1. Chapter 1 Introduction to
Computers, Programs, and Java
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2. Objectives
3 To review computer basics, programs, and operating
systems (§§1.2-1.4).
3 To represent numbers in binary, decimal, and
hexadecimal (§1.5).
3 To understand the relationship between Java and the
World Wide Web (§1.6).
3 To distinguish the terms API, IDE, and JDK (§1.7).
3 To write a simple Java program (§1.8).
3 To display output on the console (§1.8).
3 To create, compile, and run Java programs (§1.9).
3 To know the basic syntax of a Java program (§1.10).
3 (GUI) To display output in a dialog box (§1.11).
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3. What is a Computer?
A computer consists of a CPU, memory, hard disk, floppy disk,
monitor, printer, and communication devices.
Bus
Storage Communication Input Output
Devices Memory CPU Devices Devices Devices
e.g., Disk, CD, e.g., Modem, e.g., Keyboard, e.g., Monitor,
and Tape and NIC Mouse Printer
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4. CPU
The central processing unit (CPU) is the brain of a computer. It
retrieves instructions from memory and executes them. The CPU
speed is measured in megahertz (MHz), with 1 megahertz equaling 1
million pulses per second. The speed of the CPU has been improved
continuously. If you buy a PC now, you can get an Intel Pentium 4
Processor at 3 gigahertz (1 gigahertz is 1000 megahertz).
Bus
Storage Communication Input Output
Memory CPU Devices Devices Devices
Devices
e.g., Disk, CD, e.g., Modem, e.g., Keyboard, e.g., Monitor,
and Tape and NIC Mouse Printer
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5. Memory
Memory is to store data and program instructions for CPU to
execute. A memory unit is an ordered sequence of bytes, each holds
eight bits. A program and its data must be brought to memory before
they can be executed. A memory byte is never empty, but its initial
content may be meaningless to your program. The current content of
a memory byte is lost whenever new information is placed in it.
Bus
Storage Communication Input Output
Memory CPU Devices Devices Devices
Devices
e.g., Disk, CD, e.g., Modem, e.g., Keyboard, e.g., Monitor,
and Tape and NIC Mouse Printer
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6. How Data is Stored?
Data of various kinds, such as numbers,
characters, and strings, are encoded as a
series of bits (zeros and ones). Computers
use zeros and ones because digital devices Memory address Memory content
have two stable states, which are referred to
as zero and one by convention. The . .
programmers need not to be concerned about . .
the encoding and decoding of data, which is . .
2000 01001010 Encoding for character ‘J’
performed automatically by the system 2001 01100001 Encoding for character ‘a’
based on the encoding scheme. The 2002 01110110 Encoding for character ‘v’
encoding scheme varies. For example, 2003 01100001 Encoding for character ‘a’
character ‘J’ is represented by 01001010 in 2004 00000011 Encoding for number 3
one byte. A small number such as three can
be stored in a single byte. If computer needs
to store a large number that cannot fit into a
single byte, it uses a number of adjacent
bytes. No two data can share or split a same
byte. A byte is the minimum storage unit.
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7. Storage Devices
Memory is volatile, because information is lost when the power is
off. Programs and data are permanently stored on storage devices
and are moved to memory when the computer actually uses them.
There are three main types of storage devices:Disk drives (hard
disks and floppy disks), CD drives (CD-R and CD-RW), and Tape
drives.
Bus
Storage Communication Input Output
Memory CPU Devices Devices Devices
Devices
e.g., Disk, CD, e.g., Modem, e.g., Keyboard, e.g., Monitor,
and Tape and NIC Mouse Printer
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8. Output Devices: Monitor
The monitor displays information (text and graphics). The resolution
and dot pitch determine the quality of the display.
Bus
Storage Communication Input Output
Memory CPU Devices Devices Devices
Devices
e.g., Disk, CD, e.g., Modem, e.g., Keyboard, e.g., Monitor,
and Tape and NIC Mouse Printer
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9. Monitor Resolution and Dot Pitch
resolution The resolution specifies the number of pixels per square
inch. Pixels (short for “picture elements”) are tiny dots that
form an image on the screen. The resolution can be set
manually. The higher the resolution, the sharper and
clearer the image is. However, the image may be very
small if you set high resolution on a small screen monitor.
