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pixelbug case studies
                                        2013




                                  global AR partners



                             www.pixelbug.ae
Sunday, April 14, 13
innovation specialists
               At pixelbug, we are marketing technology innovators that focus
               on enhancing business objectives by using interactive digital
               solutions designed to deliver breathtaking customer experiences.

               Our core areas of expertise revolve around the following
               awesomeness:

                       1. augmented reality

                       2. mobile and web application development

                       3. touch and gesture based technologies - Microsoft Kinect & Leap

                       4. projection technologies - 3D/4D mapping & holograms




Sunday, April 14, 13
what is augmented reality?

                                   augmented reality
                                   (AR) is the process
                                   of overlaying virtual
                                   content onto an
real                               actual physical
                                   environment, in
                                   real-time, when
                                   viewed through a
                                   camera enabled
                                   device

                         virtual
Sunday, April 14, 13
what is gesture based technology?
                                                                   users can
                                                                   manipulate
                                                                   virtual content
                                                                   on screen using
                   digital screen                                  real gestures




                user                               HD camera
                                                   (live stream)




                                    designated
                                    viewing area




Sunday, April 14, 13
pixelbug case studies, 2013
                Augmented Reality

                1.     Ariel
                2.     Pantene
                3.     Boeringher Ingleheim
                4.     Dubai Islamic Bank

                Projection Technology

                5. Albert Einstein (Hologram)
                6. Gillette ProGlide (4D Projection Mapping)

                Gesture Based Technology

                7. Schick Exacta 2


Sunday, April 14, 13
1. Ariel




Sunday, April 14, 13
the Ariel augmented reality game
                challenge: Procter & Gamble wanted to introduce Ariel’s new
                branding to their target audience in an engaging and
                entertaining way, educating them on the innovative features of
                Ariel’s micro-boosters

                solution: we developed a highly immersive in-store activation
                using our proprietary AR-pod to demonstrate these values with a
                highly immersive augmented reality game

                services rendered: iOS development, storyboarding, project
                management, gamefication, augmented reality, 3D modeling &
                animation, user interface design, SFX integration, Arabization,
                AR-pod




Sunday, April 14, 13
the Ariel augmented reality game
                                                    actual
                                                    Ariel box




              1. the mobile device is enclosed
              in our AR-pod, connected to a
              screen, and pointed at someone
              holding the Ariel box so that it is
              visible in the device’s view-finder

              2. once identified, the game is
              activated

              the content was Arabized for the                  what is seen on AR-pod screen
              KSA market




Sunday, April 14, 13
the Ariel augmented reality game
                3. the user was prompted to avoid the        4. after getting stained, the user then
                stains, yet this was impossible and the T-   had to collect micro-boosters to clean
                shirt always got stained                     the T-shirt


                                                                  final sequence with sun test as per
                         virtual T-shirt overlay
                                                                            campaign TVC




Sunday, April 14, 13
execution & results
                         The activation was hugely successful, deployed in
                         over 15 locations across KSA, some of which included:

                             • Andalus Mall
                             • Jam3a Mall
                             • Roshan Mall
                             • Aziz Mall
                             • Azeziya Mall in Riyadh
                             • Jarir Mall, Dammam
                             • A Aliat Mall, Madinat
                             • Different branches of Panda and other hyper
                             markets

                         The application has been deployed on Apple’s App
                         Store for the GCC only




Sunday, April 14, 13
2. Pantene




Sunday, April 14, 13
the Pantene augmented reality game
               challenge: Procter & Gamble wanted to educate women on the
               benefits of using their new Pantene shampoo and introduce
               them to its new look & feel

               solution: we developed an intimate in-mall activation, whereby
               women had to capture falling Pro-V capsules using an iPad in
               order to un-lock the next level and learn more about Pantene’s
               new product. Upon achieving a high-score, the women were
               awarded a prize and free hair assessment at the mall stand

               services rendered: iOS development, storyboarding,
               gamefication, project management, augmented reality, 3D
               modeling & animation, user interface design, SFX integration




