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Y         H R   L                               C




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                                                F



    EMU ATHL 263
    Theory of Football
    Terms & Definitions
Defining the Field


                     40 50 40




                                                                               20 30 40 50 40
             Deep Zones may be collapsed without vertical stretching by routes.

 Deep as       Hole                        Seam             Seam                Hole
the Field

                                Under Zones may be stretched by receiver action.


  12          Flat                 Curl       Hook       Hook         Curl                      Flat
                     30 20 10



 Yards
            ~9 yds                                                                        ~9 yds
                                             Line of Scrimmage




                                                                               10
                                             53 1/3 Yard - 160 ft
Vertical Field Position (VFP)

            S           C                 O               R         E
            Safe      Cautious         Open Field       Red Zone    End
           Zone         Area           35 – 30 yd       30 – 5 yd   Zone
          to 15 yd   15 – 35 yd                                     5 yd
                                                                     In


                                  Offensive Direction
  • Safe Zone
     – Secure Runs/Quick Passes
                                           • Red Zone
     – One First Down – Safe Punt
                                                – 4 Down Territory – Kick line?
  • Cautious Area                               – Field Increasingly
     – Favorite Plays                             Wider than it is Deep
     – Take a Shot                         • End Zone
  • Open Field                                  – No Deep Area – Precise Throws
     – Total Offense                            – Must Physically Win the L.O.S.
     – Down & Distance                          – Higher % of Blitz & Man Coverage
Horizontal Field Position (Hash/MOF)
                      Ball in the Middle of the Field =
              40                More Offense!




                                                              40
              X                                                  Z
                         L                           R




                                         Hash Distance from the sideline:
                                             High School ~ 16 3 0
              30




       X                                                      yards
                  L                            College ~ 19 yards
                                                 Pro ~ 22 yards


 9 Yards to
              20




                                                              20
the bottom                                               Z
 of the #’s                              R
Scoring Points
   Do you know them all?
       Touchdown – 6 pts.
       Field Goal – 3 pts.
       Point after TD Kick - 1 pt.
       Two Point Conversion – 2 pts.

   That’s All???
       Fair Catch Kick – 3 pts.
Offensive Backs
   Quarterback – The Guy who takes the Snap!
   Halfback – Split Back Formations
   Fullback
       I Formation – Physical Blocker/Pass Catcher
       Veer Offense – Dive Back/Primary Ball Carrier
       Wing T Offense – Primary Ball Carrier
   Tailback
       I Formation – Primary Ball Carrier/Pass Catcher
               Wingback/Slot Back
                   Veer Offense – Pitch Back/Receiver
                   Wing T Offense – Ball Carriers/Blockers/Receivers
Backfield Sets
I Formation           Split Backs


              Q                           Q
              F                     LHB       RHB
              T
   Slots                 Gun



   L          Q   R

              F                           Q    T
Shift vs. Motion
   What’s a Shift?
       A shift is when a player moves from one set position to another
        set position and comes to a complete stop for at least one second
        before the snap of the ball,
   What’s a Motion?
       A motion is when a player moves parallel to, or away from, the
        line of scrimmage – staying in motion until the snap of the ball.



        RULES: All players must be set for at least
             one second before every play…
        Only players in the backfield may motion.
Offensive Line


   Left            Left     Center       Right          Right
  Tackle          Guard                  Guard          Tackle



           3½         3 Feet         3 Feet      3½
           Feet                                  Feet



