1. Salford City College
Eccles Sixth Form Centre
BTec Level 3
Extended Diploma in Creative Media Production
Games Design
Unit 66 – 3D Modelling
HA5 – Sidekick Task 6 – Production
Name Lewis Brady
Date: 03/03/14
This is when I looked at images for my robot design I put them all
into a sort of mood board with the links to each image below but I
made sure that I would only take ideas from each robot and to not
completely copy certain parts when it came to making my robot on
modeller. This would for task 3 but I wanted to get my ideas for my
robot first so I had them fresh in my mind when I start to draw and
design my robot, I also added the links on the second page to show
the exact location of where I got these images from, and in doing
this it would show these images would legitimate. In doing
this I was able to gather a number of ideas to back up my
progression of my robot sidekick.
2. Date: 10/03/14
This is where I worked on task 1 A.K.A the project charter is when I reviewed
my strengths and weaknesses of the unit as well as how confident I was on
certain programs. This involved me reviewing my skills and if I had flaws to
explain why and how I could improve on them for example my error was I
took too long to get my head around modeller which resulted me to rush a
few models so to improve on that I would manage my time abit better, in
doing this it will also help me to show what my skill and weaknesses are and
to allow myself to improve on those individual weaknesses, this did not take
long to write up as it was still fresh in mind of what my flaws were in those
areas including modeller but if you were to read through my progression
process it show that I progressed quite well later on when I got to
terms with using modeller.
Date: 17/03/14
On this day I worked on task 2 which was my schedule, where i updated weekly on when I was working on a task
and this was shown in a table of sorts. This would help manage how much time I would use on each task. When
completing my schedule it allowed me to lay out in front of what task I need to complete and how much time I
would spend doing those tasks which I think later on will help me greatly in terms of time management as I
progress through the process of producing ideas and then finally designing my robot sidekick. But the schedule
has not been my prime concern so I updated and then planning onto to carry on with the other tasks so I can keep
on track with the Unit’s deadline.
(this an old image of my schedule so it may not be exactly correct.)
Date: 24/03/14
3. As I had task 1, 2 and 3 completed I then moved onto task 4 which was the Ideas generation this involved in me
making a mind map of what my robot would look like and what were his abilities, but the abilities of the robot had
to be useful as they would be added to the game called “Second Life”. This task I was mainly focusing of what my
robot could do and what its appearance will look like when I come to designing it, this was also allowed to put
more of an idea into my head of what I want my robot to look like and what improvements I could make
to my idea. I had a lot of ideas that is why my moodboard is so full but I do have to remember to limit my
ideas as the robot sidekick must have a certain purpose on the free game “Second Life”.
Date: 27/03/14
After looking through each of the images on my mood board I started drawing sketches of what my robot would
look like and what I would want it to look like but as it took me awhile to come up with ideas so I only made a
couple of sketches which wouldn’t really limit my robot design as when I model it will look fairly different with a
few similarities. This also allowed me to interpretate what my robot overall would look like in these sketch, I tried
to split my robot into parts so when it came to designing my robot I would be able to easily draw around each
part, extrude it, and then drag each point into the correct place so I could form the shape correctly to what the
robot’s appearance is. I tried to show all the moving parts of the robot to make it look more mechanical and make
it seem like the robot could be actually built. I made the sketch abit in depth to make my robot sidekick
seem abit more bulky in a sense and robotic. When I completed my sketch it seems to be to my liking so I
will most likely use it for designing on modeller.
Date:31/03/14
After drawing my sketches I then scanned them and
saved them also remembering to add a blue filter over
each of my sketches so it can be clearly seen when
designing it on modeller. I split each side of the robot
into parts so I would be able to add them into modeller.
On the image of my 2nd robot sketch I have not added a
blue filter to it as I am not using it for my final robot
design, but if I were to design a second robot sidekick I
would most assuredly would of used that
design as it would look quite nice if I designed
it on modeller.
4. Date: 03/04/14
Today I started to design the basic features of my robot
on modeller, this involved in me adding backdrops for
me to design over which helped me greatly, and as you
can see I have tried to keep the design exactly the same
with my sketches but if I come up with any
improvements for my robot I will add them to it. To get
to this stage I got shapes that look similar to each area
of the robot moulded them to look near enough the
exact same to the sketch with the help of the sketches
being in the backdrop of modeller which allowed me to
get an idea of how big I needed to make each
part.
Date: 07/04/14
I continued to work on my robot adding new features including body
armour around the chest and shoulder area of the robot, and adding
more surfaces around the head, I also started to build the basic
structure of the arm which will be mirrored onto the other side of the
robot so they are both at the exact same distance apart from one
another. Also whatever additions I added to one halve of the robot I
mirrored on the other side so the proportion of the robot were
correct.
5. Date: 10/04/14
I had completed both arms of the robot today so I started working on
the legs at that is where I decided to interpretate general Grevious’s
legs/feet, also I remembered to add the surfaces to each part of the
robot and naming that part, through my design process I had to quicken
my pace of working as I had to revisit a few tasks but nothing to major
as it involved in updating my schedule. Overall I seemed to be
keeping up to track with the unit 66 as a whole.
Date: 14/04/14
I decided to yet again change the design of the of the leg as you can see
the differences of the first and second image I wanted to change it
because I didn’t feel like I put too much detail into the feet so I deleted
them and remade them, as I completed one of the feet I would mirror
that onto the other leg so they matched one another.
Date: 17/04/14
Today I finished my robot so I used layout to make the robot look more
metallic. I done this by opening surface editor and presets on Layout
which allowed me to search certain materials which in this case was a
metallic surface which overall seemed to work exceptionally well to
what I was looking for which was a black and silver metal with light blue
neon lights emitting from certain areas of the robot which included the
LCD screen on the front and the cables connecting the head and the
body together, also after I finished my robot I
remembered to update my schedule to show how long I
spent on each of the tasks
6. Date: 10/04/14
I had completed both arms of the robot today so I started working on
the legs at that is where I decided to interpretate general Grevious’s
legs/feet, also I remembered to add the surfaces to each part of the
robot and naming that part, through my design process I had to quicken
my pace of working as I had to revisit a few tasks but nothing to major
as it involved in updating my schedule. Overall I seemed to be
keeping up to track with the unit 66 as a whole.
Date: 14/04/14
I decided to yet again change the design of the of the leg as you can see
the differences of the first and second image I wanted to change it
because I didn’t feel like I put too much detail into the feet so I deleted
them and remade them, as I completed one of the feet I would mirror
that onto the other leg so they matched one another.
Date: 17/04/14
Today I finished my robot so I used layout to make the robot look more
metallic. I done this by opening surface editor and presets on Layout
which allowed me to search certain materials which in this case was a
metallic surface which overall seemed to work exceptionally well to
what I was looking for which was a black and silver metal with light blue
neon lights emitting from certain areas of the robot which included the
LCD screen on the front and the cables connecting the head and the
body together, also after I finished my robot I
remembered to update my schedule to show how long I
spent on each of the tasks