The world of personal and business development is awash with books about how to achieve goals. Yet, many people fail to achieve their goals using the suggested approaches and tools in those books as well as training courses. Why?
In this presentation, a new approach is presented, which is based on the art and science of how systems (and in particular, business model engines) work. King's Universal Business Model Equation (UBME) is presented for explaining why and how people and organizations fail to achieve their goals. UBME can also be used as a framework for setting, achieving, and managing goals using the simple but extremely versatile tool of the One-Page Strategy & Execution (OPSE) Map. Benefits of using the OPSE Map include the delight of rapidly achieving your goals as well as enormous savings in time, money, and energy in projects in the WE_Economy.
30. WHAT
Ways
WHY
End
WHO
People
HOW
Means
q ENVIRONMENT
q Industry
Job To Get Done (JTGD): ..................................... Pain/Delight (-/+): ….....
One-Page Strategy & Execu2on (OPSE) Map
Rapidly Achieve Tame and Wicked Goals in the WE-Economy
World-class Coaching on Agile WE Strategy & Master of Business Model Engineering (MBME). Agile WE Strategist
Dr. Rod King. rodkuhnhking@gmail.com & @rodKuhnKing
Universal Business Model Equa2on for the WE Economy
OPSE Chain (6Q-Cards)
WHAT
Ways
WHY
End
WHO
People
HOW
Means
Result
(Trade-off: -/+)
People Strategy
(Prototype)
ExecuEon
WHERE
Space
WHEN
Time
31. WHAT
Ways
WHY
End
WHO
People
HOW
Means
q ENVIRONMENT
q Industry
Job To Get Done (JTGD): ..................................... Pain/Delight (-/+): ….....
One-Page Strategy & Execu2on (OPSE) Map
Rapidly Achieve Tame and Wicked Goals in the WE-Economy
World-class Coaching on Agile WE Strategy & Master of Business Model Engineering (MBME). Agile WE Strategist
Dr. Rod King. rodkuhnhking@gmail.com & @rodKuhnKing
Universal Business Model Equa2on for the WE Economy
OPSE Chain (6Q-Cards)
WHAT
Ways
WHY
End
WHO
People
HOW
Means
Result
(Trade-off: -/+)
People Strategy
(Prototype)
ExecuEon
WHERE
Space
WHEN
Time
CUSTOMER GROWTH ENGINE
ENTERPRISE ENGINE
VALUE ENGINE
32. WHAT
Ways
WHY
End
WHO
People
HOW
Means
q ENVIRONMENT
q Industry
Job To Get Done (JTGD): ..................................... Pain/Delight (-/+): ….....
One-Page Strategy & Execu2on (OPSE) Map
Rapidly Achieve Tame and Wicked Goals in the WE-Economy
World-class Coaching on Agile WE Strategy & Master of Business Model Engineering (MBME). Agile WE Strategist
Dr. Rod King. rodkuhnhking@gmail.com & @rodKuhnKing
Universal Business Model Equa2on for the WE Economy
OPSE Chain (6Q-Cards)
WHAT
Ways
WHY
End
WHO
People
HOW
Means
Result
(Trade-off: -/+)
People Strategy
(Prototype)
ExecuEon
WHERE
Space
WHEN
Time
CUSTOMER GROWTH ENGINE:
Delivers Value
ENTERPRISE ENGINE:
Creates Value
VALUE ENGINE:
Captures/Shares Value
33. WHAT
Ways
WHY
End
WHO
People
HOW
Means
q ENVIRONMENT
q Industry
Job To Get Done (JTGD): ..................................... Pain/Delight (-/+): ….....