                          Line Splits
O/S Receiver Route Tree - Quicks
Route
         Steps/Technique
Name                                       Fade
         3 Steps – Gather Cut                        Chair
Hitch       on Outside Foot       Slant
        Come back to the ball!
         3 Steps – Speed Cut
            on Outside Foot
Slant     Get eyes and hands       Hitch
           around on the cut                  Bend
         3 Steps – Roll cut to
Bend    the outside on 3rd step
          3+2 – Bend route,
Chair    two steps and wheel
          3 Steps – Widen as
Fade         you go deep!
O/S Route Tree – Deep Routes
Route
               Steps/Technique
Name                                                          Post
                7 Step Inside Stem                                      Out
Curl       Gather cut on Outside Foot
              Come back to the ball!                    Dig
          6 Step – Gather cut on Inside
Out                     Foot
            Come downhill to the ball.                           Curl
          7 Step – Speed cut on Outside     Seam Read
Post    Foot – Get eyes & Hands around
                       on cut
         7+2 – Post route, Speed cut on
Dig             2nd step of post –
             Stay flat across the field
         Inside stem to hash, Decision at
Seam                  12 yards
         Hash presence – Broken Arrow
Read    No hash presence – Stay Vertical
I/S Receiver – Route Tree
                                      Post                Seam            Flag
                                                                                                    Wheel
                      Dig/
                   Seam Read

                                                                              Out

             Drag                                 Curl


                                                                                                     Bubble
                 Drive                                                        Flat


Route                                                              Route
                      Steps/Technique                                                        Steps/Technique
Name                                                               Name
                                                                                 Vertical stem to hash. Hash presence – Broken Arrow
 Flat          3 Steps - Roll cut to the outside on 3rd step      Seam Read                  No hash presence – Stay Vertical
                   3+2 steps - Bend route & run fade                                       7 Steps - Speed cut on Outside Foot
Wheel                      5 yds from sideline
                                                                    Post                      Expect ball immediately on cut
               7 Step Stem - Gather cut on Outside Foot                                     6 Steps - Speed cut on Inside Foot
 Curl                    Come back to the ball!
                                                                    Flag                          45 deg angle to sideline
                   Drop step 45 deg with outside foot                                       6 Steps - Gather cut on Inside Foot
Bubble   Snap eyes around & run parallel to the LOS for 4 steps
                                                                    Out                          Come downhill to the ball.
Drive         4 yard Shallow Cross - Aim for toes of ILB’s          Drag          8-10 yard Shallow Cross - Work to get behind LB’s
Option Route
  Inside Receiver                             Outside Receiver




 Should be run between the Hook defender and the Curl
  defender in all 3 Shell coverages.
 Run against the Curl defender in all 2 Shell coverages
 Receiver must identify curl dropper on the fly.
 Great option routes are run with feel, not with speed
Personnel Groups - Examples

    Name        Backs    Tight Ends   Receivers   QB/OL

10 Personnel      1          0           4          6
11 Personnel      1          1           3          6
12 Personnel      1          2           2          6
21 Personnel      2          1           2          6
22 Personnel      2          2           1          6
32 Personnel      3          2           0          6


      Some teams name personnel groups…Ask me why!
Two Back Personnel Groups
23 Personnel                                                           21 Personnel

    H                     Y                    X                          Y
                              R                                                  Z

                                   Which WR goes in
               F                      the game first?             F
                                   1 st WR       ZR
               T                   2nd WR        XR               T
                                   3 rd WR        JR
                                   4th WR        KR
22 Personnel                       5 th WR       ER                    20 Personnel

    H                     Y                    X                                 Z
                                      Z                 J
                                             Ask Me About
               F                               2x2 Sets!          F
               T                                                  T
                   All Personnel Groups are shown in Right Formation
One Back Personnel Groups
13 Personnel                                                           11 Personnel

    H                     Y                    X                          Y
                              R        Z                J                             Z

                                   Which WR goes in
                                      the game first?
               T                   1 st WR

                                   2nd WR
                                                 ZR
                                                 XR
                                                                  T
                                   3 rd WR        JR
                                   4th WR        KR
12 Personnel                       5 th WR       ER
                                                                       10 Personnel

      H                       Y                X                                      Z
X                                      Z                                  J K
                                             Ask Me About
                                               3x1 Sets!
                   T                                              T
                   All Personnel Groups are shown in Right Formation
Three Back Personnel Groups
                                                                       31 Personnel

                       Get the right people on
                                                   Z                       Y
                       the field, then get them
                         to line up correctly.


