1. John Rice
Attacking DefensesAttacking Defenses
with Passes fromwith Passes from
Bunch FormationsBunch Formations
John RiceJohn Rice
Head CoachHead Coach
Eisenhower HSEisenhower HS
Rialto, CARialto, CA
2. John Rice
Zacoach102@aol.com
AgendaAgenda
• Definition of Bunch FormationsDefinition of Bunch Formations
• Types of Bunch FormationsTypes of Bunch Formations
• Advantages of Utilizing BunchAdvantages of Utilizing Bunch
FormationsFormations
• General Coaching PointsGeneral Coaching Points
• Route ConceptsRoute Concepts
• Using Motion and ShiftsUsing Motion and Shifts
• Video ClipsVideo Clips
3. John Rice
Zacoach102@aol.com
DEFINTION OF BUNCH:DEFINTION OF BUNCH:
• 3 OR MORE RECEIVERS PLACED WITHIN 5 YARDS OF EACH OTHER3 OR MORE RECEIVERS PLACED WITHIN 5 YARDS OF EACH OTHER
BBBB
TTEE
BB BB
TT EE
Y
H
ZQ
CC
CC
X
R
TIGHT OR WIDE 3 MAN
Z
BB
BB
TTEE
BB BB
TT EE
Y H
Q
CC
F
CC
R
3RD MAN
IN BACKFIELD
CC
BBBB
TTEE
BB BB
TT EE
Y
H
ZQ
CC
X
R4 MAN BUNCH
Z
CCBB
BB
TTEE
BB BB
TT EE
Y
HQ
CC
X
CC
Tight TripsR
6. John Rice
Zacoach102@aol.com
Advantages
• Bunched Receivers canBunched Receivers can
be Used for Pass Protectionbe Used for Pass Protection
RR
XX
YY
HH
B
B
C
• Bunched Receivers canBunched Receivers can
Get Across Formation FasterGet Across Formation Faster
RR
XX
YY
HH
F
B
C
BB
8. John Rice
Zacoach102@aol.com
Coaching points:Coaching points:
• Vs a Pressed Point Defender:
– Assign alternate route stems to avoid being jammed at LOS
RR
XX
YY
HH
B
BC
Inside Stem
RR
XX
YY
HH
B
BC
Outside Stem
B
BC
RR
XX
YY
HH
“Wrapped” Stem
10. BS OUTS:BS OUTS: Game Plan Route: Speed Out, Slant, Hitch, or some other quick route pre-planned during game weekGame Plan Route: Speed Out, Slant, Hitch, or some other quick route pre-planned during game week
””Spacing”Spacing”
BS INS:BS INS: ““SIT”SIT”. Find a void between defenders and sit down at 5-6 yards. Find a void between defenders and sit down at 5-6 yards
FS INSFS INS:: ARROWARROW. Attack defender’s outside shoulder, break. Attack defender’s outside shoulder, break downhilldownhill off 2d/3d step,off 2d/3d step, gain depthgain depth. Look for ball quickly!. Look for ball quickly!
YY
XX
RR
QB:QB: 3-step progression to the Arrow on time. Rip it through his outside shoulder if he gets any clean air at all. If the short3-step progression to the Arrow on time. Rip it through his outside shoulder if he gets any clean air at all. If the short
defender runs with him, a void should open up for the Post Curl. Be alert of the LBdefender runs with him, a void should open up for the Post Curl. Be alert of the LB in front ofin front of the Post Curl! Backside Seamthe Post Curl! Backside Seam
Read is your 3Read is your 3rdrd
option. By call or game plan, can throw the Corner off 5option. By call or game plan, can throw the Corner off 5thth
step if CB is getting nosy on the Post Curl.step if CB is getting nosy on the Post Curl.
FS OUTS:FS OUTS: Mini CURLMini CURL. 1 yard middle receiver.. 1 yard middle receiver. SprintSprint to 3, make a 4 yardto 3, make a 4 yard speed breakspeed break to the void left by the flat defender &to the void left by the flat defender &
drumrolldrumroll your feet and sit down at 7 yards.your feet and sit down at 7 yards.
FS MID:FS MID: SITSIT. Push hard INSIDE to a depth of 6, sit down in area vacated by inside linebacker.. Push hard INSIDE to a depth of 6, sit down in area vacated by inside linebacker.
