Fostering Friendships - Enhancing Social Bonds in the Classroom
Learning design in the open e la 2013
1. Learning Design in the Open
Rethinking our Courses
for Tomorrow’s African Learners
2. Origin of this Work
The workshop is based on a similar half-day workshop
developed by the Beyond Distance Research Alliance
(BDRA), University of Leicester, UK, and held at
Online Educa Berlin 2012.
A pre-conference workshop
by Gabi Witthaus and Ming Nie
28 Nov 2012
3. Workshop Outcomes
• Critically reflect on the learning design of a course that
you are either already running, or one that you are
designing
• Make effective use of appropriate learning technologies
in your learning design
• Use selected tools and templates to evaluate the
strengths, weaknesses and areas for further
development (including redesign) of an existing course
or a planned course for which you are responsible
4. Starting Point
Participants should have a specific course
in mind that they want to design, redesign
or review in terms of effective, technologyenhanced learner interaction and
engagement
5. Agenda
• Welcome and ice-breaker
• Overview of available OER Resources
• Workshop Activities:
–
–
–
–
Define Course Features
Develop Storyboard
Analyse Activity Profile
Resource Audit
• Wrap up and Reflection
7. Agenda
• Welcome and ice-breaker
• Overview of available OER Learning Design
Resources
• Workshop Activities:
–
–
–
–
Define Course Features
Develop Storyboard
Analyse Activity Profile
Resource Audit
• Wrap up and Reflection
8. Overview of Learning Design Resources
• Background to 7Cs and SPEED
• Demonstration of some Learning Design
Resources
9. Background to 7Cs and SPEED
The workshop contains activities drawn from research into
learning design, based on:
– University of Leicester “SPEED” course
– University of Leicester and the Open University (UK) pilot called
“The 7Cs of Learning Design”
• that builds on the established successes of
– Leicester’s Carpe Diem learning design programme
– the Open University Learning Design Initiative (OULDI)
10. Carpe Diem
Content (under
the appropriate
licences)
Format
Text &
graphics
What I find and
reuse as is
What I find, tweak
and use
What I find,
repurpose and use
What I create for
this module
www.le.ac.uk/carpediem
Audio
Video
Slides (e.g.
PowerPoint)
Other (e.g.
Adobe
Presenter)
11. Open University Learning Design Initiative (OULDI)
Task
Swimlane
Course dimensions
Course map
Learning outcomes
Activity profile
www.open.ac/uk/blogs/OULDI
12. OULDI & Carpe Diem
Open University Learning
Design Initiative (OULDI)
Leicester’s Carpe Diem
The 7Cs of design and
delivery framework
Cascading SPEED:
Leicester, Saide
13.
14. The 7Cs
CONCEPTUALISE
• Vision
• Why, who and what you
want to design
• Key principles and
pedagogical approaches
• Nature of the learners
Activities
Consider Course Features
Design Course Map
CAPTURE
• Find and create
interactive materials
• Planning for creation of
multimedia
Activities
Resource Search
Resource Audit
15. The 7Cs
COMMUNICATE
• Design activities that
foster communication
• Communication Tools
• Design for effective
online moderating
Activities
Communication Activities
COLLABORATE
• Design activities that
foster collaboration
• Collaboration Tools
Activities
Collaborative Activities
16. The 7Cs
CONSIDER
• Design activities that
foster reflection
• Map learning outcomes
to assessment
• Design assessment
activities
Activities
Assessment Planning
COMBINE
• Activity profile of
different activity types
• Storyboard: sequence of
activities
• Learning pathway:
learning design sequence
Activities
Activity Profile
Storyboard
17. The 7Cs
CONSOLIDATE
• Putting completed design into practice
• Implement: Classroom and/or VLE
• Evaluate effectiveness of the design
• Refine based on the evaluation findings
Activities
Develop Activities
18. Links to Design OERs
• YouTube video introducing SPEED:
http://tinyurl.com/speedintro
• SPEED website: tinyurl.com/speed-website
• Background to the 7Cs: tinyurl.com/7Cs-diagram
• SPEED course outline & links to resources:
tinyurl.com/speed-course
• SPEED blog: speedprojectblog.wordpress.com
• Carpe Diem website: www.le.ac.uk/carpediem
• OULDI website: www.open.ac/uk/blogs/OULDI
19. Before the workshop:
• Think about the course you want to design / redesign
• Think about high-level outcomes for your course
Activity: Develop
your activities
Activity 4: Do a Learning
Design Resource Audit
Activity 3: Develop your
Activity Profile
Activity 1: Consider
your Course Features
Activity: Develop
your Course Map
Activity 2: Develop
your Storyboard
20. 7Cs and Key Activities
Mapping to the 7Cs
Conceptualise
Conceptualise
E-tivity
number
1
2
E-tivity Title
Purpose
Dreams and nightmares
To note the dreams you want to realise in your learning design, and the nightmare scenarios you want to
avoid.