One-Page Strategy & Execu2on (OPSE) Map
Rapidly Achieve Tame and Wicked Goals in the WE-Economy
World-class Coaching on Agile WE Strategy & Master of Business Model Engineering (MBME). Agile WE Strategist
Dr. Rod King. rodkuhnhking@gmail.com & @rodKuhnKing
Universal Business Model Equa2on for the WE Economy
OPSE Chain (6Q-Cards)
WHAT
Ways
WHY
End
WHO
People
HOW
Means
Result
(Trade-off: -/+)
People Strategy
(Prototype)
ExecuEon
WHERE
Space
WHEN
Time
CUSTOMER GROWTH ENGINE:
Delivers Value
ENTERPRISE ENGINE:
Creates Value
VALUE ENGINE:
Captures/Shares Value
34. WHAT
Ways
WHY
End
WHO
People
HOW
Means
q ENVIRONMENT
q Industry
Job To Get Done (JTGD): ..................................... Pain/Delight (-/+): ….....
One-Page Strategy & Execu2on (OPSE) Map
Rapidly Achieve Tame and Wicked Goals in the WE-Economy
World-class Coaching on Agile WE Strategy & Master of Business Model Engineering (MBME). Agile WE Strategist
Dr. Rod King. rodkuhnhking@gmail.com & @rodKuhnKing
Universal Business Model Equa2on for the WE Economy
OPSE Chain (6Q-Cards)
WHAT
Ways
WHY
End
WHO
People
HOW
Means
Result
(Trade-off: -/+)
People Strategy
(Prototype)
ExecuEon
WHERE
Space
WHEN
Time
CUSTOMER GROWTH ENGINE:
Delivers Value
ENTERPRISE ENGINE:
Creates Value
VALUE ENGINE:
Captures/Shares Value
35. q ENVIRONMENT
q Industry
Job To Get Done (JTGD): ..................................... Pain/Delight (-/+): ….....
One-Page Strategy & Execu2on (OPSE) Map
Rapidly Achieve Tame and Wicked Goals in the WE-Economy
World-class Coaching on Agile WE Strategy & Master of Business Model Engineering (MBME). Agile WE Strategist
Dr. Rod King. rodkuhnhking@gmail.com & @rodKuhnKing
Universal Business Model Equa2on for the WE Economy
OPSE Chain (6Q-Cards)
Result
(Trade-off: -/+)
People Strategy
(Prototype)
ExecuEon
WHERE
Space
WHEN
Time
CUSTOMER GROWTH ENGINE:
Delivers Value
ENTERPRISE ENGINE:
Creates Value
VALUE ENGINE:
Captures/Shares Value
WHY
End
WHAT
Strategy
WHY
End
WHO
People
HOW
Execu2on
WHAT
Strategy
WHO
People
HOW
Execu2on
64. WHAT
WHY
WHO
HOW
WHERE
WHEN
q Winning Aspira2on (MoEvaEon)
q Shared Value (Profit Margin)
Job To Get Done (JTGD): .....................................
PEOPLE
PURPOSE
SYNERGY
Source: Based on Lafley, A.G.; MarEn, R.L. (2013) Playing to Win.
Massachusels: Harvard Business Review Press.
q Past/Present/Future (S-Curve)
q Trends (PESTLIED); Test/Execu2on
Pain/Delight (-/+): ….....
STRATEGIC CHOICE CASCADE (SCC)
1. What is our winning aspira<on?
2. Where will we play?
3. How will we win?
4. What capabili<es must be in place?
5. What management systems are required?
Agile WE Strategy
1-Page Playbook for Agile WE Strategy
and Execu<on:
Rapidly Play & Win in the WE Economy
q Playing Field (Industry/Product)
q Compe2tors (Startups; Incumbents)
q Supply Chain; Non-customers
One-Page Strategy & Execu2on (OPSE) Map
Rapidly Achieve Tame and Wicked Goals in the WE-Economy
q Customers/Market (1/2/MulE-sided)
q Channels (DistribuEon); Suppliers
q Rela2onships/Partners; Influencers
Org./Project: …......................
World-class Coaching on Agile WE Strategy & Master of Business Model Engineering (MBME). Agile WE Strategist
Dr. Rod King. rodkuhnhking@gmail.com & @rodKuhnKing
Strategy
65. WHAT
WHY
WHO
HOW
WHERE
WHEN
q Strategy; Compe22ve Advantage
q Value Proposi2on
q Product/Service (Prototype)
q Winning Aspira2on (MoEvaEon)
q Shared Value (Profit Margin)
Job To Get Done (JTGD): .....................................