HH
SPRINTSPRINT
to 4to 4
3 yd Speed3 yd Speed
break to 7break to 7
BacksideBackside
ZZ
Slip” Places R HereSlip” Places R Here
BBBB
CC
BB CC
FSFS
3 deep zone Shown3 deep zone Shown
BBBB
BB BB
FrontsideFrontside
•3d step: Drill the Arrow through the3d step: Drill the Arrow through the
shoulder pad if he pops openshoulder pad if he pops open at allat all……
BB
BBVOIDVOID
CREATEDCREATED
ANOTHERANOTHER
VOIDVOID
CREATEDCREATED
BB
BB
11. BACKSIDE RECEIVER:BACKSIDE RECEIVER: Game Plan Route: Speed Out, Slant, Hitch, or some other quick route pre-Game Plan Route: Speed Out, Slant, Hitch, or some other quick route pre-
planned during game weekplanned during game week
””Drive”Drive”
QB:QB: 3-step on time if working single3-step on time if working single
side. 5 step if working driveside. 5 step if working drive
combination. Throw shallow cross offcombination. Throw shallow cross off
hot read (ILB) to dig to cornerhot read (ILB) to dig to corner
3 deep zone Shown3 deep zone Shown
FrontsideFrontside
RR
XX
BacksideBackside
XX
YY
ZZ
C
F
C
S
BBB
POINT MANPOINT MAN:: DIG Avoid contact on vertical stem; push upfield to 12-15 yards, break over middleDIG Avoid contact on vertical stem; push upfield to 12-15 yards, break over middle
behind LB; in front of FSbehind LB; in front of FS!!
OUTSIDE MAN:OUTSIDE MAN: ““SHALLOW CROSS”SHALLOW CROSS”. GET ACROSS FORMATION, AVOIDING CONTACT; LOOK. GET ACROSS FORMATION, AVOIDING CONTACT; LOOK
FOR BALL IF ILB BLITZFOR BALL IF ILB BLITZ
INSIDE MAN:INSIDE MAN: CORNERCORNER. OUTSIDE STEM, PUSH UPFIELD TO 12 YARDS, BREAK TO CORNER. OUTSIDE STEM, PUSH UPFIELD TO 12 YARDS, BREAK TO CORNER
Pass pro:Pass pro:
90, big on90, big on
big, orbig, or
slideslide
Vs. 2 deep,Vs. 2 deep,
corner iscorner is
primaryprimary
targettarget
Vs. 2 deep, RunVs. 2 deep, Run
“go pocket”“go pocket”
12. TOLEDO (Drive with F Angle)TOLEDO (Drive with F Angle)
QB:QB: Second Drag to First Drag as an outlet. WorkSecond Drag to First Drag as an outlet. Work hardhard with your eyes to try and move the indside Linebackers to chase thewith your eyes to try and move the indside Linebackers to chase the
first drag so that you can throw the second drag.first drag so that you can throw the second drag.
With MotionWith Motion •R Drag or Backside Go Read is an outletR Drag or Backside Go Read is an outlet
ZZ ARROW- DRAG.ARROW- DRAG. Arrow release, sell LB on arrow,then break sharply, dissect the angle between Y and R, look for ballArrow release, sell LB on arrow,then break sharply, dissect the angle between Y and R, look for ball
on the break.on the break.
X
HH
YY
ZZ
QQ
RR
Pre-snap motion
HH
snap
YY:: VerticalVertical Widen your alignment, release cleanly, go HARD up the field vertically Dig, Corner or GoWiden your alignment, release cleanly, go HARD up the field vertically Dig, Corner or Go
SS
BB
B
C C
B
H:H: ARROWARROW. Attack defender’s outside shoulder, break. Attack defender’s outside shoulder, break downhilldownhill off 2d/3d step,off 2d/3d step, gain depthgain depth. Look for ball quickly!. Look for ball quickly!
X:X: GOGO. Accelerate vertically along the bottom of the numbers, get. Accelerate vertically along the bottom of the numbers, get deepdeep, stay on your landmark!, stay on your landmark!
4
Arrow/Settle
RR SHALLOW DRAG.SHALLOW DRAG. Replace heels of Defensive Linemen. Beat Linebackers across formation to a depth of 4 yards.Replace heels of Defensive Linemen. Beat Linebackers across formation to a depth of 4 yards.
