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Java Review
Course Curriculum
 Module 1
» Java Basics
 Module 2
» Java Constructs
 Module 3
» OOP Concept
 Module 4
» Interfaces and Enums
 Module 5
» Dynamic Data Storage
 Module 6
» Threads
 Module 7
» Exception Handling
 Module 8
» Database & JDBC and Project
What is Java ?
• Java
- Java is not just a programming language but it is a complete
platform for object oriented programming.
• JRE
- Java standard class libraries which provide Application
Programming Interface and JVM together form JRE (Java Runtime
Environment).
• JDK
- JDK (Java development kit) provides all the needed support for
software development in Java.
Java Virtual Machine (JVM)
• Runs the Byte Code.
• Makes Java platform independent.
• Handles Memory Management.
Byte Code
• Java bytecode is the form of instructions that
the Java Virtual Machine executes
• A Java programmer does not need to be aware of or
understand Java bytecode at all.
• The model of computation of Java bytecode is that
of a stack oriented programming language.
Garbage Collection
• The programmer is not responsible for memory
management in Java.
• The memory area in JVM where objects are created
is called Heap.
• The memory is freed during runtime by a special
thread called Garbage Collector.
• The GC looks for objects which are no longer
needed by the program and destroys them.
Garbage Collection
Garbage Collection
Garbage Collection
Garbage Collection
How Java works ?
• Java compilers convert your code from human readable to
something called “bytecode” in the Java world.
• “Bytecode” is interpreted by a JVM, which operates much
like a physical CPU to actually execute the compiled code.
• Just-in-time (JIT) compiler is a program that turns
Java bytecode into instructions that can be sent directly to
the processor.
How Java works ?
Basic Java Syntax
Data Types in Java
• Data types define the nature of a value
• We need different data-types to handle real-world information
Name Size (in bits) Range
long 64 -9,223,372,036,854,775,808 to 9,223,372,036,854,775,807
int 32 –2,147,483,648 to 2,147,483,647
Short 16 –32,768 to 32,767
byte 8 –128 to 127
double 64 4.9e–324 to 1.8e+308
float 32 1.4e–045 to 3.4e+038
char 16 0 to 65,536
boolean ??
true/false
Primitive Types and Variables
• boolean, char, byte, short, int, long, float, double etc.
• These basic (or primitive) types are the only types that are
not objects (due to performance issues).
• This means that you don’t use the new operator to create
a primitive variable.
Naming Convention of Variables
• Can start with a letter, an underscore(_), or a dollar sign ($)
• Cannot start with a number.
 long _LongNumber = 9999999;
 String firstName = “John”;
 float $Val = 2.3f;
 int i, index = 2;
 double gamma = 1.2;
 boolean value2 = false;
Statements & Blocks
• A simple statement is a command terminated by a semi-colon:
name = “Fred”;
• A block is a compound statement enclosed in curly brackets:
{
name1 = “Fred”; name2 = “Bill”;
}
• Blocks may contain other blocks.
Flow of Control
• Java executes one statement after the other in the
order they are written.
• Many Java statements are flow control statements:
Alternation:
if, if else, switch
Java Basic Constructs
• If
• If…else
• Nested If…else
• Switch Statement
If else– Syntax
if ( <condition> )
{
// Execute these statements if <condition> is TRUE
}
If else– Syntax
if ( <condition> )
{
// Execute these statements if <condition> is TRUE
}
else
{
// Execute these statements if < condition> is FALSE
}
If else– Syntax
if ( <condition1> )
{
// Execute these statements if <condition1> is TRUE
} else if ( <condition2> )
{
// Execute these statements if <condition2> is TRUE
} else {
// if both <condition1> and <condition2> is FALSE
}
switch– Syntax
switch (expression)
{
case cond1:
block_1;
break;
case cond2:
block_2;
break;
...
default:
block_default;
}
Operators
• Provide a way to perform different operations on
variables
• Categories of Java Operators
Assignment Operators =
Arithmetic Operators - + * / %
Relational Operators > < >= <= == !=
Logical Operators && || & | ^
Unary Operators + - ++ -- !
Assignment and Arithmetic Operators
• Used to assign a value to a variable
• Syntax
– <variable> = <expression>
• Java provides eight Arithmetic operators:
– for addition, subtraction, multiplication, division, modulo (or
remainder), increment (or add 1), decrement (or subtract 1),
and negation.
Assignment Operator =
Relational Operators
• Used to compare two values.
• Binary operators, and their operands are numeric
expressions.
Relational Operators > < >= <= == !=
Logical Operators
• Return a true or false value based on the state of
the variables
• There are six logical operators
Conditional AND Conditional OR AND OR NOT Exclusive OR
Logical Operators && || & | ! ^
Static versus Non-static Variables
• Static variables are shared across all the objects of a
class
– There is only one copy
• Non-Static variables are not shared
– There is a separate copy for each individual live object.
