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The future of technology and teaching: from mid-2007 Wesleyan University
I. Web 2.0 ,[object Object],[object Object],[object Object],[object Object],[object Object]
I. Web 2.0
I. Web 2.0 ,[object Object],[object Object],[object Object]
I. Web 2.0 ,[object Object],[object Object],[object Object],[object Object],[object Object]
I. Web 2.0 ,[object Object],[object Object],[object Object],[object Object],(Ben Harris-Roxas, 2006)
I. Web 2.0 ,[object Object],[object Object]
I. Web 2.0 ,[object Object],[object Object],[object Object]
I. Web 2.0 and rich media ,[object Object],[object Object]
I. Web 2.0 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
I. Web 2.0 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
I. Web 2.0 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],http://smarthistory.blogspot.com/
I. Web 2.0 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],(Romantic Audiences project Bowdoin College, 2005-present
I. Web 2.0 ,[object Object],[object Object],[object Object],http://www.pewtrusts.com/pdf/PIP_Teens_1105.pdf
I. Web 2.0 ,[object Object],[object Object],Kathleen Blake Yancey, "Made Not Only in Words: Composition in a New Key." CCC 56.2 (2004):297-328.
I. Web 2.0 ,[object Object],[object Object],Kathleen Blake Yancey, "Made Not Only in Words: Composition in a New Key." CCC 56.2 ( 2004 ):297-328.
II. Mobile  ,[object Object],[object Object],[object Object],[object Object],http://www.phonebashing.com/
II. Mobile  ,[object Object]
II. Mobile ,[object Object],Long., MPH, ksmichel
II. Mobile ,[object Object],Tnkgrl
II. Mobile ,[object Object],Carl Berger, Wei Su
II. Mobile ,[object Object],American unilateralism
II. Mobile  ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
II. Mobile ,[object Object],John Schott, Carleton College, 2006
II. Mobile ,[object Object],University of Umea, 2004
III. Gaming ,[object Object],[object Object],[object Object],[object Object],(World of Warcraft)
III. Gaming ,[object Object],Why pay attention to this stuff? ,[object Object],[object Object],[object Object]
III. Gaming ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
III. Gaming ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
III. Gaming  (Second Life, 2004-present) Web 2.0 influences rich media: social gaming and Web 2.0
III. Gaming  (Second Life, 2004-present) ,[object Object],[object Object],[object Object]
IV. Web 2.0 storytelling ,[object Object],[object Object],“ Gender Miscommunication” (Nightingai1e, 2006)
IV. Web 2.0 storytelling
IV. Web 2.0 storytelling
IV. Web 2.0 storytelling
IV. Web 2.0 storytelling “ Gender Miscommunication”  (Nightingai1e, 2006)
IV. Web 2.0 storytelling ,[object Object],[object Object],(moliere1331, 2005)
Keeping up ,[object Object],[object Object],[object Object]

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Wesleyan Reunion Commencement 2007

  • 1. The future of technology and teaching: from mid-2007 Wesleyan University
  • 2.
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  • 30. III. Gaming (Second Life, 2004-present) Web 2.0 influences rich media: social gaming and Web 2.0
  • 31.
  • 32.
  • 33. IV. Web 2.0 storytelling
  • 34. IV. Web 2.0 storytelling
  • 35. IV. Web 2.0 storytelling
  • 36. IV. Web 2.0 storytelling “ Gender Miscommunication” (Nightingai1e, 2006)
  • 37.
  • 38.