Media X is Stanford's catalyst for industry and academic research into the impact of information and technology on society.
Drawing on the world class capabilities of 29 Stanford University departments, centers and labs, Media X stimulates fundamental insights into innovation, helping accelerate successful outcomes.
Media X research reduces risks by providing cutting-edge knowledge on people and technology.
Media X is affiliated with the H-STAR Institute (Human-Sciences and Technologies Advanced Research Institute) at Stanford University.
Varsha Sewlal- Cyber Attacks on Critical Critical Infrastructure
Media X Stanford
1. Insights Into Innovation
Introducing
Media X at Stanford University
Contact: martha.russell@stanford.edu or charles.h.house@stanford.edu
2. H-STAR
HUMAN SCIENCES AND TECHNOLOGIES
ADVANCED RESEARCH INSTITUTE
Media X is Stanford's catalyst for industry and academic research into the impact of
information and technology on society.
Drawing on the world class capabilities of 93 Stanford researcher leaders in
departments, centers and labs across the campus, Media X stimulates fundamental
insights into innovation, helping accelerate successful outcomes.
Media X research reduces risks for its member companies by providing cutting-
edge knowledge on people and technology. Perspectives from the Stanford thought
leaders provide ground-breaking insights and identify novel opportunities.
3. H-STAR
HUMAN SCIENCES AND TECHNOLOGIES
ADVANCED RESEARCH INSTITUTE
Media X Facts
Media X catalyzes X-dept X-discipline research on IT
and people questions, affiliated with HSTAR Institute
5 Professional Schools, all ranked in Top Ten
Few other Universities have all 5, no other has 5 in Top Ten
Draws on world class researchers across Stanford:
Earth Sciences, Education, Engineering, Graduate School of Business,
Humanities and Sciences, Law, Medicine
Stanford sponsored research = ~$1B, ~$130M from industry
92 researchers and 150+ graduate students
Founded in 2002, led by Silicon Valley’s Chuck House.
Media X research is directed to issues that emerge from
collaborative deliberations between our industry
partners, H-STAR faculty and Media X leadership.
Industry partners help select the actual projects and
are invited to participate in the research.
4. Stanford University Medical Media
& Information Technology
SUMMIT Distributed Vision Lab
DVL
Media X
Research Activities
Electrical Engineering Psychology
Span Stanford Labs
Computer
Science EE Psy Linguistics Virtual Human Interaction Lab,
Communications between Humans
Philosophy Ling and Interactive Media Lab
CS Com
Phil SHL Stanford Humanities Lab
Graduate School
VWG GSB Of Business
Virtual Worlds Group Stanford Center
SCIL for Innovations
in Learning
Center for the Study Of
CSLI Language & Information
Art Digital Art
Center
EngineeringEng
& Product
Design School of Education;
Ed Education and
PBLL Learning Sciences
Work Law
Technology &
Organization SSP Law School Des Stanfor Joint
PBLL Program in Design
Project Based LIFE
Symbolic Learning in Informal and
Learning Formal Environments
Laboratory Systems Program
5. MEDIA X RESEARCH THEMES HAVE INCLUDED
COLLABORATION
Advanced human communication technologies. Exploring the fusion of virtual and physical worlds for advanced human
communications.
Interactive technologies for social interaction and collaboration. Using interactive technology in social interaction and collaboration in
productivity contexts, including synchronous and asynchronous uses of text, graphics, voice and video.
Use of mobile devices in collaboration. Researching mobile device-centric interactive technology used in collaboration in the context of
multimedia.
PARTICIPATION
Online media content. Evaluating consumers as publishers or establish ontologies of content.
Learning and training. Interactive technologies relating to learning and training, focusing on the integration of technology and an
understanding of human psychology and social behavior to enhance understanding and performance.
TECHNOLOGIES THAT ENABLE
HUMAN-MACHINE INTERACTION
Human-machine interaction and sensing. Research on human-machine interaction and sensing that focuses on the detection or sensing
of human-comprehension, emotional states, gestures or touch.
Ambient Intelligent Environments with sensing and control. The integration of technology and the understanding of human psychology
and social behavior that can lead to new technologies that enable natural interaction with information and the physical world.
Emotion detection from video capture of facial expression. Enabling vehicles to automatically perceive driver emotions and determine
the driver's alertness/fatigue in order to provide a reliable and actionable safety index.
IMAGE, SPEECH AND LANGUAGE PROCESSESING
Natural language research: Basic and strategic research, training and technology transfer in speech and language processing.
Video processing, cataloging, retrieval, and reuse. Using interactive technologies related to video processing, cataloging, retrieval and
reuse, with a view to the development of automated systems to support video libraries.
FORM FACTORS
Mobile devices and alternative form factors. Researching mobile communication devices and services focusing on the device itself, the
use cases for that device, the interface employed to render that device useful, and the connectivity opportunities and needs required to
make that device part of the "connected" computing ecosystem.
6. Participate in the Media X Community
Membership
Visiting Researchers
Research Initiatives
http://mediax.stanford.edu/ Workshops
charles.h.house@stanford.edu Seminars
martha.russell@stanford.edu Wallenberg Summer Institute
7. Membership Benefits
Themed Focus Day Media X organizes day-long presentation of
Stanford research insights related to Affiliate
Member’s interests – for Affiliate’s researchers.
Themed Workshops Media X organizes one-day workshop on topic
Media X identified by Affiliate Member. Attendees
include Stanford, Affiliate’s researchers and
Affiliate Membership special invitees identified by Affiliate.
Privileged campus access
and first information Affiliate’s researcher spends residency
Visiting Scholars
on-campus and participate in research
labs
RFP Sponsor
1. Sponsoring Affiliate guides creation (theme and question) of Media X Request for
Proposals, which is issued across Stanford University.
2. Sponsoring Affiliate has access to review all proposals and recommends those of
Research Collaborator interest.
Affiliate sponsors themed research. 3. Senior Media X Faculty committee makes final selection of proposals, adding
Affiliate’s researchers may collaborate evaluation of potential intellectual contribution.
on-campus and/or remotely. 4. Media X funds projects.
5. Sponsoring Affiliate tracks research progress.
6. Sponsoring Affiliate may create relationship with any awarded or non-awarded
Media X researcher: may lead to consulting, directed research.
Associate Memberships 7. Sponsor accrues time and familiarity advantages for Stanford research findings.
also available – nonprofit and startups