Sunday, April 14, 13
the Pantene augmented reality game

                                                   game wall



                                                          exhibition
                                                          stand




                1. the device was pointed
                towards a game wall, located
                on the Pantene exhibition stand
                that displayed 3 capsules - each
                capsule would activate a stage
                of the game




Sunday, April 14, 13
Pantene augmented reality
                2. the users had to pop as many falling          3. the animated content activated was
                capsules as possible before time time            used to educate users on the benefits
                ran out to activate further content and          of using Pantene
                progress to the next levels
                                                       <click here>
                 game difficulty increases as levels                      custom animations before
                                                     for demo video
                            progress                                    proceeding to next level




Sunday, April 14, 13
execution & results
               The application was deployed in Mall of Emirates and Mirdif
               City Center in Dubai, UAE and helped to increase brand
               awareness and engagement.

               The game has been deployed worldwide on Apple’s App
               Store <click here>




Sunday, April 14, 13
3. Boehringer Ingelheim




Sunday, April 14, 13
Boehringer Ingelheim AR medical detailing app

               challenge: with medical reps out numbering physicians by 40-1in
               the region, Boehringer Ingelheim (BI) wanted an easy yet
               innovative way to capture the attention of its stakeholders and
               educate them on the functionalities and mechanisms of a new
               type of inhaler device called Spiriva Respimat.

               solution: pixelbug developed an augmented reality application
               deployed on iPad that uses intuitive gesture based controls to
               educate physcian’s on the product’s properties aided by a
               highly-immersive and interactive user experience.

               services rendered: iOS development, storyboarding, project
               management, augmented reality, 3D modeling & animation,
               user interface design, gesture based controls




Sunday, April 14, 13
Boehringer Ingelheim AR medical detailing app

                1. the tablet is pointed toward the                2. the user is able to manipulate the
                marker to trigger the informative 3D               AR model using gestures and can
                content and animations for a highly                activate content from the user
                immersive experience                               friendly menu


                                                       BI marker




Sunday, April 14, 13
execution & results
               The application was a global first for BI, receiving praise amongst
               leading industry physicians and high acclaim within the
               company.

               The application will be launched on BI’s internal app store and is
               planned for regional deployment in the Middle East and North
               Africa.




Sunday, April 14, 13
4. Dubai Islamic Bank




Sunday, April 14, 13
the DIB augmented reality game
               challenge: Dubai Islamic Bank (DIB) wanted to create awareness
               about their Shaatir account to promote the importance of
               saving early amongst young school children in the UAE aged
               from 7-14 years old - a highly diversified target audience with
               notoriously limited attention spans!

               solution: given the high popularity of gaming amongst our target
               audience in the UAE, we decided to take an “edutainment”
               approach and developed an augmented reality game using our
               unique AR-pod to educate on the importance of saving early

               services rendered: iOS development, storyboarding, project
               management, gamefication, augmented reality, 3D modeling &
               animation, SFX integration, user interface design, gesture based
               controls, AR-pod, bluetooth device integration, XML report
               generation


Sunday, April 14, 13
the DIB augmented reality game
               1. the school children stood in front of the
               branded AR-pod and held up the Shaatir
               saving’s box to activate the game


                                                LCD screen




iPad camera
 view finder

                                                 Shaatir saving’s box
                                                      (marker)



                                                                  2. the school children entered their name
                                                                  and school using a bluetooth keyboard
                                                                  and then had to select one of 10 dreams

                        branded AR-pod
                       with built in iPad and
                            LCD screen



Sunday, April 14, 13
the DIB augmented reality game
                                                                        4. once the coins had been captured, the
               3. the children were immersed into a                     children hard to physically “pour” them into a
               virtual and real world game where                        virtual saving’s box
               coins with different speeds and values
               had to be captured virtually using the
               actual Shaatir saving’s box




                                                                         5. Upon completing
                                                                         the challenge, the
                                                                         children’s face was
                                                                         scanned and
                                                                         superimposed onto an
                                                                         avatar representing
                                                                         their selected dream


              NB Due to the sensitivity and privacy issues, we are not able to show videos of the activation




Sunday, April 14, 13
execution & results
               The project was a hit amongst school children!