PEOPLE
PURPOSE
SYNERGY
Source: Based on Lafley, A.G.; MarEn, R.L. (2013) Playing to Win.
Massachusels: Harvard Business Review Press.
q Past/Present/Future (S-Curve)
q Trends (PESTLIED); Test/Execu2on
Pain/Delight (-/+): ….....
STRATEGIC CHOICE CASCADE (SCC)
1. What is our winning aspira<on?
2. Where will we play?
3. How will we win?
4. What capabili<es must be in place?
5. What management systems are required?
Agile WE Strategy
1-Page Playbook for Agile WE Strategy
and Execu<on:
Rapidly Play & Win in the WE Economy
q Playing Field (Industry/Product)
q Compe2tors (Startups; Incumbents)
q Supply Chain; Non-customers
One-Page Strategy & Execu2on (OPSE) Map
Rapidly Achieve Tame and Wicked Goals in the WE-Economy
Org./Project: …......................
q Customers/Market (1/2/MulE-sided)
q Channels (DistribuEon); Suppliers
q Rela2onships/Partners; Influencers
World-class Coaching on Agile WE Strategy & Master of Business Model Engineering (MBME). Agile WE Strategist
Dr. Rod King. rodkuhnhking@gmail.com & @rodKuhnKing
Strategy
66. WHAT
WHY
WHO
HOW
WHERE
WHEN
q Strategy; Compe22ve Advantage
q Value Proposi2on
q Product/Service (Prototype)
q Winning Aspira2on (MoEvaEon)
q Shared Value (Profit Margin)
Job To Get Done (JTGD): .....................................
PEOPLE
PURPOSE
SYNERGY
q Capabili2es (Resources/AcEviEes)
q Management Systems (Dashboard)
Source: Based on Lafley, A.G.; MarEn, R.L. (2013) Playing to Win.
Massachusels: Harvard Business Review Press.
q Past/Present/Future (S-Curve)
q Trends (PESTLIED); Test/Execu2on
Pain/Delight (-/+): ….....
STRATEGIC CHOICE CASCADE (SCC)
1. What is our winning aspira<on?
2. Where will we play?
3. How will we win?
4. What capabili<es must be in place?
5. What management systems are required?
Agile WE Strategy
1-Page Playbook for Agile WE Strategy
and Execu<on:
Rapidly Play & Win in the WE Economy
q Playing Field (Industry/Product)
q Compe2tors (Startups; Incumbents)
q Supply Chain; Non-customers
One-Page Strategy & Execu2on (OPSE) Map
Rapidly Achieve Tame and Wicked Goals in the WE-Economy
Org./Project: …......................
q Customers/Market (1/2/MulE-sided)
q Channels (DistribuEon); Suppliers
q Rela2onships/Partners; Influencers
World-class Coaching on Agile WE Strategy & Master of Business Model Engineering (MBME). Agile WE Strategist
Dr. Rod King. rodkuhnhking@gmail.com & @rodKuhnKing
Strategy
67. WHAT
WHY
WHO
HOW
WHERE
WHEN
q Strategy; Compe22ve Advantage
q Value Proposi2on
q Product/Service (Prototype)
q Winning Aspira2on (MoEvaEon)
q Shared Value (Profit Margin)
q Past/Present/Future (S-Curve)
q Trends (PESTLIED); Test/Execu2on
Job To Get Done (JTGD): .....................................
PEOPLE
PURPOSE
SYNERGY
q Capabili2es (Resources/AcEviEes)
q Management Systems (Dashboard)
Source: Based on Lafley, A.G.; MarEn, R.L. (2013) Playing to Win.
Massachusels: Harvard Business Review Press.
Trend Analysis
Pain/Delight (-/+): ….....