Introduce Yourself
To introduce yourself to other participants and experience using a discussion forum as a student.
To start a blog in the Virtual Learning Environment (VLE) with your expectations of, and reflections on the
learning design course.
To share the description of the module/course that you plan to design, and the audience profile for your
course
To identify undesirable course features to be avoided.
Conceptualise
3
Start Your Reflective Blog
Conceptualise
4
Agree on your Course Description
Conceptualise
5
Brainstorm: How to ruin a course
Conceptualise
6
Reflect on pedagogical models for your course
Conceptualise
7
Consider Your Course Features
To consider the features you want to include in your module/course, which will affect not only the look and
feel of the course, but also the nature of the learners’ experience.
Collaborate
8
Brainstorm: What are forums, blogs and wikis
good for?
To consider the use of three central, VLE-based tools for interactions.
Conceptualise
9
Create Your Course Map
To start mapping out your module/course, including your plans for guidance and support, content and the
learner experience, reflection and demonstration, and communication and collaboration.
Combine
10
Analyse Your Activity Profile
To consider the balance of activity types that will be included in your module/course.
Conceptualise
11
Clarify your learning outcomes
To ensure that your learning outcome statements are clear and, where relevant, measurable.
Consider
12
Plan for Assessment
Combine
13
Develop Your Storyboard
Capture
14
Discuss: Using and reusing OERs
Capture
15
OER search
Capture
16
E-tivity 9: Do a Resource Audit
Communicate
Communicate
Communicate
Capture
17
18
19
20
Use Your Voice
Plan a Series of Podcasts
Create a Podcast for Learning
Find and Use Open Images
Consolidate
21
Develop Your E-tivities
To create an assessment plan for the module/course, incorporating good practice.
To develop a storyboard for your module/course in which the learning outcomes are aligned with the
assessment events, topics (contents) and e-tivities.
To learn about different ways of using OERs based on evidence from research and to plan for the creation of
open content.
To compare the results of different kinds of OER searches.
To decide how you will source the content for your module/course, including the possibility of incorporating
OERs produced elsewhere.
To practise the use of voice technologies to foster learning.
To plan for the creation of a series of podcasts/audio files.
To produce a sample podcast for your module/course.
To find and incorporate suitable images into OERs.
To generate one or more e-tivities for your module/course, ensuring alignment with your storyboard and
course map.
Collaborate
22
Explore Web-Based Learning Technologies
To identify suitable non-VLE learning technologies that can be integrated to your course.
Consolidate
23
Action planning
To define a plan of action
1
3
2
4
21. Demonstration of Some Resources
• Course Map Template
– Map out your module/course, including your plans for
guidance and support, content and the learner
experience, reflection and demonstration, and
communication and collaboration
• Activity Design
– Generate activities for your module/course, ensuring
alignment with your storyboard and course map
22. Agenda
• Welcome and ice-breaker
• Overview of available OER Resources
• Workshop Activities:
–
–
–
–
Define Course Features
Develop Storyboard
Analyse Activity Profile
Resource Audit
• Wrap up and Reflection
23. Course Features
• Purpose
– Consider the both the look and feel of the course
and the nature of the learners’ experience
• Course Features Demonstration
• Activity 1
– Brainstorm defining features or characteristics of
course (in groups)
– Use flipcharts and coloured paper
• Demonstration using Linoit
25. Reflection on Course Features Activity
• Did individuals in the teams have different views on any
of these key aspects? If so, what were these?
• Did you understand any of the terms in different ways?
If so, what were these?
• Did you have any ideas as to what the colours
represented?
• Did you have significantly more or fewer of any colour?
What might be the implications for learners of this?
26. Course Features Key
• Blue = content
and student
experience
• Orange =
guidance
and support
• Yellow =
reflection and
demonstration
• Green =
collaboration
and
communication
27. Agenda
• Welcome and ice-breaker
• Overview of available OER Resources
• Workshop Activities:
–
–
–
–
Define Course Features
Develop Storyboard
Analyse Activity Profile
Resource Audit
• Wrap up and Reflection
28. Storyboards
• Purpose
– Develop a storyboard for your course in which the
learning outcomes are aligned with the assessment
events, contents and activities
• Storyboard Demonstration
• Activity 2:
– Develop partial storyboard for your course
– Decide what chunk to focus on - high level / one unit
– Use coloured cards – paste onto flipchart sheets
31. Reflection on Storyboard Activity
• Does your Storyboard reflect the alignment of your
outcomes, assessment, content and learning activities?
