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Teens, Games and Civics Amanda Lenhart Games, Learning and Libraries November 2, 2008 Oak Brook, IL
Road Map ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Research Questions ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Methods ,[object Object],[object Object],[object Object],[object Object]
Major Finding:  Nearly all teens play games. ,[object Object],Creative Commons License, Flickr user fille_de_photo ,[object Object],[object Object],[object Object],[object Object],[object Object]
Who plays games? ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
The Daily Gamer ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Major Finding:  Teens play a wide variety of games ,[object Object],[object Object]
Game Genres ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Game Genres, Cont. ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
MMOGs and Virtual Worlds ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Image courtesy of rosefirerising via flickr under creative commons
Games, Genre & Gender ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Major Finding:  Majority of most popular games are not violent The Sims Halo  Grand Theft Auto Tetris Madden NFL ‘08 Dance Dance Revolution Solitaire Madden NFL Halo 3 Guitar Hero   10 Most Frequently Played Games
The industry rating system doesn’t always work ,[object Object],[object Object],[object Object]
Major Finding:  Teens encounter both pro-social and anti-social behavior while gaming ,[object Object],[object Object],[object Object],[object Object],[object Object]
Major Finding:   Teen gaming is social. Creative Commons License, Flickr user tracer.ca ,[object Object],[object Object],[object Object],[object Object]
Games are social (2) ,[object Object],[object Object],[object Object],[object Object],[object Object]
Games are social (3) ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Major Finding:  Parental monitoring of game play varies. ,[object Object],[object Object],[object Object],Octoer≈10, 2008 Creative Commons License, Flickr user Reggie fun.
Parental monitoring of game playing varies (2) ,[object Object],[object Object],[object Object],[object Object]
Parental views on the impact of games ,[object Object],[object Object],[object Object],[object Object]
Civics – Why is this important? ,[object Object],[object Object]
Civics – Why is this important? ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
What works? ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Civic Gaming Experiences ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Democracy
Civilization IV Image courtesy of graye via flickr under creative commons
Major Finding:  civic gaming experiences do relate to civic engagement ,[object Object],[object Object]
Major Finding: More civic gaming experiences = more civic engagement. * Indicates statistically significant difference when compared with the percent of teens with the fewest civic gaming experiences. Gaming and Civic/Political Life 55 54 53 Volunteer  15* 7 6 Participate in a protest march/demonstration. 34* 23 17 Persuade others how to vote in an election. 60* 59* 49 Stay informed about political issues/current events. 70* 61* 51 Give or raise money for charity.  70* 64* 55 Go online to get information about politics/current events. % of teens with frequent civic gaming experiences % of teens with average civic gaming experiences % if teens with few civic gaming experiences
Major Finding: Social game play correlates with civic engagement. ,[object Object],[object Object],[object Object],[object Object],[object Object],Creative Commons License, Flickr user sean dreillinger
Major Finding: Social interaction related to games increases engagement. Game players who post to gaming websites or  discussion boards are more likely to report they: ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Major Finding : Civic Gaming experiences more equitably distributed ,[object Object],[object Object],[object Object],[object Object]
Other ways to think about games and learning ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Takeaways ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Full Report @  http://www.pewinternet.org   Civics White Paper @  http://www.civicsurvey.org/ Amanda Lenhart Pew Internet & American Life Project [email_address] http://www.pewinternet.org

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Teens, Games and Civics

  • 1. Teens, Games and Civics Amanda Lenhart Games, Learning and Libraries November 2, 2008 Oak Brook, IL
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  • 13. Major Finding: Majority of most popular games are not violent The Sims Halo Grand Theft Auto Tetris Madden NFL ‘08 Dance Dance Revolution Solitaire Madden NFL Halo 3 Guitar Hero 10 Most Frequently Played Games
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  • 27. Civilization IV Image courtesy of graye via flickr under creative commons
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  • 29. Major Finding: More civic gaming experiences = more civic engagement. * Indicates statistically significant difference when compared with the percent of teens with the fewest civic gaming experiences. Gaming and Civic/Political Life 55 54 53 Volunteer 15* 7 6 Participate in a protest march/demonstration. 34* 23 17 Persuade others how to vote in an election. 60* 59* 49 Stay informed about political issues/current events. 70* 61* 51 Give or raise money for charity. 70* 64* 55 Go online to get information about politics/current events. % of teens with frequent civic gaming experiences % of teens with average civic gaming experiences % if teens with few civic gaming experiences
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  • 35. Full Report @ http://www.pewinternet.org Civics White Paper @ http://www.civicsurvey.org/ Amanda Lenhart Pew Internet & American Life Project [email_address] http://www.pewinternet.org