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Qualification Level 3 Extended Diploma in Creative Media Production – Games Design 
Y1 
Unit number and title L3 Unit 3 – Research Techniques for the Creative Media Industries. 
Start date Wednesday 3rd September, 2014 
Deadline Thursday 18th December, 2014 
Assessor name Jordan Eastwood 
Assignment title Unit 3 JE1 – Research Report for Game Studio. 
The purpose of this assignment is to: 
Unit 3 LO1: Understand the nature and purposes of research in the creative media industries. 
Unit 3 LO2: Be able to apply a range of research methods and techniques. 
Unit 3 LO3: Be able to present results of research. 
Scenario 
Looking at the Industry is important, designers come up with good ideas that are original and people research into that gameplay 
mechanic to expand on its fun factor, Research is important and key to developing a Video Game, You need references for your 
work, characters, environments, gameplay mechanics, enemies, boss fights, combat systems etc. 
You started making your own Video Game and are willing to create a niche in the market, so you decide to create a Research 
Report on a Video Game series but decided you wanted all primary research, so you decided to play one of the games in the 
series to get an understanding on the games before you detail a report about it, when using your research a publishing company 
has asked you to make it in-depth, marking terminology, aspects of the game you are looking at, what you could take from that 
game and use in your own in terms of graphics, gameplay, mechanics and how did your research help you. 
The publishing company has also asked to find out how financially viable that product has made, so a research report on 
financial gains and losses for the game series chosen, a questionnaire would be the best bet to gain key research and find what 
the public want in terms of the genre. 
In the final requirement the Publisher has asked you to detail and present your findings, this presentation should detail the 
game, about the game, findings, financial, conclusion etc. just feeding the knowledge to the publisher that you have researched 
in fine detail about the game you are trying to create by using the research findings you have provided. 
1
Tasks Grading Criteria Mapping 
Task 1 
You must produce a report to research into a video game, the game should be from a 
generation of NES,SNES etc. and a written detailed report about the game and its 
history, additional to this a section in the report should include the history of the 
product and financial review. Not just looking at the game but also the media 
surrounded by the product as well. 
A questionnaire will be created about the product and handed out to the public to fill in 
and return to collect research data. 
When evidence is produced it must be uploaded to your blog in the Task 1 section. The 
title of this blog post is: Classic Game Research development for game studio. 
Unit 3 P1/M1/D1 
Unit 3 P2/M2/D2 
Task 2 
You must produce a report to research into a video game, the game should be from a 
current generation and a written detailed report about the game and its history, and 
additional to this a section in the report should include the history of the product and 
financial review. Not just looking at the game but also the media surrounded by the 
product as well. 
A questionnaire will be created about the product and handed out to the public to fill in 
and return to collect research data. 
When evidence is produced it must be uploaded to your blog in the Task 2 section. The 
title of this blog post is: Modern Game Research development for game studio. 
Unit 3 P1/M1/D1 
Unit 3 P2/M2/D2 
Task 3 
This task will require a presentation to be prepared notifying everything you have found 
about the game, looking from the game in the past, modern era and analysing your 
research techniques to get this information, looking at the game in a detailed form. 
Slides will be added and presented as well in person and on the blog. 
When evidence is produced it must be uploaded to your blog in the Task 3 section. The 
title of this blog post is: Research Findings Presentation 
Unit 3 P1/M1/D1 
Unit 3 P3/M3/D3 
This brief has been verified as being fit for purpose 
Assessor Jordan Eastwood 
Signature Date: 
Internal verifier 
Signature Date: 
2
Unit 3 Research Techniques for the Creative Media Industries 
P1: Describe the nature and 
purposes of research in the 
creative media industries with 
some appropriate use of subject 
terminology 
[IE] 
M1: explain the nature and 
purposes of research in the 
creative media industries with 
detailed illustrative examples 
and with generally correct use of 
subject terminology 
D1: comprehensively explain the 
Nature and purposes of research 
in the creative media industries 
with elucidated examples and 
consistently using subject 
terminology correctly 
P2: apply research methods and 
techniques with some assistance 
[IE] 
M2: apply research methods and 
techniques competently with only 
occasional assistance 
D2: apply research methods and 
techniques to near-professional 
standards working independently 
to professional expectations 
P3: present results of research M3: present results of research 
competently 
D3: present results of research to 
near-professional standards. 