STRATEGIC CHOICE CASCADE (SCC)
1. What is our winning aspira<on?
2. Where will we play?
3. How will we win?
4. What capabili<es must be in place?
5. What management systems are required?
Agile WE Strategy
1-Page Playbook for Agile WE Strategy
and Execu<on:
Rapidly Play & Win in the WE Economy
q Playing Field (Industry/Product)
q Compe2tors (Startups; Incumbents)
q Supply Chain; Non-customers
One-Page Strategy & Execu2on (OPSE) Map
Rapidly Achieve Tame and Wicked Goals in the WE-Economy
Org./Project: …......................
q Customers/Market (1/2/MulE-sided)
q Channels (DistribuEon); Suppliers
q Rela2onships/Partners; Influencers
World-class Coaching on Agile WE Strategy & Master of Business Model Engineering (MBME). Agile WE Strategist
Dr. Rod King. rodkuhnhking@gmail.com & @rodKuhnKing
Strategy
68. WHAT
WHY
WHO
HOW
WHERE
WHEN
q Strategy; Compe22ve Advantage
q Value Proposi2on
q Product/Service (Prototype)
q Winning Aspira2on (MoEvaEon)
q Shared Value (Profit Margin)
q Past/Present/Future (S-Curve)
q Trends (PESTLIED); Test/Execu2on
Job To Get Done (JTGD): .....................................
PEOPLE
PURPOSE
SYNERGY
q Capabili2es (Resources/AcEviEes)
q Management Systems (Dashboard)
Source: Based on Lafley, A.G.; MarEn, R.L. (2013) Playing to Win.
Massachusels: Harvard Business Review Press.
Industry Analysis
Trend Analysis
Pain/Delight (-/+): ….....
STRATEGIC CHOICE CASCADE (SCC)
1. What is our winning aspira<on?
2. Where will we play?
3. How will we win?
4. What capabili<es must be in place?
5. What management systems are required?
Agile WE Strategy
1-Page Playbook for Agile WE Strategy
and Execu<on:
Rapidly Play & Win in the WE Economy
q Playing Field (Industry/Product)
q Compe2tors (Startups; Incumbents)
q Supply Chain; Non-customers
One-Page Strategy & Execu2on (OPSE) Map
Rapidly Achieve Tame and Wicked Goals in the WE-Economy
Org./Project: …......................
q Customers/Market (1/2/MulE-sided)
q Channels (DistribuEon); Suppliers
q Rela2onships/Partners; Influencers
World-class Coaching on Agile WE Strategy & Master of Business Model Engineering (MBME). Agile WE Strategist
Dr. Rod King. rodkuhnhking@gmail.com & @rodKuhnKing
Strategy
69. WHAT
WHY
WHO
HOW
WHERE
WHEN
q Strategy; Compe22ve Advantage
q Value Proposi2on
q Product/Service (Prototype)
q Winning Aspira2on (MoEvaEon)
q Shared Value (Profit Margin)
q Past/Present/Future (S-Curve)
q Trends (PESTLIED); Test/Execu2on
Job To Get Done (JTGD): .....................................
PEOPLE
PURPOSE
SYNERGY
q Capabili2es (Resources/AcEviEes)
q Management Systems (Dashboard)
STRATEGIC CHOICE CASCADE (SCC)
1. What is our winning aspira<on?
2. Where will we play?
3. How will we win?
4. What capabili<es must be in place?
5. What management systems are required?
Source: Based on Lafley, A.G.; MarEn, R.L. (2013) Playing to Win.
Massachusels: Harvard Business Review Press.
Customer Value Analysis
Industry Analysis
Business Model Analysis
CompeWtor Analysis
Trend Analysis
Pain/Delight (-/+): ….....