Run away
from man; Sit
in a zone
YY
Crease
ZZ
Vs, 2 deep, Y runs corner
Vs ILB Blitz, QB hit the R drag
13. John RiceJohn Rice
zacoach102@aol.comzacoach102@aol.com
HuskyHusky
•The basic premise of this play is to create a hi-low on a corner on one side while
bringing in an intermediate cross from the other side of the formation. On the
other side of the formation we are putting the opposite corner in a quandry by
running a streak down the hash and bringing a corner route underneath him
•We can run this vs. a 2 deep zone or 3 deep zone
•Alignment and precise routes by the receivers are critical on the trips side. Outside
runs a skinny post or seam, not crossing the hash on his side. The corner is run by
the inside receiver UNDERNEATH the seam/skinny post. Finally, the over route by the
middle receiver is run under the corner route.
•Generally, we will tell the QB to work one side of the pattern or the other
KEYS to a successful play:
•Inside receivers avoid contact underneath & get vertical!
•Receivers take good splits and attack along their landmark!
•QB does a great job with his eyes, is decisive, and makes his throw
on time and with authority!
TAGS/VARIATIONS
•Play Action
Husky Philosophy
14. John RiceJohn Rice
zacoach102@aol.comzacoach102@aol.com
BS OUTS:BS OUTS: Corner routeCorner route..
HUSKYHUSKY
BS INS:BS INS: flat//Arrowflat//Arrow
FS INSFS INS:: Corner.Corner. OT +5 alignment, release cleanly, go HARD up the field vertically . BREAK UNDER THE POSTOT +5 alignment, release cleanly, go HARD up the field vertically . BREAK UNDER THE POST
QB:QB: WORK ONE SIDE OR THE OTHER. 3 STEP DROPWORK ONE SIDE OR THE OTHER. 3 STEP DROP
HH
C
FS OUTS:FS OUTS: Skinny PostSkinny Post Inside release, accelerate vertically, break at 12 Yards. DON’T CROSS THE HASH!Inside release, accelerate vertically, break at 12 Yards. DON’T CROSS THE HASH!
C
#### ####
IKEIKE
FootballFootball
ZZ
YY
Q
RR
XX
S
FS MID:FS MID: OVER ROUTEOVER ROUTE vertical release, accelerate vertically, break at 7-8Yards, UNDERNEATH CORNER ROUTEvertical release, accelerate vertically, break at 7-8Yards, UNDERNEATH CORNER ROUTE
S
B
S
B PASSING
LANE
OPENS UP
15. John RiceJohn Rice
zacoach102@aol.comzacoach102@aol.com
BS OUTS:BS OUTS: Corner routeCorner route..
Diamond VerticalsDiamond Verticals
Point manPoint man PostPost Release cleanly upfield; break at 12 yardsRelease cleanly upfield; break at 12 yards
INSIDE MANINSIDE MAN: SHALLOW DRAG OT +5 alignment, release cleanly, go HARD across formation UNDER the LBs: SHALLOW DRAG OT +5 alignment, release cleanly, go HARD across formation UNDER the LBs
QB:QB: from gun, 3 step drop, throw to fade, get plenty of air under the throw, let R run to the ballfrom gun, 3 step drop, throw to fade, get plenty of air under the throw, let R run to the ball
HH
C
OUTSIDE MAN:OUTSIDE MAN: OVER ROUTE;OVER ROUTE; CLEAN vertical release, accelerate vertically, break at 12 Yards.CLEAN vertical release, accelerate vertically, break at 12 Yards.
C
#### ####
IKEIKE
FootballFootball
ZZYY
Q
RR
XX
S
RR FADE: outside vertical release, accelerateto bottom of numbersFADE: outside vertical release, accelerateto bottom of numbers
B
B
B B
17. John Rice
Zacoach102@aol.com
6 Route:6 Route:
““CHOICE”CHOICE”
•The Choice Route is one of the primary ways we have to isolate an outside receiver!
He runs a great Man-beater route, a Out, or whatever tagged route we give him by
game plan!
•The route provides an excellent “counter attack” vs. defenses that overload to three
receiver sides!
•Backside receivers are critical to this play…they are very much in the QB’s thought
process and must use good splits and make good decisions to make themselves
available The combination of the In and Seam Read creates a “high-low” on the LBs!
•Play action is a tremendous way to vary this play, causing hesitation by the frontside
linebacker(s) we’re attacking and opening up throwing lanes for the frontside Out and
the backside Drag!