               The experience promoted the importance of saving for the future
               and allowed the school children to project themselves into the
               future by giving life to their dreams.

               The result - a significant increase in subscriptions to the Shaatir
               savings account.




Sunday, April 14, 13
5. Albert Einstein




Sunday, April 14, 13
Einstein Hologram
              challenge: for their annual customer forum, Mercator, the IT arm
              of the Emirates Group, wanted to highlight that they are an
              innovation led company while also adding elements of novelty
              and entertainment to the conference

              solution: we developed a life-size hologram of Albert Einstein
              delivering a customized keynote, telling the story of the aviation
              industry

              services rendered: storyboarding, project management, 3D
              modeling & animation, model rigging, voice synchronization, SFX
              integration




Sunday, April 14, 13
Einstein Hologram
              Using archive footage of Einstein, we reconstructed a hyper-
              realistic humanoid model animated with over 6,000 facial gestures
              and mimicked his exact voice, mannerisms and body language




Sunday, April 14, 13
Einstein Hologram
                                         Every strand of hair was individually
                                         modeled...




  ...every facial contour and wrinkle!




Sunday, April 14, 13
execution & results
               Well, see for yourself...<click here> for the highlight reel




Sunday, April 14, 13
6. Gillette ProGlide




Sunday, April 14, 13
Gillette ProGlide 4D projection mapping
               challenge: for the launch of the new Gillette Fusion ProGlide
               Gold Edition razor, only the extraordinary would do! pixelbug was
               part of the loop team that worked in close conjunction with P&G
               DTC, Saatchi X, Starcom and IPN to develop the concept of the
               entire campaign

               solution: pixelbug was assigned the task to create a larger than
               life launch event at the Dubai Mall Ice rink, where a 4D
               projection mapping combined projection technology, high
               energy music/SFX and a choreographed ice skating act

               services rendered: storyboarding, project management, 3D
               modeling and animation, 4D projection mapping, SFX
               integration, hardware sourcing and setup




Sunday, April 14, 13
Gillette ProGlide 4D projection mapping

                                 spanning 65m above the Dubai
                                 Ice Rink, four double stack DLP
                                 projectors were utilized to
                                 counter light pollution in
                                 conjunction with a
                                 choreographed performance
                                 from ice-skaters




Sunday, April 14, 13
execution & results
               Despite the challenging lighting and acoustic conditions,
               pixelbug managed to execute the 4D projection mapping
               successfully

               This unique launch event, which was a first at the Dubai Mall Ice
               Rink, was a crucial component of the entire Gillette ProGlide
               campaign and attracted hundreds of spectators

               For more details, visit https://www.facebook.com/gillettearabia




Sunday, April 14, 13
7. Schick Exacta 2




Sunday, April 14, 13
Schick Exacta 2 Virtual Mirror
               challenge: using innovative technology, Schick ME wanted to
               maximize customer engagement and organically drive traffic
               onto their Facebook page

               solution: using Microsoft’s kinect sensor, we developed facial
               recognition software that maps a virtual beard onto a users face
               and allows them to shave in real time using a replica razor. The
               technology was integrated into an in-mall booth that travelled to
               all the major malls in KSA and UAE where consumers sat in a
               barber’s chair and saw themselves on a LCD screen or “virtual
               mirror”

               services rendered: Windows OS development, storyboarding,
               gamefication, project management, augmented reality,
               3D modeling & animation, user interface design



Sunday, April 14, 13
Schick Exacta 2 Virtual Mirror

              1. People were invited
              to sit in the barber chair
              where the beard was
              automatically mapped
              onto their face in real
              time




                                           2. using hand gestures,
                                           users could change the
                                           colour of the beard and
                                           shave in real time!