                                        Which WR goes in          B F       Must be in
                                           the game first?                  Rip/Liz in
                                        1 st WR       ZR          T        31 Personnel
                                        2nd WR        XR
                                        3 rd WR        JR
32 Personnel                            4th WR
                                          th WR
                                                      KR               30 Personnel
                                        5             ER

     H                       Y                     X                            Z

               B F                                                B F
               T                                                 T
                   All Personnel Groups are shown in Right Formation
No Back Personnel Groups
03 Personnel                                                       01 Personnel


    H                Y                    X                           Y
X                        R        Z                 J                     K Z
                               Which WR goes in
                                  the game first?
                               1 st WR       ZR
                               2nd WR        XR
                               3 rd WR        JR
02 Personnel                   4th WR        KR                    00 Personnel
                               5 th WR       ER



        H                 Y               X                                   Z
X   J                             Z                 J                E    K


               All Personnel Groups are shown in Right Formation
Defensive Line
   Play with their hand on the ground
   Stop the run
   Rush the Passer
   Will drop into coverage in some advanced defenses
Defining Gaps & Techniques

Gaps       D       C       B      A      A      B         C    D



               9 8 7 6 5 4 3 2 1 S 0 S 123          4 5 6 7 8 9            Techniques


   Over the              Over the              Over the              Over the
    Center                Guard                 Tackle              Tight End
 Zero    On            One     I/S Eye       Four    I/S Eye       Seven     I/S Eye
 Tech   Center         Tech     of OG        Tech     of OT        Tech       of TE
        Shoulder       Two                   Five                  Eight
 Zero                          On OG                 On OT                   On TE
                       Tech                  Tech                  Tech
Shade      of
         Center        Three   O/S Eye              O/S Eye
                                              Six                  Nine     O/S Eye
                       Tech     of OG        Tech    of OT         Tech      of TE
Linebackers
   Inside Linebackers
       Physical to take on Offensive Linemen
       Run Stoppers
       Defend TE’s & Crossing Routes
   Outside Linebackers
       Versatile
       Play over a TE
       Defend Slot Receivers
Defensive Backs
   Corners
       Defend Receivers on the Perimeter
       Support Versus the Run
   Safeties
       Defend the Middle of the Field
       Support Versus the Run
   Nickle/Dime Backs
       5th or 6th Defensive Back
Pre-Snap
Run                                Run               Run
                                                                             Movement
Pass
                                            Pass         Angle
       Secondary                                                                    Secondary
                   Primary

                                  E           N           T $               Primary

                                                                            Curl/
       C             W   Cutback      M              S                       Flat
                                                                                          H
                                      Force         Scrape          Cutback

                             Alley                                “2 Eye”
   1/3       Job Saver                                                       Job Saver    1/3
              Curl/              Hook/      Alley         Hook/
               Flat               Curl                     Curl       R
                         F

                                              1/3

                                 Strong Angle Roll
                                      P/S       “Rip”

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Athl 263 1. terms & definitions