•This is one of our top ways to convert 3rd and long situations with easy throws! The
backside routes also make it a viable Red Zone option!
KEYS to a successful play:KEYS to a successful play:
1.1. Smart pre-snap work andSmart pre-snap work and splitssplits by the frontside receiver.by the frontside receiver.
2.2. The BS Drag mustThe BS Drag must releaserelease,, beatbeat LB coverage, andLB coverage, and getget in thein the
QB’s vision!QB’s vision!
3.3. The QB must have his hips ready to throw the OutThe QB must have his hips ready to throw the Out on timeon time,,
& then& then seesee the BS receivers clearly as they come to himthe BS receivers clearly as they come to him
TAGS/VARIATIONSTAGS/VARIATIONS
•Individual: Post, Fade, CBk, etc.Individual: Post, Fade, CBk, etc.
•42-43 Play Action!42-43 Play Action!
•66-76 “Horn”66-76 “Horn”
•Backside Tags:Backside Tags:
Dagger, Peg, Peg/Dagger Wrap, OverDagger, Peg, Peg/Dagger Wrap, Over
Choice PhilosophyChoice Philosophy
- t o I N S T R U C T I O N A L -- t o I N S T R U C T I O N A L -- t o M A I N D I R E C T O R Y -- t o M A I N D I R E C T O R Y -
19. John RiceJohn Rice
zacoach102@aol.comzacoach102@aol.com
X:X: DEEP COMEBACK; DRIVE UPFIELD 16 YARDS, BREAK IT BACK TO 14 TO BOTTOM OF NUMBERSDEEP COMEBACK; DRIVE UPFIELD 16 YARDS, BREAK IT BACK TO 14 TO BOTTOM OF NUMBERS
Naked BootNaked Boot
INSIDE MAN IN BUNCH:INSIDE MAN IN BUNCH: “FLAT ARROW” Sprint across set under contain rusher and whip head around for ball“FLAT ARROW” Sprint across set under contain rusher and whip head around for ball
POINT MANPOINT MAN: OVER ROUTE; clean release inside, avoid LBs, get depth to between 14-16 yards: OVER ROUTE; clean release inside, avoid LBs, get depth to between 14-16 yards
QB: OPEN FOR ZONE; BOOT OUT; READ FLAT DEFENDER, HIT ARROW IF OPEN TO OVER ROUTE AS 2NDQB: OPEN FOR ZONE; BOOT OUT; READ FLAT DEFENDER, HIT ARROW IF OPEN TO OVER ROUTE AS 2ND
OPTIONOPTION
HH
CC
#### ####
IKEIKE
FootballFootball
ZZYYQ
RR
XX
S
OUTSIDE MAN IN BUNCH:OUTSIDE MAN IN BUNCH: POSTPOST vertical release, accelerate vertically, break at 7-812Yrdsvertical release, accelerate vertically, break at 7-812Yrds
B
F
BB
E ET T
14-16
16-14
20. John RiceJohn Rice
zacoach102@aol.comzacoach102@aol.com
SCATSCAT
INSIDE MAN IN BUNCH:INSIDE MAN IN BUNCH: Flare:Flare: Push off inside foot, slight bow backwards, look for ball on the run, cut upfieldPush off inside foot, slight bow backwards, look for ball on the run, cut upfield
POINT MANPOINT MAN: CORNER ROUTE; clean release upfield, head nod inside at 12, break to corner, look for ball outside: CORNER ROUTE; clean release upfield, head nod inside at 12, break to corner, look for ball outside
QB: 3 step drop from gun, read flat defender, if goes to flare, hit sit; if retreats , hit flare; corner 3rd optionQB: 3 step drop from gun, read flat defender, if goes to flare, hit sit; if retreats , hit flare; corner 3rd option
HH
CC
#### ####
IKEIKE
FootballFootball
ZZYY
QRR
S
OUTSIDE MAN IN BUNCH:OUTSIDE MAN IN BUNCH: SIT ROUTE; push upfield, lower hips and sit at 5 yards off butt of point man’s vert releaseSIT ROUTE; push upfield, lower hips and sit at 5 yards off butt of point man’s vert release
B
F
BB
E ET T
BS OUTS:BS OUTS: Game Plan Route: Speed Out, Slant, Hitch, or some other quick route pre-planned during game weekGame Plan Route: Speed Out, Slant, Hitch, or some other quick route pre-planned during game week