Sunday, April 14, 13
Schick Exacta 2 Virtual Mirror




               3. Once finished shaving, a picture
               is taken and uploaded to
               Facebook, or, users are offered the
               opportunity to try a predefined
               Schick style




Sunday, April 14, 13
execution & results

               Pre-launch, the number of fans on Schick Middle East’s Facebook
               page was just under 15,000 and within 4 weeks of launch
               trebled to 45,000 organically

               This is a fantastic case study showcasing integration between
               augmented reality, brand messaging, gesture based tech and
               social media

               For more details, visit https://www.facebook.com/SchickME




Sunday, April 14, 13
powered by pixelbug
               at pixelbug, we are committed to pioneering new technology
               and promoting innovation within any industry

               we are currently working on several large scale marketing tech
               projects across various verticals - we can’t wait to launch them
               and share them with you!

               stay tuned, spread the bug...




Sunday, April 14, 13
thank you




                                   www.pixelbug.ae
Sunday, April 14, 13

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pixelbug case studies - April 2013

  • 1. pixelbug case studies 2013 global AR partners www.pixelbug.ae Sunday, April 14, 13
  • 2. innovation specialists At pixelbug, we are marketing technology innovators that focus on enhancing business objectives by using interactive digital solutions designed to deliver breathtaking customer experiences. Our core areas of expertise revolve around the following awesomeness: 1. augmented reality 2. mobile and web application development 3. touch and gesture based technologies - Microsoft Kinect & Leap 4. projection technologies - 3D/4D mapping & holograms Sunday, April 14, 13
  • 3. what is augmented reality? augmented reality (AR) is the process of overlaying virtual content onto an real actual physical environment, in real-time, when viewed through a camera enabled device virtual Sunday, April 14, 13
  • 4. what is gesture based technology? users can manipulate virtual content on screen using digital screen real gestures user HD camera (live stream) designated viewing area Sunday, April 14, 13
  • 5. pixelbug case studies, 2013 Augmented Reality 1. Ariel 2. Pantene 3. Boeringher Ingleheim 4. Dubai Islamic Bank Projection Technology 5. Albert Einstein (Hologram) 6. Gillette ProGlide (4D Projection Mapping) Gesture Based Technology 7. Schick Exacta 2 Sunday, April 14, 13
  • 7. the Ariel augmented reality game challenge: Procter & Gamble wanted to introduce Ariel’s new branding to their target audience in an engaging and entertaining way, educating them on the innovative features of Ariel’s micro-boosters solution: we developed a highly immersive in-store activation using our proprietary AR-pod to demonstrate these values with a highly immersive augmented reality game services rendered: iOS development, storyboarding, project management, gamefication, augmented reality, 3D modeling & animation, user interface design, SFX integration, Arabization, AR-pod Sunday, April 14, 13
  • 8. the Ariel augmented reality game actual Ariel box 1. the mobile device is enclosed in our AR-pod, connected to a screen, and pointed at someone holding the Ariel box so that it is visible in the device’s view-finder 2. once identified, the game is activated the content was Arabized for the what is seen on AR-pod screen KSA market Sunday, April 14, 13
  • 9. the Ariel augmented reality game 3. the user was prompted to avoid the 4. after getting stained, the user then stains, yet this was impossible and the T- had to collect micro-boosters to clean shirt always got stained the T-shirt final sequence with sun test as per virtual T-shirt overlay campaign TVC Sunday, April 14, 13
  • 10. execution & results The activation was hugely successful, deployed in over 15 locations across KSA, some of which included: • Andalus Mall • Jam3a Mall • Roshan Mall • Aziz Mall • Azeziya Mall in Riyadh • Jarir Mall, Dammam • A Aliat Mall, Madinat • Different branches of Panda and other hyper markets The application has been deployed on Apple’s App Store for the GCC only Sunday, April 14, 13
