SVP - Creative Director, Buck Beaudoin; Chief Design Officer, Michael Hawley; and Chief Creative Officer, Will Powley share their secrets on how Mad*Pow has succesfully built a unique company culture which inspires employee creativity.
Check out the Webinar: http://vimeo.com/46813861
2. THE CHALLENGE FOR MANAGERS AND LEADERS
“Managers cannot be expected to
ignore business imperatives, of course.
But in working toward these
imperatives, they may be
inadvertently designing organizations
that systematically crush creativity.”
Theresa Amabile
‘How to Kill Creativity’, Harvard Business Review, September-October 1998
#madpow
3. BUILDING A CULTURE THAT MOTIVATES AND INSPIRES
Three Areas of Focus
Events &
Initiatives
Mike
Culture
Strategy
Will
Creative
Managemen
t
Buck
#madpow
4. MISSION: MAKING THE WORLD A BETTER PLACE THRU
DESIGN
Improve the experiences people have with technology, organizations and each other
PASSIONATE TEAM
CREATIVE ENVIRONMENT
ENGAGING WORK
SELECT CLIENTS
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5. WORK-LIFE BALANCE
PASSIONATE TEAM
find, attract and retain people who
are not only passionate about their career,
but passionate about their hobbies and interests
(a pinch of entrepreneurial spirit helps)
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6. WORK-LIFE BALANCE
PASSIONATE TEAM
provide the best possible workplace benefits
to allow the team to pursue their passions
while still delivering high-quality work
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15. THE BEST SALESPERSON
SELECT CLIENTS
turn customers into advocates,
they will sell us to their friends and others
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16. BUILDING A CULTURE THAT MOTIVATES AND INSPIRES
Three Areas of Focus
Events &
Initiatives
Mike
Culture
Strategy
Will
Creative
Managemen
t
Buck
#madpow
17. THE OPPORTUNITY FOR MANAGERS AND LEADERS
“I want to collaborate with other
like-minded people on interesting
and challenging projects. I love to
make great things. I want to make a
difference, and I want to look back
my work and be proud of it.”
- Designers everywhere
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22. DESIGN SLAM
THE SETUP
employee generated ideas
multi-disciplinary teams
informal research and prep
sketching and ideation
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23. DESIGN SLAM
GO!
official slam start at noon Thursday
open-ended instructions for deliverables
prep for presentations noon Friday
friendly competition
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24. DESIGN SLAM
Inspiring Team Output
Mad*Pow Operations Monitor Say Say Oh Playdate The Glean Team
Karma Crew Lyphlign Media Sharing That Doesn’t Suck
http://www.madpow.com/Blog.aspx?blogpostID=139 #madpow
26. DESIGN SLAM
THE FINISH
overall success
more than team building
refine timing and competition
several projects moving forward
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27. BUILDING A CULTURE THAT MOTIVATES AND INSPIRES
Three Areas of Focus
Events &
Initiatives
Mike
Culture
Strategy
Will
Creative
Managemen
t
Buck
#madpow
32. BUILDING A CULTURE THAT MOTIVATES AND INSPIRES
Three Areas of Focus
Events &
Initiatives
Mike
Culture
Strategy
Will
Creative
Managemen
t
Buck
#madpow
33. MORE READING FOR YA
Mentoring, Motivating and Inspiring Creative Teams
#madpow