PC monitors are usually 15-inch, 17-inch, 19-inch, or 21-
inch. For a 15-inch monitor, a comfortable resolution
setting would be 640×480 (307,200 pixels).
dot pitch The dot pitch is the amount of space between pixels. The
smaller the dot pitch, the better the display.
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10. Communication Devices
A regular modem uses a phone line and can transfer data in a speed up to
56,000 bps (bits per second). A DSL (digital subscriber line) also uses a
phone line and can transfer data in a speed 20 times faster than a regular
modem. A cable modem uses the TV cable line maintained by the cable
company. A cable modem is as fast as a DSL. Network interface card
(NIC) is a device to connect a computer to a local area network (LAN).
The LAN is commonly used in business, universities, and government
organizations. A typical type of NIC, called 10BaseT, can transfer data at
10 mbps (million bits per second).
Bus
Storage Communication Input Output
Memory CPU Devices Devices Devices
Devices
e.g., Disk, CD, e.g., Modem, e.g., Keyboard, e.g., Monitor,
and Tape and NIC Mouse Printer
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11. Programs
Computer programs, known as software, are instructions to
the computer.
You tell a computer what to do through programs. Without
programs, a computer is an empty machine. Computers do
not understand human languages, so you need to use
computer languages to communicate with them.
Programs are written using programming languages.
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12. Programming Languages
Machine Language Assembly Language High-Level Language
Machine language is a set of primitive instructions
built into every computer. The instructions are in
the form of binary code, so you have to enter binary
codes for various instructions. Program with native
machine language is a tedious process. Moreover
the programs are highly difficult to read and
modify. For example, to add two numbers, you
might write an instruction in binary like this:
1101101010011010
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13. Programming Languages
Machine Language Assembly Language High-Level Language
Assembly languages were developed to make
programming easy. Since the computer cannot understand
assembly language, however, a program called assembler is
used to convert assembly language programs into machine
code. For example, to add two numbers, you might write an
instruction in assembly code like this:
ADDF3 R1, R2, R3
Assembly Source File
Machine Code File
…
Assembler …
ADDF3 R1, R2, R3
1101101010011010
…
…
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14. Programming Languages
Machine Language Assembly Language High-Level Language
The high-level languages are English-like and easy to learn
and program. For example, the following is a high-level
language statement that computes the area of a circle with
radius 5:
area = 5 * 5 * 3.1415;
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15. Popular High-Level Languages
3COBOL (COmmon Business Oriented Language)
3FORTRAN (FORmula TRANslation)
3BASIC (Beginner All-purpose Symbolic Instructional Code)
3Pascal (named for Blaise Pascal)
3Ada (named for Ada Lovelace)
3C (whose developer designed B first)
3Visual Basic (Basic-like visual language developed by Microsoft)
3Delphi (Pascal-like visual language developed by Borland)
3C++ (an object-oriented language, based on C)
3C# (a Java-like language developed by Microsoft)
3Java (We use it in the book)
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16. Compiling Source Code
A program written in a high-level language is called a
source program. Since a computer cannot understand a
source program. Program called a compiler is used to
translate the source program into a machine language
program called an object program. The object program is
often then linked with other supporting library code before
the object can be executed on the machine.
Source File Compiler Object File Excutable File
Linker
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17. Compiling Java Source Code
You can port a source program to any machine with appropriate
compilers. The source program must be recompiled, however, because
the object program can only run on a specific machine. Nowadays
computers are networked to work together. Java was designed to run
object programs on any platform. With Java, you write the program
once, and compile the source program into a special type of object
code, known as bytecode. The bytecode can then run on any computer
with a Java Virtual Machine, as shown below. Java Virtual Machine is
a software that interprets Java bytecode.
Java Bytecode
Java Virtual
Machine
Any
Computer
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18. Operating Systems
The operating system (OS) is
a program that manages and User
controls a computer’s
activities. You are probably Application Programs
using Windows 98, NT, 2000,
XP, or ME. Windows is Operating System
currently the most popular PC
operating system. Application
Hardware
programs such as an Internet
browser and a word processor
cannot run without an
operating system.
