1. Designing
for
the
Innova0on
Genera0on
Lessons
from
the
Planning
and
Design
of
Crea4ve
Learning
and
Work
Environments
Steven
Turckes,
AIA,
REFP,
LEED
AP Joseph
Connell,
AISC,
LEED
AP
Principal Principal
Perkins+Will Perkins+Will
2. AGENDA
INTRODUCTION
WHO, WHAT, WHY OF INNOVATION?
TRENDS + SPACES: WORK
TRENDS + SPACES: LEARNING
FACILITY IMPLICATIONS
LOOKING FORWARD WITH YOU
6. Data miners, interpreters, actors.
Discipline spanners.
Emotional experts.
Global citizens.
Box breakers.
Creative thinkers
who accelerate innovation.
7.
8. What is Innovation?
Merriam Webster
Main Entry: in•no•va•tion
Pronunciation: "i-n&-'vA-sh&n
Function: noun
1 : the introduction of
something new OBJECT
2 : a new idea, method or
device
9. What is Innovation?
Curtis Carlson & William Wilmot
(authors: Innovation: The Five
Disciplines for Creating What Customers
Want)
“Is the process of creating
and delivering new customer
PROCESS
value in the marketplace”
10. What is Innovation?
John Kao
(author: Innovation Nation)
“Capability at some
organizational level that
allows the achievement of CULTURE
some desired future state”
15. Survey of 1,500 CEO’s:
“identify creativity as the number
one leadership competency of
the successful enterprise of the
future”
Source: IBM, Global CEO Study, 2010.
16. “84% of respondents said their
company considers innovation an
important or extremely important
lever in its ability to reap the benefits
of an economic recovery.”
7th annual global survey of senior executives on their innovation practices
Boston Consulting Group w/ Business Week
17. Boston Consulting Group w/ Business Week
50 most innovative companies
Taiwan Top Five
Switzerland 1.
Apple
Spain 2.
Google
Italy 3.
Microsoft
Finland 4.
IBM
Canada 5.
Toyota
Brazil
India
South
Korea But...6 of 7 new
Germany
companies on
United
Kingdom
China
the list hail from
#
companies outside the U.S.
Japan
United
States (think BIC)
0 8 15 23 30
18. Innovation for Development Report 2010-2011
Innovation Capacity Index (ranking 2009-2010) Innovation Capacity Index (ranking 2010-2011)
19. “Building capacity to create and
innovate in our students is
central to guaranteeing the
nation’s competitiveness.”
Reinvesting in Arts Education: Winning America’s Future Through Creative Schools
President’s Committee on the Arts and the Humanities (PCAH), 2011
20. Of 65 countries taking PISA 2009 the U.S. ranked:
17th in Reading
23rd in Science
31st in Math
Source: IBM, Global CEO Study, 2010.
21.
22. “...put a man on the moon and
return him safely by the end of the
decade”
John F. Kennedy
23. "This is our generation's Sputnik
moment...we need to out-innovate,
out-educate and out-build the rest
of the world."
Barack Obama
23
24. “When you step into an intersection
of fields, disciplines, or cultures, you
can combine existing concepts in to
a large number of extraordinary new
ones”
25. “Disciplinary science is dead . . .
most major advancements involve
multiple disciplines”
Alan Leshner, CEO
American Association for the
Advancement of Science
26. INDIVIDUAL NETWORK
MARKET
1 2
MARKET/INDIVIDUAL MARKET/NETWORK
NON-‐MARKET/INDIVIDUAL NON-‐MARKET/NETWORK
NON-‐
MARKET 3 4
Source: Johnson, Steven. Where Good Ideas Come From: The
Natural History of Innovation. New York: Riverhead Books, 2010.
28. INDIVIDUAL NETWORK
MARKET
1 2
MARKET/INDIVIDUAL MARKET/NETWORK
NON-‐MARKET/INDIVIDUAL NON-‐MARKET/NETWORK
NON-‐
MARKET 3 4
Source:
Johnson,
Steven.
Where
Good
Ideas
Come
From:
The
Natural
History
of
Innova;on.
New
York:
Riverhead
Books,
2010.
29. DESIGN
DESIGN ENGINEER
ENGINEER
MAKE SELL
MAKE
“Innovation has nothing to do with how
many R&D dollars you have... It's not about
money. It's about the people you have, how
SELL you're led, and how much you get it.”