Agile WE Strategy
1-Page Playbook for Agile WE Strategy
and Execu<on:
Rapidly Play & Win in the WE Economy
q Playing Field (Industry/Product)
q Compe2tors (Startups; Incumbents)
q Supply Chain; Non-customers
One-Page Strategy & Execu2on (OPSE) Map
Rapidly Achieve Tame and Wicked Goals in the WE-Economy
Org./Project: …......................
q Customers/Market (1/2/MulE-sided)
q Channels (DistribuEon); Suppliers
q Rela2onships/Partners; Influencers
World-class Coaching on Agile WE Strategy & Master of Business Model Engineering (MBME). Agile WE Strategist
Dr. Rod King. rodkuhnhking@gmail.com & @rodKuhnKing
Strategy
70. WHAT
WHY
WHO
HOW
WHERE
WHEN
q Strategy; Compe22ve Advantage
q Value Proposi2on
q Product/Service (Prototype)
q Winning Aspira2on (MoEvaEon)
q Shared Value (Profit Margin)
q Past/Present/Future (S-Curve)
q Trends (PESTLIED); Test/Execu2on
Job To Get Done (JTGD): .....................................
PEOPLE
PURPOSE
SYNERGY
q Capabili2es (Resources/AcEviEes)
q Management Systems (Dashboard)
STRATEGIC CHOICE CASCADE (SCC)
1. What is our winning aspira<on?
2. Where will we play?
3. How will we win?
4. What capabili<es must be in place?
5. What management systems are required?
Source: Based on Lafley, A.G.; MarEn, R.L. (2013) Playing to Win.
Massachusels: Harvard Business Review Press.
Customer Value Analysis
Industry Analysis
Business Model Analysis
CompeWtor Analysis
Trend Analysis
Pain/Delight (-/+): ….....
Agile WE Strategy
1-Page Playbook for Agile WE Strategy
and Execu<on:
Rapidly Play & Win in the WE Economy
q Playing Field (Industry/Product)
q Compe2tors (Startups; Incumbents)
q Supply Chain; Non-customers
One-Page Strategy & Execu2on (OPSE) Map
Rapidly Achieve Tame and Wicked Goals in the WE-Economy
Org./Project: …......................
q Customers/Market (1/2/MulE-sided)
q Channels (DistribuEon); Suppliers
q Rela2onships/Partners; Influencers
World-class Coaching on Agile WE Strategy & Master of Business Model Engineering (MBME). Agile WE Strategist
Dr. Rod King. rodkuhnhking@gmail.com & @rodKuhnKing
Strategy
80. WHAT
WHY
WHO
HOW
WHERE
WHEN
q Beger an2-aging skin-care products
q Winning marke2ng campaign
q Establish “mass2ge” segment
q Grow from the core: leading brands,
core markets, and mass customers
q Extend into home, beauty, health,
and personal care
q Meaningfully improve the lives of the
world’s consumers
q Deliver leadership, sales, profits, and
value crea2on
q Expand in emerging markets to build
leading posi2ons long term
q Past/Present/Future (S-Curve)
q Trends (PESTLIED); Test/ExecuEon
Job To Get Done (JTGD): .....................................
PEOPLE
PURPOSE
SYNERGY
q Consumer Understanding/Innova-
2on/Branding/Go-to-market/Scaling
q Objec2ves, Goals, Strategy & Metrics
q Opera2ng Total Shareholder Return
q Leadership Development
Agile WE Strategy
STRATEGIC CHOICE CASCADE (SCC)
1. What is our winning aspira<on?
2. Where will we play?
3. How will we win?
4. What capabili<es must be in place?
5. What management systems are required?
Source: Based on Lafley, A.G.; MarEn, R.L. (2013) Playing to Win.
Massachusels: Harvard Business Review Press.
Pain/Delight (-/+): ….....
1-Page Playbook for Agile WE Strategy
and Execu<on:
Rapidly Play & Win in the WE Economy
World-class Coaching on Agile WE Strategy & Master of Business Model Engineering (MBME). Agile WE Strategist
Dr. Rod King. rodkuhnhking@gmail.com & @rodKuhnKing
One-Page Strategy & Execu2on (OPSE) Map for P & G
Rapidly Achieve Tame and Wicked Goals in the WE-Economy
Strategy
81. WHAT
WHY
WHO
HOW
WHERE
WHEN
q Beger an2-aging skin-care products
q Winning marke2ng campaign
q Establish “mass2ge” segment
q Grow from the core: leading brands,
core markets, and mass customers
q Extend into home, beauty, health,
and personal care
q Meaningfully improve the lives of the
world’s consumers
q Deliver leadership, sales, profits, and
value crea2on
q Expand in emerging markets to build
leading posi2ons long term
q Past/Present/Future (S-Curve)
q Trends (PESTLIED); Test/ExecuEon
Job To Get Done (JTGD): .....................................