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19. Number Systems
NOTE: You can skip this section and use it as reference when you
have questions regarding binary and hexadecimal numbers.
binary 0, 1
octal 0, 1, 2, 3, 4, 5, 6, 7
decimal 0, 1, 2, 3, 4, 5, 6, 7, 8, 9
hexdecimal 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, A, B, C, D, E, F
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20. Number Systems
Computers use binary numbers internally because storage devices
like memory and disk are made to store 0s and 1s. A number or a
text inside a computer is stored as a sequence of 0s and 1s. Each 0
and 1 is called a bit, short for binary digit. The binary number
system has two digits, 0 and 1.
Binary numbers are not intuitive, since we use decimal numbers in
our daily life. When you write a number like 20 in a program, it is
assumed to be a decimal number. Internally, computer software is
used to convert decimal numbers into binary numbers, and vice
versa.
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21. Number Systems, cont.
The digits in the decimal number system are 0, 1, 2, 3, 4, 5, 6, 7, 8,
and 9. A decimal number is represented using a sequence of one or
more of these digits. The value that each digit in the sequence
represents depends on its position. A position in a sequence has a
value that is an integral power of 10. For example, the digits 7, 4, 2,
and 3 in decimal number 7423 represent 7000, 400, 20, and 3,
respectively, as shown below: 7 4 2 3 = 7 × 10 + 4 × 10 + 2 × 10 + 3 × 10 3 2 1 0
103 102 101 100 = 7000 + 400 + 20 + 3 = 7423
The decimal number system has ten digits and the position values
are integral powers of 10. We say that 10 is the base or radix of the
decimal number system. Similarly, the base of the binary number
system is 2 since the binary number system has two digits and the
base of the hex number system is 16 since the hex number system
has sixteen digits.
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22. Number Systems, cont.
Binary numbers tend to be very long and cumbersome. Hexadecimal
numbers are often used to abbreviate binary numbers. The
hexadecimal number system has 16 digits: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,
A, B, C, D, E, and F. The letters A, B, C, D, E, and F correspond to
the decimal numbers 10, 11, 12, 13, 14, and 15.
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23. Binary Numbers => Decimals
Given a binary number bnbn − 1bn − 2...b 2b1b 0
the equivalent decimal value is
bn × 2 n + bn − 1 × 2 n−1 + bn − 2 × 2 n−2 + ... + b 2 × 2 2 + b1 × 21 + b0 × 2 0
10 in binary 1 × 21 + 0 = 2 in decimal
1000 in binary 1 × 23 + 0 × 2 2 + 0 × 2 + 0 = 8 in decimal
10101011 = 171 in
1 × 27 + 0 × 2 6 + 1 × 25 + 0 × 2 4 + 1 × 23 + 0 × 2 2 + 1 × 2 + 1
in binary decimal
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24. Decimals => Binary
To convert a decimal number d to a binary number is to find the
binary digits.. bn, bn − 1, bn − 2,..., b 2, b1, b 0 such that
d = bn × 2 n + bn − 1 × 2 n−1 + bn − 2 × 2 n−2 + ... + b 2 × 2 2 + b1 × 21 + b 0 × 2 0
These numbers can be found by successively dividing d by 2 until the quotient
is 0. The remainders are bn, bn − 1, bn − 2,..., b 2, b1, b 0
For example, the decimal number 123 is 1111011 in binary. The conversion is
conducted as follows:
0 1 3 7 15 30 61 Quotient
2 1 2 3 2 7 2 15 2 30 2 61 2 123
0 2 6 14 30 60 122
1 1 1 1 0 1 1 Remainder
b6 b5 b4 b3 b2 b1 b0
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25. Windows Calculator
The Windows Calculator is a useful tool for performing number
conversions. To run it, choose Programs, Accessories, and
Calculator from the Start button.
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26. Hexadecimals => Decimals
The hexadecimal number system has sixteen digits: 0, 1, 2, 3, 4, 5,
6, 7, 8, 9, A, B, C, D, E, and F. The letters A, B, C, D, E, and F
correspond to the decimal numbers 10, 11, 12, 13, 14, and 15.