  • 12. the Pantene augmented reality game challenge: Procter & Gamble wanted to educate women on the benefits of using their new Pantene shampoo and introduce them to its new look & feel solution: we developed an intimate in-mall activation, whereby women had to capture falling Pro-V capsules using an iPad in order to un-lock the next level and learn more about Pantene’s new product. Upon achieving a high-score, the women were awarded a prize and free hair assessment at the mall stand services rendered: iOS development, storyboarding, gamefication, project management, augmented reality, 3D modeling & animation, user interface design, SFX integration Sunday, April 14, 13
  • 13. the Pantene augmented reality game game wall exhibition stand 1. the device was pointed towards a game wall, located on the Pantene exhibition stand that displayed 3 capsules - each capsule would activate a stage of the game Sunday, April 14, 13
  • 14. Pantene augmented reality 2. the users had to pop as many falling 3. the animated content activated was capsules as possible before time time used to educate users on the benefits ran out to activate further content and of using Pantene progress to the next levels <click here> game difficulty increases as levels custom animations before for demo video progress proceeding to next level Sunday, April 14, 13
  • 15. execution & results The application was deployed in Mall of Emirates and Mirdif City Center in Dubai, UAE and helped to increase brand awareness and engagement. The game has been deployed worldwide on Apple’s App Store <click here> Sunday, April 14, 13
  • 17. Boehringer Ingelheim AR medical detailing app challenge: with medical reps out numbering physicians by 40-1in the region, Boehringer Ingelheim (BI) wanted an easy yet innovative way to capture the attention of its stakeholders and educate them on the functionalities and mechanisms of a new type of inhaler device called Spiriva Respimat. solution: pixelbug developed an augmented reality application deployed on iPad that uses intuitive gesture based controls to educate physcian’s on the product’s properties aided by a highly-immersive and interactive user experience. services rendered: iOS development, storyboarding, project management, augmented reality, 3D modeling & animation, user interface design, gesture based controls Sunday, April 14, 13
  • 18. Boehringer Ingelheim AR medical detailing app 1. the tablet is pointed toward the 2. the user is able to manipulate the marker to trigger the informative 3D AR model using gestures and can content and animations for a highly activate content from the user immersive experience friendly menu BI marker Sunday, April 14, 13
  • 19. execution & results The application was a global first for BI, receiving praise amongst leading industry physicians and high acclaim within the company. The application will be launched on BI’s internal app store and is planned for regional deployment in the Middle East and North Africa. Sunday, April 14, 13
  • 20. 4. Dubai Islamic Bank Sunday, April 14, 13
  • 21. the DIB augmented reality game challenge: Dubai Islamic Bank (DIB) wanted to create awareness about their Shaatir account to promote the importance of saving early amongst young school children in the UAE aged from 7-14 years old - a highly diversified target audience with notoriously limited attention spans! solution: given the high popularity of gaming amongst our target audience in the UAE, we decided to take an “edutainment” approach and developed an augmented reality game using our unique AR-pod to educate on the importance of saving early services rendered: iOS development, storyboarding, project management, gamefication, augmented reality, 3D modeling & animation, SFX integration, user interface design, gesture based controls, AR-pod, bluetooth device integration, XML report generation Sunday, April 14, 13
  • 22. the DIB augmented reality game 1. the school children stood in front of the branded AR-pod and held up the Shaatir saving’s box to activate the game LCD screen iPad camera view finder Shaatir saving’s box (marker) 2. the school children entered their name and school using a bluetooth keyboard and then had to select one of 10 dreams branded AR-pod with built in iPad and LCD screen Sunday, April 14, 13
  • 23. the DIB augmented reality game 4. once the coins had been captured, the 3. the children were immersed into a children hard to physically “pour” them into a virtual and real world game where virtual saving’s box coins with different speeds and values had to be captured virtually using the actual Shaatir saving’s box 5. Upon completing the challenge, the children’s face was scanned and superimposed onto an avatar representing their selected dream NB Due to the sensitivity and privacy issues, we are not able to show videos of the activation Sunday, April 14, 13