PEOPLE
PURPOSE
SYNERGY
q Consumer Understanding/Innova-
2on/Branding/Go-to-market/Scaling
q Objec2ves, Goals, Strategy & Metrics
q Opera2ng Total Shareholder Return
q Leadership Development
Agile WE Strategy
STRATEGIC CHOICE CASCADE (SCC)
1. What is our winning aspira<on?
2. Where will we play?
3. How will we win?
4. What capabili<es must be in place?
5. What management systems are required?
Source: Based on Lafley, A.G.; MarEn, R.L. (2013) Playing to Win.
Massachusels: Harvard Business Review Press.
Pain/Delight (-/+): ….....
1-Page Playbook for Agile WE Strategy
and Execu<on:
Rapidly Play & Win in the WE Economy
World-class Coaching on Agile WE Strategy & Master of Business Model Engineering (MBME). Agile WE Strategist
Dr. Rod King. rodkuhnhking@gmail.com & @rodKuhnKing
One-Page Strategy & Execu2on (OPSE) Map for P & G
Rapidly Achieve Tame and Wicked Goals in the WE-Economy
Strategy
82. WHAT
WHY
WHO
HOW
WHERE
WHEN
q Beger an2-aging skin-care products
q Winning marke2ng campaign
q Establish “mass2ge” segment
q Grow from the core: leading brands,
core markets, and mass customers
q Extend into home, beauty, health,
and personal care
q Expand in emerging markets to build
leading posi2ons long term
q Past/Present/Future (S-Curve)
q Trends (PESTLIED); Test/ExecuEon
Job To Get Done (JTGD): .....................................
PEOPLE
PURPOSE
SYNERGY
q Consumer Understanding/Innova-
2on/Branding/Go-to-market/Scaling
q Objec2ves, Goals, Strategy & Metrics
q Opera2ng Total Shareholder Return
q Leadership Development
Agile WE Strategy
STRATEGIC CHOICE CASCADE (SCC)
1. What is our winning aspira<on?
2. Where will we play?
3. How will we win?
4. What capabili<es must be in place?
5. What management systems are required?
Source: Based on Lafley, A.G.; MarEn, R.L. (2013) Playing to Win.
Massachusels: Harvard Business Review Press.
1-Page Playbook for Agile WE Strategy
and Execu<on:
Rapidly Play & Win in the WE Economy
Customer Value Analysis
Industry Analysis
Business Model Analysis
CompeWtor Analysis
Trend Analysis
World-class Coaching on Agile WE Strategy & Master of Business Model Engineering (MBME). Agile WE Strategist
Dr. Rod King. rodkuhnhking@gmail.com & @rodKuhnKing
q Meaningfully improve the lives of the
world’s consumers
q Deliver leadership, sales, profits, and
value crea2on
Pain/Delight (-/+): ….....
One-Page Strategy & Execu2on (OPSE) Map for P & G
Rapidly Achieve Tame and Wicked Goals in the WE-Economy
Strategy
83. WHAT
WHY
WHO
HOW
WHERE
WHEN
q Beger an2-aging skin-care products
q Winning marke2ng campaign
q Establish “mass2ge” segment
q Target younger women in 30’s & 40’s
q Move upmarket (in “mass2ge”
channel with exis2ng mass retailers)
q Become a leading skin-care brand
q Create key pillar in beauty-care bus.
q Win in chosen channels and markets
q Sell in major geographies (North
America and UK)
q Past/Present/Future (S-Curve)
q Trends (PESTLIED); Test/ExecuEon
One-Page Strategy & Execu2on (OPSE) Map for P & G’s Olay
Rapidly Achieve Tame and Wicked Goals in the WE-Economy
PEOPLE
PURPOSE
SYNERGY
Agile WE Strategy
STRATEGIC CHOICE CASCADE (SCC)
1. What is our winning aspira<on?
2. Where will we play?
3. How will we win?
4. What capabili<es must be in place?
5. What management systems are required?
Source: Based on Lafley, A.G.; MarEn, R.L. (2013) Playing to Win.