Given a hexadecimal number hnhn − 1hn − 2...h 2 h1h 0
The equivalent decimal value is
hn × 16 n + hn − 1 × 16 n −1 + hn − 2 × 16 n − 2 + ... + h 2 × 16 2 + h1 × 161 + h 0 × 16 0
7F in hex 7 × 161 + 15 = 127 in decimal
FFFF in hex 15 × 16 + 15 × 16 + 15 × 16 + 15 = 65535 in decimal
3 2
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27. Decimals => Hexadecimal
To convert a decimal number d to a hexadecimal number is to find
the hexadecimal digits hn,hhn-1,n hn-2,h 2, h1, h 0 such that
hn, n − 1, h − 2,..., ...
d = hn × 16n + hn − 1 × 16n −1 + hn − 2 × 16n − 2 + ... + h 2 × 162 + h1 × 161 + h 0 × 160
These numbers can be found by
successively dividing d by 16 until the 0 7 Quotient
quotient is 0. The remainders are 16 7 16 123
0
h 0, h1, h 2,..., hn − 2, hn − 1, hn 112
7 11 Remainder
For example, the decimal number 123 is
7B in hexadecimal. The conversion is h1 h0
conducted as follows:
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28. Hexadecimal Binary
Binary Hex Decimal
To convert a hexadecimal number to a binary
0000 0 0 number, simply convert each digit in the
0001 1 1 hexadecimal number into a four-digit binary
0010 2 2 number.
0011 3 3
0100 4 4 To convert a binary number to a hexadecimal,
0101 5 5 convert every four binary digits from right to
0110 6 6 left in the binary number into a hexadecimal
0111 7 7 number. For example,
1000 8 8
1001 9 9
1010 A 10
1011 B 11 1110001101
1100 C 12
1101 D 13
1110 E 14 3 8 D
1111 F 15
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29. Why Java?
The answer is that Java enables users to develop and
deploy applications on the Internet for servers, desktop
computers, and small hand-held devices. The future of
computing is being profoundly influenced by the Internet,
and Java promises to remain a big part of that future. Java
is the Internet programming language.
3Java is a general purpose programming language.
3Java is the Internet programming language.
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30. Java, Web, and Beyond
3 Java can be used to develop Web
applications.
3 Java Applets
3 Java Web Applications
3 Java can also be used to develop applications
for hand-held devices such as Palm and cell
phones
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31. Examples of Java’s Versatility (Applets)
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32. Examples of Java’s Versatility (Applets)
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33. Examples of Java’s Versatility (Web
Server Applications)
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34. PDA and Cell Phone
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35. Java’s History
3 James Gosling and Sun Microsystems
3 Oak
3 Java, May 20, 1995, Sun World
3 HotJava
– The first Java-enabled Web browser
3 Early History Website:
http://java.sun.com/features/1998/05/birthday.html
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36. Companion
Website Characteristics of Java
3 Java Is Simple
3 Java Is Object-Oriented
3 Java Is Distributed
3 Java Is Interpreted
3 Java Is Robust
3 Java Is Secure
3 Java Is Architecture-Neutral
3 Java Is Portable
3 Java's Performance
3 Java Is Multithreaded
3 Java Is Dynamic
www.cs.armstrong.edu/liang/intro6e/JavaCharacteristics.pdf
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37. Companion
Website Characteristics of Java
3 Java Is Simple Java is partially modeled on C++, but greatly
simplified and improved. Some people refer to
3 Java Is Object-Oriented Java as "C++--" because it is like C++ but
3 Java Is Distributed with more functionality and fewer negative
aspects.
3 Java Is Interpreted
3 Java Is Robust
3 Java Is Secure
3 Java Is Architecture-Neutral
3 Java Is Portable
3 Java's Performance
3 Java Is Multithreaded
3 Java Is Dynamic
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38. Companion
Website Characteristics of Java
3 Java Is Simple Java is inherently object-oriented.
Although many object-oriented languages
3 Java Is Object-Oriented began strictly as procedural languages,
3 Java Is Distributed Java was designed from the start to be
object-oriented. Object-oriented
3 Java Is Interpreted programming (OOP) is a popular
3 Java Is Robust programming approach that is replacing
3 Java Is Secure traditional procedural programming
techniques.
