In Large Scale Agile, for example SAFe, the idea is that all teams use the same methods in order to be able to work aligned with a single program or even an entire portfolio. However, in practice it’s a bit harder due to the fact that different types of development would be better served by different ways of working. For example, many products are a combination of hardware and software, which require hardware and software developers to work in tight collaboration using different methods. Another example would be game features and art assets, which also require different methods. This presentation will be based on examples from the real world where companies have utilized mixed methodologies in a large-scale agile development environment to succeed with developing better products in a more collaborative way and hence stay ahead of competition. Topics covered will be: 1. How to work with mixed methods and combining Scrum, Kanban and Gantt in a single program. 2. Program level collaboration. Multiple teams working in a single program backlog allowing a single product release train, thus avoiding siloed teams. 3. Finally, what do we measure and how do we track progress?