Massachusels: Harvard Business Review Press.
Pain/Delight (-/+): ….....
1-Page Playbook for Agile WE Strategy
and Execu<on:
Rapidly Play & Win in the WE Economy
q Leverage capabili2es of consumer
understanding, brand building, etc.
q Partner to win with consumers, etc.
q Leverage P & G systems, partners …
q “Love the job you’re in”
Job To Get Done (JTGD): Fight signs of aging
World-class Coaching on Agile WE Strategy & Master of Business Model Engineering (MBME). Agile WE Strategist
Dr. Rod King. rodkuhnhking@gmail.com & @rodKuhnKing
Strategy
84. WHAT
WHY
WHO
HOW
WHERE
WHEN
q PresWge compeWtors will not try to
follow Olay into massWge segment
q Mass compeWtors face lower price Olay
q Sufficiently large number of women
want to “fight the 7 signs of aging”
q Mass retailers will embrace massWge
q Pricing sweet spot exists for masses
q Become a leading skin-care brand
q Create key pillar in beauty-care bus.
q Win in chosen channels and markets
q Emerging massWge segment will be at
least as structurally alracWve as the
current mass-market segment
q Past/Present/Future (S-Curve)
q Trends (PESTLIED); Test/ExecuEon
Job To Get Done (JTGD): Fight signs of aging
PEOPLE
PURPOSE
SYNERGY
Agile WE Strategy – Predic<ons (Hypotheses)
STRATEGIC CHOICE CASCADE (SCC)
1. What is our winning aspira<on?
2. Where will we play?
3. How will we win?
4. What capabili<es must be in place?
5. What management systems are required?
Source: Based on Lafley, A.G.; MarEn, R.L. (2013) Playing to Win.
Massachusels: Harvard Business Review Press.
Pain/Delight (-/+): ….....
1-Page Playbook for Agile WE Strategy
and Execu<on:
Rapidly Play & Win in the WE Economy
q P & G can create presWge-like brand
posiWoning, packaging, and in-store
promoWon in the mass channel
q P & G can build strong partnerships with
mass retailers
q P & G can have sweet spot cost structure
World-class Coaching on Agile WE Strategy & Master of Business Model Engineering (MBME). Agile WE Strategist
Dr. Rod King. rodkuhnhking@gmail.com & @rodKuhnKing
One-Page Strategy & Execu2on (OPSE) Map for P & G’s Olay
Rapidly Achieve Tame and Wicked Goals in the WE-Economy
Strategy
85. WHY
HOW
WHERE
WHEN
q PresWge compeWtors will not try to
follow Olay into massWge segment
q Mass compeWtors face lower price Olay
q Sufficiently large number of women
want to “fight the 7 signs of aging”
q Mass retailers will embrace massWge
q Pricing sweet spot exists for masses
q Become a leading skin-care brand
q Create key pillar in beauty-care bus.
q Win in chosen channels and markets
q Emerging massWge segment will be at
least as structurally alracWve as the
current mass-market segment
q Past/Present/Future (S-Curve)
q Trends (PESTLIED); Test/ExecuEon
Job To Get Done (JTGD): Fight signs of aging
PEOPLE
PURPOSE
SYNERGY
Agile WE Strategy – Predic<ons (Hypotheses)
STRATEGIC CHOICE CASCADE (SCC)
1. What is our winning aspira<on?
2. Where will we play?
3. How will we win?
4. What capabili<es must be in place?
5. What management systems are required?
Source: Based on Lafley, A.G.; MarEn, R.L. (2013) Playing to Win.
Massachusels: Harvard Business Review Press.
Pain/Delight (-/+): ….....