3 Java Is Architecture-Neutral
3 Java Is Portable One of the central issues in software
development is how to reuse code. Object-
3 Java's Performance oriented programming provides great
3 Java Is Multithreaded flexibility, modularity, clarity, and
reusability through encapsulation,
3 Java Is Dynamic inheritance, and polymorphism.
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39. Companion
Website Characteristics of Java
3 Java Is Simple Distributed computing involves several
computers working together on a network.
3 Java Is Object-Oriented Java is designed to make distributed
3 Java Is Distributed computing easy. Since networking
capability is inherently integrated into
3 Java Is Interpreted Java, writing network programs is like
3 Java Is Robust sending and receiving data to and from a
3 Java Is Secure file.
3 Java Is Architecture-Neutral
3 Java Is Portable
3 Java's Performance
3 Java Is Multithreaded
3 Java Is Dynamic
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40. Companion
Website Characteristics of Java
3 Java Is Simple You need an interpreter to run Java
programs. The programs are compiled into
3 Java Is Object-Oriented the Java Virtual Machine code called
3 Java Is Distributed bytecode. The bytecode is machine-
independent and can run on any machine
3 Java Is Interpreted that has a Java interpreter, which is part of
3 Java Is Robust the Java Virtual Machine (JVM).
3 Java Is Secure
3 Java Is Architecture-Neutral
3 Java Is Portable
3 Java's Performance
3 Java Is Multithreaded
3 Java Is Dynamic
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41. Companion
Website Characteristics of Java
3 Java Is Simple Java compilers can detect many problems
that would first show up at execution time
3 Java Is Object-Oriented in other languages.
3 Java Is Distributed
Java has eliminated certain types of error-
3 Java Is Interpreted prone programming constructs found in
3 Java Is Robust other languages.
3 Java Is Secure
Java has a runtime exception-handling
3 Java Is Architecture-Neutral feature to provide programming support
3 Java Is Portable for robustness.
3 Java's Performance
3 Java Is Multithreaded
3 Java Is Dynamic
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42. Companion
Website Characteristics of Java
3 Java Is Simple
3 Java Is Object-Oriented
3 Java Is Distributed
3 Java Is Interpreted
Java implements several security
3 Java Is Robust mechanisms to protect your system against
3 Java Is Secure harm caused by stray programs.
3 Java Is Architecture-Neutral
3 Java Is Portable
3 Java's Performance
3 Java Is Multithreaded
3 Java Is Dynamic
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43. Companion
Website Characteristics of Java
3 Java Is Simple
3 Java Is Object-Oriented
3 Java Is Distributed
3 Java Is Interpreted
3 Java Is Robust
3 Java Is Secure
3 Java Is Architecture-Neutral Write once, run anywhere
3 Java Is Portable With a Java Virtual Machine (JVM),
3 Java's Performance you can write one program that will
run on any platform.
3 Java Is Multithreaded
3 Java Is Dynamic
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44. Companion
Website Characteristics of Java
3 Java Is Simple
3 Java Is Object-Oriented
3 Java Is Distributed
3 Java Is Interpreted
3 Java Is Robust
3 Java Is Secure
3 Java Is Architecture-Neutral
3 Java Is Portable Because Java is architecture neutral,
Java programs are portable. They can
3 Java's Performance be run on any platform without being
3 Java Is Multithreaded recompiled.
3 Java Is Dynamic
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45. Companion
Website Characteristics of Java
3 Java Is Simple
3 Java Is Object-Oriented
3 Java Is Distributed
3 Java Is Interpreted
3 Java Is Robust
3 Java Is Secure
3 Java Is Architecture-Neutral
3 Java Is Portable Java’s performance Because Java is
architecture neutral, Java programs
3 Java's Performance are portable. They can be run on any
3 Java Is Multithreaded platform without being recompiled.
3 Java Is Dynamic
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46. Companion
Website Characteristics of Java
3 Java Is Simple
3 Java Is Object-Oriented
3 Java Is Distributed
3 Java Is Interpreted
3 Java Is Robust
3 Java Is Secure
3 Java Is Architecture-Neutral
3 Java Is Portable
3 Java's Performance Multithread programming is smoothly
3 Java Is Multithreaded integrated in Java, whereas in other
3 Java Is Dynamic languages you have to call procedures
specific to the operating system to enable
multithreading.