• Static variables cannot be declared within a
method.
•Q& A..?
Thanks..!

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Java

  • 2. Course Curriculum  Module 1 » Java Basics  Module 2 » Java Constructs  Module 3 » OOP Concept  Module 4 » Interfaces and Enums  Module 5 » Dynamic Data Storage  Module 6 » Threads  Module 7 » Exception Handling  Module 8 » Database & JDBC and Project
  • 3. What is Java ? • Java - Java is not just a programming language but it is a complete platform for object oriented programming. • JRE - Java standard class libraries which provide Application Programming Interface and JVM together form JRE (Java Runtime Environment). • JDK - JDK (Java development kit) provides all the needed support for software development in Java.
  • 4. Java Virtual Machine (JVM) • Runs the Byte Code. • Makes Java platform independent. • Handles Memory Management.
  • 5. Byte Code • Java bytecode is the form of instructions that the Java Virtual Machine executes • A Java programmer does not need to be aware of or understand Java bytecode at all. • The model of computation of Java bytecode is that of a stack oriented programming language.
  • 6. Garbage Collection • The programmer is not responsible for memory management in Java. • The memory area in JVM where objects are created is called Heap. • The memory is freed during runtime by a special thread called Garbage Collector. • The GC looks for objects which are no longer needed by the program and destroys them.
  • 11. How Java works ? • Java compilers convert your code from human readable to something called “bytecode” in the Java world. • “Bytecode” is interpreted by a JVM, which operates much like a physical CPU to actually execute the compiled code. • Just-in-time (JIT) compiler is a program that turns Java bytecode into instructions that can be sent directly to the processor.
  • 14. Data Types in Java • Data types define the nature of a value • We need different data-types to handle real-world information Name Size (in bits) Range long 64 -9,223,372,036,854,775,808 to 9,223,372,036,854,775,807 int 32 –2,147,483,648 to 2,147,483,647 Short 16 –32,768 to 32,767 byte 8 –128 to 127 double 64 4.9e–324 to 1.8e+308 float 32 1.4e–045 to 3.4e+038 char 16 0 to 65,536 boolean ?? true/false
  • 15. Primitive Types and Variables • boolean, char, byte, short, int, long, float, double etc. • These basic (or primitive) types are the only types that are not objects (due to performance issues). • This means that you don’t use the new operator to create a primitive variable.
  • 16. Naming Convention of Variables • Can start with a letter, an underscore(_), or a dollar sign ($) • Cannot start with a number.  long _LongNumber = 9999999;  String firstName = “John”;  float $Val = 2.3f;  int i, index = 2;  double gamma = 1.2;  boolean value2 = false;
  • 17. Statements & Blocks • A simple statement is a command terminated by a semi-colon: name = “Fred”; • A block is a compound statement enclosed in curly brackets: { name1 = “Fred”; name2 = “Bill”; } • Blocks may contain other blocks.
  • 18. Flow of Control • Java executes one statement after the other in the order they are written. • Many Java statements are flow control statements: Alternation: if, if else, switch
  • 19. Java Basic Constructs • If • If…else • Nested If…else • Switch Statement
  • 20. If else– Syntax if ( <condition> ) { // Execute these statements if <condition> is TRUE }
  • 21. If else– Syntax if ( <condition> ) { // Execute these statements if <condition> is TRUE } else { // Execute these statements if < condition> is FALSE }
  • 22. If else– Syntax if ( <condition1> ) { // Execute these statements if <condition1> is TRUE } else if ( <condition2> ) { // Execute these statements if <condition2> is TRUE } else { // if both <condition1> and <condition2> is FALSE }
  • 23. switch– Syntax switch (expression) { case cond1: block_1; break; case cond2: block_2; break; ... default: block_default; }
  • 24. Operators • Provide a way to perform different operations on variables • Categories of Java Operators Assignment Operators = Arithmetic Operators - + * / % Relational Operators > < >= <= == != Logical Operators && || & | ^ Unary Operators + - ++ -- !
  • 25. Assignment and Arithmetic Operators • Used to assign a value to a variable • Syntax – <variable> = <expression> • Java provides eight Arithmetic operators: – for addition, subtraction, multiplication, division, modulo (or remainder), increment (or add 1), decrement (or subtract 1), and negation. Assignment Operator =
  • 26. Relational Operators • Used to compare two values. • Binary operators, and their operands are numeric expressions. Relational Operators > < >= <= == !=
  • 27. Logical Operators • Return a true or false value based on the state of the variables • There are six logical operators Conditional AND Conditional OR AND OR NOT Exclusive OR Logical Operators && || & | ! ^
  • 28. Static versus Non-static Variables • Static variables are shared across all the objects of a class – There is only one copy • Non-Static variables are not shared – There is a separate copy for each individual live object. • Static variables cannot be declared within a method.