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Using Paper Prototyping to
Design Mobile Applications




               Dave Brightbill
    College Center for Library Automation
• Established in 1989 to provide automation
  and support to Florida State College libraries.
• Provides online library management and
  information services to over 80 libraries at 28
  Florida State Colleges.
• Supporting students and faculty at institutions
  ranging from small rural cities to large urban
  communities.
Students and Research
Looking at how
students conduct
research and aligning
our mobile interfaces
to support that
process.

Image: Creative Commons Attribution 3.0 Unported License – User:
Bathsofm.
http://commons.wikimedia.org/wiki/File:Student_in_library.jpg
The Student Research Process
                                         • Pre-search
                                         • Research
                                         • Incorporate/Create




Photo: London School of Economics and Political Science
Pre-search
• Identify objectives
  and pick a topic.
• Identify parameters.
• Gather
  background/big
  picture



Photo – University of Salford Press Office - Creative Commons 2.0 Generic License
Research

                                                     • Identify appropriate
                                                       sources
                                                     • Gather information
                                                     • Evaluate information




Photo: Tulane University Public Relations – Creative Commons Attirbution 2.0 Generic License
Incorporate/Create

• Understand
  Information
• Use Information
• Create Output
• Format Output

Photo: German Federal Archive – Creative Commons 3.0 Attribution Share-Alike License
Input From Students
  Collected ideas from
  students during focus
  groups and user tests.




Photo: CEJISS – Public Domain via Wikimedia Commons
Focus Group Themes
• Native iPhone/Droid library apps.
• Collaborative networking features.
• Dictionary and thesaurus available
  everywhere.
• Reduced number of clicks to success.
• Integration with Blackboard and other CMS’s.
• SSO and simplified log-in.
Planning for Mobile Redesign
• Aligned with student research process.
• Recognize that students use Google,
  Wikipedia and other non-academic resources.
• Investigate “push” assistance.
• Provide training at the point-of-need.
Paper Prototyping
                                           Creating paper versions
                                           of web assets to define,
                                           develop and test
                                           potential user
                                           interfaces.




Photo: Samuel Mann – Creative Commons Attribution 2.0 Generic License via Flickr
Paper Prototyping Benefits
• Fast imagineering of
  potential user interfaces.
• Enables input by less-
  technical team members.
• Early feedback by
  potential users.
• Low cost.
• Interfaces can be marked
  up during user tests and
  focus groups.
Paper Prototyping Problems
             • Limited reality-check.
             • Low fidelity
               representation of the
               actual user
               experience.
             • At the end of the
               process, you still
               have to write code.
Where We Are
• Imagining the future.
• Sketching interfaces.
• Doing internal
  validation.
Next Steps
•   Create final release “candidates”.
•   Internal user tests.
•   Iterative tests with users.
•   Refining the interface.
•   Approval process.
•   Project chartering for development.
Resources
• Denim – Informal early-stage web design tool -
  http://dub.washington.edu:2007/denim/
• Snyder, C. (2003). Paper prototyping, the fast
  and easy way to design and refine user
  interfaces. Morgan Kaufmann Pub.
• Buxton, B., & Buxton, W. (2007). Sketching
  user experiences, getting the design right and
  the right design. Morgan Kaufmann.
Questions
Paperprotopreso

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Paperprotopreso

  • 1.
  • 2. Using Paper Prototyping to Design Mobile Applications Dave Brightbill College Center for Library Automation
  • 3. • Established in 1989 to provide automation and support to Florida State College libraries. • Provides online library management and information services to over 80 libraries at 28 Florida State Colleges. • Supporting students and faculty at institutions ranging from small rural cities to large urban communities.
  • 4. Students and Research Looking at how students conduct research and aligning our mobile interfaces to support that process. Image: Creative Commons Attribution 3.0 Unported License – User: Bathsofm. http://commons.wikimedia.org/wiki/File:Student_in_library.jpg
  • 5. The Student Research Process • Pre-search • Research • Incorporate/Create Photo: London School of Economics and Political Science
  • 6. Pre-search • Identify objectives and pick a topic. • Identify parameters. • Gather background/big picture Photo – University of Salford Press Office - Creative Commons 2.0 Generic License
  • 7. Research • Identify appropriate sources • Gather information • Evaluate information Photo: Tulane University Public Relations – Creative Commons Attirbution 2.0 Generic License
  • 8. Incorporate/Create • Understand Information • Use Information • Create Output • Format Output Photo: German Federal Archive – Creative Commons 3.0 Attribution Share-Alike License
  • 9. Input From Students Collected ideas from students during focus groups and user tests. Photo: CEJISS – Public Domain via Wikimedia Commons
  • 10. Focus Group Themes • Native iPhone/Droid library apps. • Collaborative networking features. • Dictionary and thesaurus available everywhere. • Reduced number of clicks to success. • Integration with Blackboard and other CMS’s. • SSO and simplified log-in.
  • 11. Planning for Mobile Redesign • Aligned with student research process. • Recognize that students use Google, Wikipedia and other non-academic resources. • Investigate “push” assistance. • Provide training at the point-of-need.
  • 12. Paper Prototyping Creating paper versions of web assets to define, develop and test potential user interfaces. Photo: Samuel Mann – Creative Commons Attribution 2.0 Generic License via Flickr
  • 13. Paper Prototyping Benefits • Fast imagineering of potential user interfaces. • Enables input by less- technical team members. • Early feedback by potential users. • Low cost. • Interfaces can be marked up during user tests and focus groups.
  • 14. Paper Prototyping Problems • Limited reality-check. • Low fidelity representation of the actual user experience. • At the end of the process, you still have to write code.
  • 15. Where We Are • Imagining the future. • Sketching interfaces. • Doing internal validation.
  • 16. Next Steps • Create final release “candidates”. • Internal user tests. • Iterative tests with users. • Refining the interface. • Approval process. • Project chartering for development.
  • 17. Resources • Denim – Informal early-stage web design tool - http://dub.washington.edu:2007/denim/ • Snyder, C. (2003). Paper prototyping, the fast and easy way to design and refine user interfaces. Morgan Kaufmann Pub. • Buxton, B., & Buxton, W. (2007). Sketching user experiences, getting the design right and the right design. Morgan Kaufmann.