3

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Je research techniques_y1_assignment brief

  • 1. Qualification Level 3 Extended Diploma in Creative Media Production – Games Design Y1 Unit number and title L3 Unit 3 – Research Techniques for the Creative Media Industries. Start date Wednesday 3rd September, 2014 Deadline Thursday 18th December, 2014 Assessor name Jordan Eastwood Assignment title Unit 3 JE1 – Research Report for Game Studio. The purpose of this assignment is to: Unit 3 LO1: Understand the nature and purposes of research in the creative media industries. Unit 3 LO2: Be able to apply a range of research methods and techniques. Unit 3 LO3: Be able to present results of research. Scenario Looking at the Industry is important, designers come up with good ideas that are original and people research into that gameplay mechanic to expand on its fun factor, Research is important and key to developing a Video Game, You need references for your work, characters, environments, gameplay mechanics, enemies, boss fights, combat systems etc. You started making your own Video Game and are willing to create a niche in the market, so you decide to create a Research Report on a Video Game series but decided you wanted all primary research, so you decided to play one of the games in the series to get an understanding on the games before you detail a report about it, when using your research a publishing company has asked you to make it in-depth, marking terminology, aspects of the game you are looking at, what you could take from that game and use in your own in terms of graphics, gameplay, mechanics and how did your research help you. The publishing company has also asked to find out how financially viable that product has made, so a research report on financial gains and losses for the game series chosen, a questionnaire would be the best bet to gain key research and find what the public want in terms of the genre. In the final requirement the Publisher has asked you to detail and present your findings, this presentation should detail the game, about the game, findings, financial, conclusion etc. just feeding the knowledge to the publisher that you have researched in fine detail about the game you are trying to create by using the research findings you have provided. 1
  • 2. Tasks Grading Criteria Mapping Task 1 You must produce a report to research into a video game, the game should be from a generation of NES,SNES etc. and a written detailed report about the game and its history, additional to this a section in the report should include the history of the product and financial review. Not just looking at the game but also the media surrounded by the product as well. A questionnaire will be created about the product and handed out to the public to fill in and return to collect research data. When evidence is produced it must be uploaded to your blog in the Task 1 section. The title of this blog post is: Classic Game Research development for game studio. Unit 3 P1/M1/D1 Unit 3 P2/M2/D2 Task 2 You must produce a report to research into a video game, the game should be from a current generation and a written detailed report about the game and its history, and additional to this a section in the report should include the history of the product and financial review. Not just looking at the game but also the media surrounded by the product as well. A questionnaire will be created about the product and handed out to the public to fill in and return to collect research data. When evidence is produced it must be uploaded to your blog in the Task 2 section. The title of this blog post is: Modern Game Research development for game studio. Unit 3 P1/M1/D1 Unit 3 P2/M2/D2 Task 3 This task will require a presentation to be prepared notifying everything you have found about the game, looking from the game in the past, modern era and analysing your research techniques to get this information, looking at the game in a detailed form. Slides will be added and presented as well in person and on the blog. When evidence is produced it must be uploaded to your blog in the Task 3 section. The title of this blog post is: Research Findings Presentation Unit 3 P1/M1/D1 Unit 3 P3/M3/D3 This brief has been verified as being fit for purpose Assessor Jordan Eastwood Signature Date: Internal verifier Signature Date: 2
  • 3. Unit 3 Research Techniques for the Creative Media Industries P1: Describe the nature and purposes of research in the creative media industries with some appropriate use of subject terminology [IE] M1: explain the nature and purposes of research in the creative media industries with detailed illustrative examples and with generally correct use of subject terminology D1: comprehensively explain the Nature and purposes of research in the creative media industries with elucidated examples and consistently using subject terminology correctly P2: apply research methods and techniques with some assistance [IE] M2: apply research methods and techniques competently with only occasional assistance D2: apply research methods and techniques to near-professional standards working independently to professional expectations P3: present results of research M3: present results of research competently D3: present results of research to near-professional standards. 3