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47. Companion
Website Characteristics of Java
3 Java Is Simple
3 Java Is Object-Oriented
3 Java Is Distributed
3 Java Is Interpreted
3 Java Is Robust
3 Java Is Secure
3 Java Is Architecture-Neutral
3 Java Is Portable
3 Java's Performance Java was designed to adapt to an evolving
environment. New code can be loaded on the
3 Java Is Multithreaded fly without recompilation. There is no need for
developers to create, and for users to install,
3 Java Is Dynamic major new software versions. New features can
be incorporated transparently as needed.
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48. JDK Versions
3 JDK 1.02 (1995)
3 JDK 1.1 (1996)
3 JDK 1.2 (1998)
3 JDK 1.3 (2000)
3 JDK 1.4 (2002)
3 JDK 1.5 (2004) a. k. a. JDK 5 or Java 5
3 JDK 1.6 (2006) a. k. a. JDK 6 or Java 6
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49. JDK Editions
3 Java Standard Edition (J2SE)
– J2SE can be used to develop client-side standalone
applications or applets.
3 Java Enterprise Edition (J2EE)
– J2EE can be used to develop server-side applications
such as Java servlets and Java ServerPages.
3 Java Micro Edition (J2ME).
– J2ME can be used to develop applications for mobile
devices such as cell phones.
This book uses J2SE to introduce Java
programming.
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50. Popular Java IDEs
3 NetBeans Open Source by Sun
3 Eclipse Open Source by IBM
3 Borland JBuilder 2007 (Based on Eclipse)
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51. A Simple Java Program
Listing 1.1
//This program prints Welcome to Java!
public class Welcome {
public static void main(String[] args) {
System.out.println("Welcome to Java!");
}
}
Welcome IMPORTANT NOTE: To enable the buttons, you must
download the entire slide file slide.zip and unzip the
files into a directory (e.g., c:slide) .
Run
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51
52. Creating and Editing Using NotePad
To use NotePad, type
notepad Welcome.java
from the DOS prompt.
Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
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53. Creating and Editing Using WordPad
To use WordPad, type
write Welcome.java
from the DOS prompt.
Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
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54. Creating, Compiling, and
Running Programs
Create/Modify Source Code
Source code (developed by the programmer)
Saved on the disk
public class Welcome {
public static void main(String[] args) {
System.out.println("Welcome to Java!"); Source Code
}
}
Compile Source Code
Byte code (generated by the compiler for JVM i.e., javac Welcome.java
to read and interpret, not for you to understand)
…
Method Welcome() If compilation errors
0 aload_0 stored on the disk
…
Bytecode
Method void main(java.lang.String[])
0 getstatic #2 …
3 ldc #3 <String "Welcome to
Java!">
5 invokevirtual #4 …
8 return Run Byteode
i.e., java Welcome
Result
Liang, Introduction to Java Programming, Seventh Edition, (c) 2009If runtime errors or incorrect result
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55. animation
Trace a Program Execution
Enter main method
//This program prints Welcome to Java!
public class Welcome {
public static void main(String[] args) {
System.out.println("Welcome to Java!");
}
}
Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
55
56. animation
Trace a Program Execution
Execute statement
//This program prints Welcome to Java!
public class Welcome {
public static void main(String[] args) {
System.out.println("Welcome to Java!");
}
}
Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
56
57. animation
Trace a Program Execution
//This program prints Welcome to Java!
public class Welcome {
public static void main(String[] args) {
System.out.println("Welcome to Java!");
}
}
print a message to the
console
Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
57
58. Companion
Website Supplements on the
Companion Website
3 See Supplement I.B for installing and
configuring JDK
3 See Supplement I.C for compiling and
running Java from the command window for
details
www.cs.armstrong.edu/liang/intro7e
Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
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59. Companion
Website Compiling and Running Java
from the Command Window
3 Set path to JDK bin directory
– set path=c:Program Filesjavajdk1.6.0bin
3 Set classpath to include the current directory
– set classpath=.