Steve Jobs
30. Evolution to creativity
From A Whole New Mind, Daniel Pink
technology, globalization
Increasing affluence,
Conceptual Age
creators and empathizers
Information Age
knowledge worker
Industrial Age
factory worker
Agriculture Age
farmer
18th Century 19th Century 20th Century 21st Century
Abundance, Asia, Automation
31. INNOVATION
CULTURE
OBJECT PROCESS
SPACE BOTH IS A REFLECTION OF INNOVATION
AND A FACILITATOR OF IT.
34. TRENDS IN THE WORKPLACE
Integration
Trend 1: Integration of business suppor
partners with core business: Real Estate
Operations, Information Technology
Services & HR
Integration provides
opportunities for performance
improvements and cost saves
35. TRENDS IN THE WORKPLACE
Technology
Trend 3:
Investment in Technology that
supports collaboration.
Social media and networks add
value. How do you integrate it?
Perkins+Will New York Office
37. TRENDS IN THE WORKPLACE
Collaboration & Socialization
Trend 6: Investment in
Collaboration & Socialization
Social networks Social networks
benefit billability benefit on-boarding
38. Impromptu Meetings:
Effective communication is categorized in three ways:
1. for coordination
2. for information sharing
3. for inspiration
“For inspiration it is usually
spontaneous and occurs between
people drawn from different
disciplines. What encourages
this?
Being close and being visible.”
(T. Allen, 2004)
39. Collaborative work:
Communication reached its lowest point after the first 75 to 90
feet; it drops off dramatically after about 90 feet.
(T. Allen, MIT Sloan, 1970, 1992, 2004)
Researchers and engineers from different departments located on
the same floor were six times more likely to work together on
projects than researchers who were on different floors, or in
different buildings.
(T. Allen; F. Becker, Quinn, Rappaport
& Sims, Cornell IWSP, 1994)
Develop a “field of action.”
(G-N. Fischer, 1997)
41. WHO IS IDEO?
Founded in 1991, IDEO* is an innovation and design firm that uses a
human-centered, design-based approach to help organizations in the
business, government, education, and social sectors innovate and grow
in three ways:
IDENTIFY new ways to serve and support people by
uncovering their latent needs, behaviors, and desires.
VISUALIZE new directions for companies and brands and
design the offerings - products, services, spaces, media,
and software - that bring innovation strategy to life.
ENABLE organizations to change their cultures and build the
capabilities required to sustain innovation.
*
Pronounced
"eye-‐dee-‐oh"
42. PRODUCT
DESIGN PRODUCT
INNOVATION
INTERACTIVE
SERVICE
DESIGN
78. INNOVATION
CULTURE
OBJECT PROCESS
SPACE BOTH IS A REFLECTION OF INNOVATION
AND A FACILITATOR OF IT.
79. BLUE VALLEY SCHOOLS
CENTER FOR ADVANCED PROFESSIONAL STUDIES
2011
Design Citation
National School Boards
Association
2011
Gold Award for Living, Working,
and Learning Environments
Center for Advanced
Professional Studies
80. PROCESS 2009/2010:
CONSTRUCTION
2007: Pre-engineering in all
Feasibility Study High Schools while
designing balance of
Presented the idea of a CAPS strands
“Center Based
Program” Full immersion into
(CBP) business classrooms
2011
2006: Full
2008:
Charge to implementation
Search for Exec.
Superintendent +
Director starts (Donna
Research Evolution and
Deeds starts April 1)
sharing
“provide unique
Programming
student learning NSBA Citation
workshops commence
opportunities that
currently do not exist in Edison Award
the school district”
88. “ Every decision we made had to
answer the question...Does this look
like a high school? Would you see
this in a high school? If so,
then we made a different decision. ”
– Donna Deeds, Executive Director
89. Building Diagram
STRAND
Flexible Teaching Spaces Learning
Facilitators
Innovation Area
Atrium/Core/Café
Innovation Area
Learning Flexible Teaching Spaces
Facilitators
STRAND
90. BVCAPS | Program
• State of the Art
Strands STEM
• Interstitial Innovation
Areas for collaboration
and exhibition
• Ubiquitous
Professional Learning
Community
• A Visual Identity
• Sustainability that
teaches