  • 24. execution & results The project was a hit amongst school children! The experience promoted the importance of saving for the future and allowed the school children to project themselves into the future by giving life to their dreams. The result - a significant increase in subscriptions to the Shaatir savings account. Sunday, April 14, 13
  • 26. Einstein Hologram challenge: for their annual customer forum, Mercator, the IT arm of the Emirates Group, wanted to highlight that they are an innovation led company while also adding elements of novelty and entertainment to the conference solution: we developed a life-size hologram of Albert Einstein delivering a customized keynote, telling the story of the aviation industry services rendered: storyboarding, project management, 3D modeling & animation, model rigging, voice synchronization, SFX integration Sunday, April 14, 13
  • 27. Einstein Hologram Using archive footage of Einstein, we reconstructed a hyper- realistic humanoid model animated with over 6,000 facial gestures and mimicked his exact voice, mannerisms and body language Sunday, April 14, 13
  • 28. Einstein Hologram Every strand of hair was individually modeled... ...every facial contour and wrinkle! Sunday, April 14, 13
  • 29. execution & results Well, see for yourself...<click here> for the highlight reel Sunday, April 14, 13
  • 31. Gillette ProGlide 4D projection mapping challenge: for the launch of the new Gillette Fusion ProGlide Gold Edition razor, only the extraordinary would do! pixelbug was part of the loop team that worked in close conjunction with P&G DTC, Saatchi X, Starcom and IPN to develop the concept of the entire campaign solution: pixelbug was assigned the task to create a larger than life launch event at the Dubai Mall Ice rink, where a 4D projection mapping combined projection technology, high energy music/SFX and a choreographed ice skating act services rendered: storyboarding, project management, 3D modeling and animation, 4D projection mapping, SFX integration, hardware sourcing and setup Sunday, April 14, 13
  • 32. Gillette ProGlide 4D projection mapping spanning 65m above the Dubai Ice Rink, four double stack DLP projectors were utilized to counter light pollution in conjunction with a choreographed performance from ice-skaters Sunday, April 14, 13
  • 33. execution & results Despite the challenging lighting and acoustic conditions, pixelbug managed to execute the 4D projection mapping successfully This unique launch event, which was a first at the Dubai Mall Ice Rink, was a crucial component of the entire Gillette ProGlide campaign and attracted hundreds of spectators For more details, visit https://www.facebook.com/gillettearabia Sunday, April 14, 13
  • 34. 7. Schick Exacta 2 Sunday, April 14, 13
  • 35. Schick Exacta 2 Virtual Mirror challenge: using innovative technology, Schick ME wanted to maximize customer engagement and organically drive traffic onto their Facebook page solution: using Microsoft’s kinect sensor, we developed facial recognition software that maps a virtual beard onto a users face and allows them to shave in real time using a replica razor. The technology was integrated into an in-mall booth that travelled to all the major malls in KSA and UAE where consumers sat in a barber’s chair and saw themselves on a LCD screen or “virtual mirror” services rendered: Windows OS development, storyboarding, gamefication, project management, augmented reality, 3D modeling & animation, user interface design Sunday, April 14, 13
  • 36. Schick Exacta 2 Virtual Mirror 1. People were invited to sit in the barber chair where the beard was automatically mapped onto their face in real time 2. using hand gestures, users could change the colour of the beard and shave in real time! Sunday, April 14, 13
  • 37. Schick Exacta 2 Virtual Mirror 3. Once finished shaving, a picture is taken and uploaded to Facebook, or, users are offered the opportunity to try a predefined Schick style Sunday, April 14, 13
  • 38. execution & results Pre-launch, the number of fans on Schick Middle East’s Facebook page was just under 15,000 and within 4 weeks of launch trebled to 45,000 organically This is a fantastic case study showcasing integration between augmented reality, brand messaging, gesture based tech and social media For more details, visit https://www.facebook.com/SchickME Sunday, April 14, 13
  • 39. powered by pixelbug at pixelbug, we are committed to pioneering new technology and promoting innovation within any industry we are currently working on several large scale marketing tech projects across various verticals - we can’t wait to launch them and share them with you! stay tuned, spread the bug... Sunday, April 14, 13
  • 40. thank you www.pixelbug.ae Sunday, April 14, 13