Three key skills for engineers are knowledge, experience, and intuition. Knowledge refers to principles and tools used for analysis, experience comes from both successes and failures, and intuition develops from extensive knowledge and experience to help guide choices. Engineering design aims to meet needs through products, processes, or software and involves experimentation, testing, and creativity.
2.
Three especially important skills that lie
at the foundation of engineering are
knowledge, experience, and intuition.
These talents do not form an exhaustive
set, but they are crucial to the well-
rounded engineer.
A Set of Skills
3.
The body of facts, principles and tools that are used
to form strategies, conduct analysis and predict
results.
Examples: Knowledge of Physics, Chemistry,
Biology, Materials and Circuits.
Knowledge
4.
The body of methods, procedures, techniques and
rule of thumb that an engineer uses.
Can be gained even through failure, encourages and
pushes an engineer to further improve, learn and
change.
Experience
5.
A basic instinct about what will or will not work.
Cannot replace analysis and work, but helpful when
faced with many choices with no obvious solution.
Intuition grounds itself in extensive experience and
knowledge, it can save time by helping an engineer
choose the path that will eventually lead to success
rather than failure.
Intuition
6.
Engineers have made tremendous contributions to the
quality of life since the dawn of the industrial age.
Automobiles, bicycles, airplanes, space exploration,
digital communication, internet, lifesaving and medical
devices, all forms of entertainment global shipping
networks, international transportation systems and the
global positioning system all began with one common
feature: engineering design.
The Process of Designing
the Human-Made World
7.
Can be defined as any activity whose objective is to
meet a need.
Usually results in a physical product, such as a
machine or building. Alternatively might be
something less tangible such as a software program
or process control.
What is Design?
8.
One way to define design is that it’s any activity
whose objective is to meet a need.
Development of a product or device based on
experimentation, testing, analysis, evaluation,
revision and of course, creativity.
How can we try to define
Design?
9.
An engineer’s task does not end solely after the
development of a product. The dynamic world makes it
a constantly changing one, and with that, engineers
must constantly adapt accordingly. An engineer’s
product made once before might no longer be relevant
today. An engineer’s relevant product today might not
be stretching its maximum potential.
A Dynamic World