  • 1. 1 C C 2 M S 3 C C W $ C C C E N T Y H R L C T G C G T C C C C F C C L C R Q C F EMU ATHL 263 Theory of Football Terms & Definitions
  • 2. Defining the Field 40 50 40 20 30 40 50 40 Deep Zones may be collapsed without vertical stretching by routes. Deep as Hole Seam Seam Hole the Field Under Zones may be stretched by receiver action. 12 Flat Curl Hook Hook Curl Flat 30 20 10 Yards ~9 yds ~9 yds Line of Scrimmage 10 53 1/3 Yard - 160 ft
  • 3. Vertical Field Position (VFP) S C O R E Safe Cautious Open Field Red Zone End Zone Area 35 – 30 yd 30 – 5 yd Zone to 15 yd 15 – 35 yd 5 yd In Offensive Direction • Safe Zone – Secure Runs/Quick Passes • Red Zone – One First Down – Safe Punt – 4 Down Territory – Kick line? • Cautious Area – Field Increasingly – Favorite Plays Wider than it is Deep – Take a Shot • End Zone • Open Field – No Deep Area – Precise Throws – Total Offense – Must Physically Win the L.O.S. – Down & Distance – Higher % of Blitz & Man Coverage
  • 4. Horizontal Field Position (Hash/MOF) Ball in the Middle of the Field = 40 More Offense! 40 X Z L R Hash Distance from the sideline: High School ~ 16 3 0 30 X yards L College ~ 19 yards Pro ~ 22 yards 9 Yards to 20 20 the bottom Z of the #’s R
  • 5. Scoring Points  Do you know them all?  Touchdown – 6 pts.  Field Goal – 3 pts.  Point after TD Kick - 1 pt.  Two Point Conversion – 2 pts.  That’s All???  Fair Catch Kick – 3 pts.
  • 6. Offensive Backs  Quarterback – The Guy who takes the Snap!  Halfback – Split Back Formations  Fullback  I Formation – Physical Blocker/Pass Catcher  Veer Offense – Dive Back/Primary Ball Carrier  Wing T Offense – Primary Ball Carrier  Tailback  I Formation – Primary Ball Carrier/Pass Catcher  Wingback/Slot Back  Veer Offense – Pitch Back/Receiver  Wing T Offense – Ball Carriers/Blockers/Receivers
  • 7. Backfield Sets I Formation Split Backs Q Q F LHB RHB T Slots Gun L Q R F Q T
  • 8. Shift vs. Motion  What’s a Shift?  A shift is when a player moves from one set position to another set position and comes to a complete stop for at least one second before the snap of the ball,  What’s a Motion?  A motion is when a player moves parallel to, or away from, the line of scrimmage – staying in motion until the snap of the ball. RULES: All players must be set for at least one second before every play… Only players in the backfield may motion.
  • 9. Offensive Line Left Left Center Right Right Tackle Guard Guard Tackle 3½ 3 Feet 3 Feet 3½ Feet Feet Line Splits
  • 10. O/S Receiver Route Tree - Quicks Route Steps/Technique Name Fade 3 Steps – Gather Cut Chair Hitch on Outside Foot Slant Come back to the ball! 3 Steps – Speed Cut on Outside Foot Slant Get eyes and hands Hitch around on the cut Bend 3 Steps – Roll cut to Bend the outside on 3rd step 3+2 – Bend route, Chair two steps and wheel 3 Steps – Widen as Fade you go deep!
  • 11. O/S Route Tree – Deep Routes Route Steps/Technique Name Post 7 Step Inside Stem Out Curl Gather cut on Outside Foot Come back to the ball! Dig 6 Step – Gather cut on Inside Out Foot Come downhill to the ball. Curl 7 Step – Speed cut on Outside Seam Read Post Foot – Get eyes & Hands around on cut 7+2 – Post route, Speed cut on Dig 2nd step of post – Stay flat across the field Inside stem to hash, Decision at Seam 12 yards Hash presence – Broken Arrow Read No hash presence – Stay Vertical