1-Page Playbook for Agile WE Strategy
and Execu<on:
Rapidly Play & Win in the WE Economy
q P & G can create presWge-like brand
posiWoning, packaging, and in-store
promoWon in the mass channel
q P & G can build strong partnerships with
mass retailers
q P & G can have sweet spot cost structure
WHAT
WHO
World-class Coaching on Agile WE Strategy & Master of Business Model Engineering (MBME). Agile WE Strategist
Dr. Rod King. rodkuhnhking@gmail.com & @rodKuhnKing
One-Page Strategy & Execu2on (OPSE) Map for P & G’s Olay
Rapidly Achieve Tame and Wicked Goals in the WE-Economy
Strategy
87. WHAT
WHY
WHO
HOW
WHERE
WHEN
q Beger an2-aging skin-care products
q Winning marke2ng campaign
q Establish “mass2ge” segment
q Target younger women in 30’s & 40’s
q Move upmarket (in “mass2ge”
channel with exis2ng mass retailers)
q Become a leading skin-care brand
q Create key pillar in beauty-care bus.
q Win in chosen channels and markets
q Sell in major geographies (North
America and UK)
q Past/Present/Future (S-Curve)
q Trends (PESTLIED); Test/Execu2on
PEOPLE
PURPOSE
SYNERGY
q Leverage capabili2es of consumer
understanding, brand building, etc.
q Partner to win with consumers, etc.
q Leverage P & G systems, partners …
q “Love the job you’re in”
Agile WE Execu2on
Pain/Delight (-/+): ….....
1
2
3
4
5
6
Choose/Deploy WHEN
Choose/Deploy WHERE
Measure WHO
Build WHAT
Decide HOW
Learn WHY
REPEAT 6Q-Loop (StarWng from Step 1 & using a WE Fractal)
7 STEPS FOR SUCCESSFULLY MANAGING LEAN
INNOVATION (“WICKED”) PROJECTS
7
One-Page Strategy & Execu2on (OPSE) Map for P & G’s Olay
Rapidly Achieve Tame and Wicked Goals in the WE-Economy
Job To Get Done (JTGD): Fight signs of aging
World-class Coaching on Agile WE Strategy & Master of Business Model Engineering (MBME). Agile WE Strategist
Dr. Rod King. rodkuhnhking@gmail.com & @rodKuhnKing
Execu2on
88. WHY
HOW
WHERE
WHEN
q PresWge compeWtors will not try to
follow Olay into massWge segment
q Mass compeWtors face lower price Olay
q Sufficiently large number of women
want to “fight the 7 signs of aging”
q Mass retailers will embrace massWge
q Pricing sweet spot exists for masses
q Become a leading skin-care brand
q Create key pillar in beauty-care bus.
q Win in chosen channels and markets
q Emerging massWge segment will be at
least as structurally alracWve as the
current mass-market segment
q Past/Present/Future (S-Curve)
q Trends (PESTLIED); Test/Execu2on
Job To Get Done (JTGD): Fight signs of aging
PEOPLE
PURPOSE
SYNERGY
Pain/Delight (-/+): ….....
q P & G can create presWge-like brand
posiWoning, packaging, and in-store
promoWon in the mass channel
q P & G can build strong partnerships with
mass retailers
q P & G can have sweet spot cost structure
1
2
3
4
5
6
Choose/Deploy WHEN
Choose/Deploy WHERE
Measure WHO
Build WHAT
Decide HOW
Learn WHY
REPEAT 6Q-Loop (StarWng from Step 1 & using a WE Fractal)
7 STEPS FOR SUCCESSFULLY MANAGING LEAN
INNOVATION (“WICKED”) PROJECTS
7
Agile WE Tes2ng/Execu2on– Predic<ons (Hypotheses)
WHAT
Product
WHO
Market
Fitness
World-class Coaching on Agile WE Strategy & Master of Business Model Engineering (MBME). Agile WE Strategist
Dr. Rod King. rodkuhnhking@gmail.com & @rodKuhnKing
One-Page Strategy & Execu2on (OPSE) Map for P & G’s Olay
Rapidly Achieve Tame and Wicked Goals in the WE-Economy
Execu2on