3 Compile
– javac Welcome.java
3 Run
– java Welcome
Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
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60. Compiling and Running Java
Companion
Website from TextPad
3 See Supplement II.A on the Website for details
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61. Companion
Website Compiling and Running Java
from JBuilder
3 See Supplement II.H on the Website for details
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61
62. Companion
Website Compiling and Running
Java from NetBeans
3 See Supplement I.D on the Website for details
Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
62
63. Anatomy of a Java Program
3 Comments
3 Package
3 Reserved words
3 Modifiers
3 Statements
3 Blocks
3 Classes
3 Methods
3 The main method
Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
63
64. Comments
Three types of comments in Java.
Line comment: A line comment is preceded by two
slashes (//) in a line.
Paragraph comment: A paragraph comment is enclosed
between /* and */ in one or multiple lines.
javadoc comment: javadoc comments begin with /**
and end with */. They are used for documenting
classes, data, and methods. They can be extracted
into an HTML file using JDK's javadoc command.
Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
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65. Package
The second line in the program (package chapter1;)
specifies a package name, chapter1, for the class
Welcome. Forte compiles the source code in
Welcome.java, generates Welcome.class, and stores
Welcome.class in the chapter1 folder.
Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
65
66. Reserved Words
Reserved words or keywords are words that have a
specific meaning to the compiler and cannot be used for
other purposes in the program. For example, when the
compiler sees the word class, it understands that the word
after class is the name for the class. Other reserved words
in Listing 1.1 are public, static, and void. Their use will
be introduced later in the book.
Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
66
67. Modifiers
Java uses certain reserved words called modifiers that
specify the properties of the data, methods, and
classes and how they can be used. Examples of
modifiers are public and static. Other modifiers are
private, final, abstract, and protected. A public datum,
method, or class can be accessed by other programs. A
private datum or method cannot be accessed by other
programs. Modifiers are discussed in Chapter 6,
“Objects and Classes.”
Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
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68. Statements
A statement represents an action or a sequence of actions.
The statement System.out.println("Welcome to Java!") in
the program in Listing 1.1 is a statement to display the
greeting "Welcome to Java!" Every statement in Java
ends with a semicolon (;).
Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
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69. Blocks
A pair of braces in a program forms a block that groups
components of a program.
public class Test {
Class block
public static void main(String[] args) {
System.out.println("Welcome to Java!"); Method block
}
}
Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
69
70. Classes
The class is the essential Java construct. A class is a
template or blueprint for objects. To program in Java,
you must understand classes and be able to write and use
them. The mystery of the class will continue to be
unveiled throughout this book. For now, though,
understand that a program is defined by using one or
more classes.
Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
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71. Methods
What is System.out.println? It is a method: a collection
of statements that performs a sequence of operations to
display a message on the console. It can be used even
without fully understanding the details of how it works. It
is used by invoking a statement with a string argument.
The string argument is enclosed within parentheses. In
this case, the argument is "Welcome to Java!" You can
call the same println method with a different argument to
print a different message.
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71
72. main Method
The main method provides the control of program flow.
The Java interpreter executes the application by invoking
the main method.
The main method looks like this:
public static void main(String[] args) {
// Statements;
}
Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
72
73. Displaying Text in a Message
Dialog Box
you can use the showMessageDialog method in the
JOptionPane class. JOptionPane is one of the many
predefined classes in the Java system, which can be
reused rather than “reinventing the wheel.”
WelcomeInMessageDialogBox
Run IMPORTANT NOTE: To enable the buttons, you must
download the entire slide file slide.zip and unzip the
files into a directory (e.g., c:slide) .
Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
73
74. The showMessageDialog Method
JOptionPane.showMessageDialog(null,
"Welcome to Java!",
"Display Message",
JOptionPane.INFORMATION_MESSAGE);
Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
74
75. Two Ways to Invoke the Method
There are several ways to use the showMessageDialog
method. For the time being, all you need to know are
two ways to invoke it.
One is to use a statement as shown in the example:
JOptionPane.showMessageDialog(null, x,
y, JOptionPane.INFORMATION_MESSAGE);
where x is a string for the text to be displayed, and y is
a string for the title of the message dialog box.
The other is to use a statement like this:
JOptionPane.showMessageDialog(null, x);
where x is a string for the text to be displayed.
Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671
75
76. The exit Method
Prior to JDK 1.5, you have to invoke
System.exit() to terminate the program if the
program uses JOptionPane dialog boxes. Since
JDK 1.5, it is not necessary.
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