  • 12. I/S Receiver – Route Tree Post Seam Flag Wheel Dig/ Seam Read Out Drag Curl Bubble Drive Flat Route Route Steps/Technique Steps/Technique Name Name Vertical stem to hash. Hash presence – Broken Arrow Flat 3 Steps - Roll cut to the outside on 3rd step Seam Read No hash presence – Stay Vertical 3+2 steps - Bend route & run fade 7 Steps - Speed cut on Outside Foot Wheel 5 yds from sideline Post Expect ball immediately on cut 7 Step Stem - Gather cut on Outside Foot 6 Steps - Speed cut on Inside Foot Curl Come back to the ball! Flag 45 deg angle to sideline Drop step 45 deg with outside foot 6 Steps - Gather cut on Inside Foot Bubble Snap eyes around & run parallel to the LOS for 4 steps Out Come downhill to the ball. Drive 4 yard Shallow Cross - Aim for toes of ILB’s Drag 8-10 yard Shallow Cross - Work to get behind LB’s
  • 13. Option Route Inside Receiver Outside Receiver  Should be run between the Hook defender and the Curl defender in all 3 Shell coverages.  Run against the Curl defender in all 2 Shell coverages  Receiver must identify curl dropper on the fly.  Great option routes are run with feel, not with speed
  • 14. Personnel Groups - Examples Name Backs Tight Ends Receivers QB/OL 10 Personnel 1 0 4 6 11 Personnel 1 1 3 6 12 Personnel 1 2 2 6 21 Personnel 2 1 2 6 22 Personnel 2 2 1 6 32 Personnel 3 2 0 6 Some teams name personnel groups…Ask me why!
  • 15. Two Back Personnel Groups 23 Personnel 21 Personnel H Y X Y R Z Which WR goes in F the game first? F 1 st WR ZR T 2nd WR XR T 3 rd WR JR 4th WR KR 22 Personnel 5 th WR ER 20 Personnel H Y X Z Z J Ask Me About F 2x2 Sets! F T T All Personnel Groups are shown in Right Formation
  • 16. One Back Personnel Groups 13 Personnel 11 Personnel H Y X Y R Z J Z Which WR goes in the game first? T 1 st WR 2nd WR ZR XR T 3 rd WR JR 4th WR KR 12 Personnel 5 th WR ER 10 Personnel H Y X Z X Z J K Ask Me About 3x1 Sets! T T All Personnel Groups are shown in Right Formation
  • 17. Three Back Personnel Groups 31 Personnel Get the right people on Z Y the field, then get them to line up correctly. Which WR goes in B F Must be in the game first? Rip/Liz in 1 st WR ZR T 31 Personnel 2nd WR XR 3 rd WR JR 32 Personnel 4th WR th WR KR 30 Personnel 5 ER H Y X Z B F B F T T All Personnel Groups are shown in Right Formation
  • 18. No Back Personnel Groups 03 Personnel 01 Personnel H Y X Y X R Z J K Z Which WR goes in the game first? 1 st WR ZR 2nd WR XR 3 rd WR JR 02 Personnel 4th WR KR 00 Personnel 5 th WR ER H Y X Z X J Z J E K All Personnel Groups are shown in Right Formation
  • 19. Defensive Line  Play with their hand on the ground  Stop the run  Rush the Passer  Will drop into coverage in some advanced defenses
  • 20. Defining Gaps & Techniques Gaps D C B A A B C D 9 8 7 6 5 4 3 2 1 S 0 S 123 4 5 6 7 8 9 Techniques Over the Over the Over the Over the Center Guard Tackle Tight End Zero On One I/S Eye Four I/S Eye Seven I/S Eye Tech Center Tech of OG Tech of OT Tech of TE Shoulder Two Five Eight Zero On OG On OT On TE Tech Tech Tech Shade of Center Three O/S Eye O/S Eye Six Nine O/S Eye Tech of OG Tech of OT Tech of TE
  • 21. Linebackers  Inside Linebackers  Physical to take on Offensive Linemen  Run Stoppers  Defend TE’s & Crossing Routes  Outside Linebackers  Versatile  Play over a TE  Defend Slot Receivers
  • 22. Defensive Backs  Corners  Defend Receivers on the Perimeter  Support Versus the Run  Safeties  Defend the Middle of the Field  Support Versus the Run  Nickle/Dime Backs  5th or 6th Defensive Back
  • 23. Pre-Snap Run Run Run Movement Pass Pass Angle Secondary Secondary Primary E N T $ Primary Curl/ C W Cutback M S Flat H Force Scrape Cutback Alley “2 Eye” 1/3 Job Saver Job Saver 1/3 Curl/ Hook/ Alley Hook/ Flat Curl Curl R F 1/3 Strong Angle Roll P/S “Rip”