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Designing Learner Interactions For
   Agent Based Computational
            Systems

                   Pratim Sengupta
              Mind, Matter & Media Lab
        Vanderbilt University – Peabody College

                World IA Day, Nashville
                     Feb 9, 2013
Design Goal


To integrate agent-based modeling with K12 science education
   Rather than teaching separate CS courses, we propose an
   integrated approach where programming, modeling and learning
   science co-occur
   Focus on long-term development, not just in-the-moment
   learning

This requires rethinking the design of programming languages
   We have been designing VIMAP to address these issues

For a detailed discussion see Sengupta, P. et al.. (2013 / in press)
[LINK]; Sengupta, P. et al., (2012) {LINK}
UX Themes


Agent-based Computation
Phenomenological Interfaces
Presence & Immersion
Narratives
Learning vs. Development
Learners’ Regimes of Competence
Three Primary “Modes” of
    Interaction with ViMAP


Visual Programming and modeling
  Drag-and-drop interface for algorithm design
  Dynamic highlighting to support algorithm visualization
  Multiple, integrated microworlds to support design of
  mathematical measures
Image computation
  A version of ViMAP that focuses on media computation
ViMAP – Tangible
  ViMAP integrated with sensors
Thank YOU!


To learn more:

  Mind, Matter & media Lab
           http://www.vanderbilt.edu/m3lab
  ViMAP
           http://www.visualprogramming.org

Research reported here is funded by NSF Early CAREER
Award # 1150230

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Ia ppt

  • 1. Designing Learner Interactions For Agent Based Computational Systems Pratim Sengupta Mind, Matter & Media Lab Vanderbilt University – Peabody College World IA Day, Nashville Feb 9, 2013
  • 2. Design Goal To integrate agent-based modeling with K12 science education Rather than teaching separate CS courses, we propose an integrated approach where programming, modeling and learning science co-occur Focus on long-term development, not just in-the-moment learning This requires rethinking the design of programming languages We have been designing VIMAP to address these issues For a detailed discussion see Sengupta, P. et al.. (2013 / in press) [LINK]; Sengupta, P. et al., (2012) {LINK}
  • 3. UX Themes Agent-based Computation Phenomenological Interfaces Presence & Immersion Narratives Learning vs. Development Learners’ Regimes of Competence
  • 4. Three Primary “Modes” of Interaction with ViMAP Visual Programming and modeling Drag-and-drop interface for algorithm design Dynamic highlighting to support algorithm visualization Multiple, integrated microworlds to support design of mathematical measures Image computation A version of ViMAP that focuses on media computation ViMAP – Tangible ViMAP integrated with sensors
  • 5.
  • 6.
  • 7.
  • 8.
  • 9. Thank YOU! To learn more: Mind, Matter & media Lab http://www.vanderbilt.edu/m3lab ViMAP http://www.visualprogramming.org Research reported here is funded by NSF Early CAREER Award # 1150230