XX
Pass pro:Pass pro:
90, big on90, big on
big, orbig, or
slideslide
Vs. 2 deep, RunVs. 2 deep, Run
“go pocket”“go pocket”
21. ””DIAMOND BUBBLE SCREEN”DIAMOND BUBBLE SCREEN”
YY
RR
HHXX
BacksideBackside
ZZ
3 deep zone Shown3 deep zone Shown
FrontsideFrontside
CUT
BBBB
CC
BB CC
FSFS
BB
BB
EE
3
90 PASS PRO
22. ””DIAMOND X OVER BUBBLE SCREEN”DIAMOND X OVER BUBBLE SCREEN”
YY
RR
HH XX
BacksideBackside
ZZ
3 deep zone Shown3 deep zone Shown
FrontsideFrontside
CUT
BB
BBBB
CC CC
FSFS
BB
BB
EE
3
90 PASS PRO
23. BS OUTS:BS OUTS: Game Plan Route: Speed Out, Slant, Hitch, or some other quick route pre-planned during game weekGame Plan Route: Speed Out, Slant, Hitch, or some other quick route pre-planned during game week
””DIAMOND Spacing”DIAMOND Spacing”
BS INS:BS INS: ““SIT”SIT”. Find a void between defenders and sit down at 5-6 yards. Find a void between defenders and sit down at 5-6 yards
FS INSFS INS:: ARROWARROW. Attack defender’s outside shoulder, break. Attack defender’s outside shoulder, break downhilldownhill off 2d/3d step,off 2d/3d step, gain depthgain depth. Look for ball quickly!. Look for ball quickly!
YY
RR
QB:QB: 3-step progression to the Arrow on time. Rip it through his outside shoulder if he gets any clean air at all. If the short3-step progression to the Arrow on time. Rip it through his outside shoulder if he gets any clean air at all. If the short
defender runs with him, a void should open up for the Post Curl. Be alert of the LBdefender runs with him, a void should open up for the Post Curl. Be alert of the LB in front ofin front of the Post Curl! Backside Seamthe Post Curl! Backside Seam
Read is your 3Read is your 3rdrd
option. By call or game plan, can throw the Corner off 5option. By call or game plan, can throw the Corner off 5thth
step if CB is getting nosy on the Post Curl.step if CB is getting nosy on the Post Curl.
FS OUTS:FS OUTS: Mini CURLMini CURL. 1 yard middle receiver.. 1 yard middle receiver. SprintSprint to 3, make a 4 yardto 3, make a 4 yard speed breakspeed break to the void left by the flat defender &to the void left by the flat defender &
drumrolldrumroll your feet and sit down at 7 yards.your feet and sit down at 7 yards.
FS MID:FS MID: SITSIT. Push hard INSIDE to a depth of 6, sit down in area vacated by inside linebacker.. Push hard INSIDE to a depth of 6, sit down in area vacated by inside linebacker.
HH
SPRINTSPRINT
to 4to 4
3 yd Speed3 yd Speed
break to 7break to 7
XX
BacksideBackside
ZZ
BBBB
CC
BB CC
FSFS
3 deep zone Shown3 deep zone Shown
BB BB
FrontsideFrontside
•3d step: Drill the Arrow through the3d step: Drill the Arrow through the
shoulder pad if he pops openshoulder pad if he pops open at allat all……
BB
BBVOIDVOID
CREATEDCREATED
ANOTHERANOTHER
VOIDVOID
CREATEDCREATED
BB
BB
24. John Rice
Zacoach102@aol.com
Using Motion to Get to BunchUsing Motion to Get to Bunch
FormationsFormations
X H
Short Motion from the Outside to Complete
The Bunch
BB
TTEE
BB BB
TT EE
Q
CC
Y
BB
TTEE
BB BB
TT EE
Q
Motion from
A Doubles 2 by 2
To Complete the Bunch
CC
Z
Motion from Empty to Complete the Bunch
R
TTEE
BB BB
TT EE
Q
CC
H
BB
X
SS
Z
H
R
Motion from Backfield
BB
TTEE
BB BB
TT EE
Q
CC
X
Y
R
H
25. John Rice
•VIDEO CUTS-DVDVIDEO CUTS-DVD
JOHN RICEJOHN RICE
HEAD COACHHEAD COACH
EISENHOWER HIGH SCHOOLEISENHOWER HIGH SCHOOL
RIALTO, CARIALTO, CA