• Do you need to make any changes to your Course
Features after developing the Storyboard?
• Are there aspects of the Storyboard that you would like
to return to later in the workshop?
32. Agenda
• Welcome and ice-breaker
• Overview of available OER Resources
• Workshop Activities:
–
–
–
–
Define Course Features
Develop Storyboard
Analyse Activity Profile
Resource Audit
• Wrap up and Reflection
33. Activity Profile
• Purpose
– Consider the balance of activity types that will be
included in your course
• Activity Profile Demonstration
• Activity 3:
– Do an analysis of the types of activities your learners
34.
35. Reflection on Activity Profile Activity
• Were there any surprises for your group in the way your
profile turned out?
• Did you feel that different activity types were needed
at different stages in your course?
• Is your Activity Profile aligned with your course
outcomes?
• Are there aspects of the Activity Profile that you would
like to return to later in the workshop?
36. Agenda
• Welcome and ice-breaker
• Overview of available OER Resources
• Workshop Activities:
–
–
–
–
Define Course Features
Develop Storyboard
Analyse Activity Profile
Resource Audit
• Wrap up and Reflection
37. Resource Audit
• Purpose
– Ensure an appropriate balance of media and formats in your
course materials
– Explore the possibility of reusing openly licensed resources
instead of creating new materials from scratch
• Resource Audit Demonstration
• Activity 4:
– Do an analysis of the resources you intend to use in your course
– Consider appropriate Open Educational Resources (OERs) in
various media and formats
– Use paper or spreadsheet
• OER Searching
39. OER Search
• Search for one key phrase for your module/course in:
OER Commons: www.oercommons.org
JorumOpen: http://open.jorum.ac.uk
Xpert: http://xpert.nottingham.ac.uk
Open Courseware Consortium: www.ocwconsortium.org
OU LabSpace: http://labspace.open.ac.uk
Google with usage rights filter (“free to use, share or
modify”): www.google.com/advanced_search
– Any repository listed at:
http://wikieducator.org/OER_Handbook/educator/Find/Gen
eral_repositories
–
–
–
–
–
–
• Compare your search results with your colleagues.
40. Copyright for OERs
• Creative Commons:
http://www.creativecommons.org
• JISC OER info kit:
https://openeducationalresources.pbworks.com/w/pa
ge/24836480/Home
• Understanding Licensing and IPR for OER Projects
http://www.youtube.com/watch?v=5BWqgVpcHCs
• JISC take down policy:
http://www.jisc.ac.uk/media/documents/themes/con
tent/sca/templatenoticetakedown.pdf
41. Reflection on Learning Design Resource Audit
• How has the resource audit contributed to the
development of your course?
• Did you identify any gaps that could be filled by OERs?
• Do you need to make any changes to your Activity Profile
or Storyboard after doing the resource audit?
• What further work remains to be done on the resource
audit?
42. Agenda
• Welcome and ice-breaker
• Overview of available OER Resources
• Workshop Activities:
–
–
–
–
Define Course Features
Develop Storyboard
Analyse Activity Profile
Resource Audit
• Wrap up and Reflection
43. Wrap Up and Reflection
• Summary of workshop
• Reflection Activity
• Evaluation Form
44. Before the workshop:
• Think about the course you want to design / redesign
• Think about high-level outcomes for your course
Activity: Develop
your activities
Activity 4: Do a Learning
Design Resource Audit
Activity 3: Develop your
Activity Profile
Activity 1: Consider
your Course Features
Activity: Develop
your Course Map
Activity 2: Develop
your Storyboard
45. References
Conole, G. (2013). An update on the 7Cs of Learning Design. Available:
http://www.slideshare.net/GrainneConole/7-cs-update
Conole, G. (2012). Designing for Learning in an Open World. London:
Springer.
Salmon, G. (2011). E-moderating: the key to online teaching and learning.
New York: Routledge
Witthaus, G. and Nie, M. (2012). Learning Design in the Open: Rethinking our
courses for tomorrow’s learners. Available:
http://www.slideshare.net/witthaus/learning-design-in-the-open
Witthaus, G. (2012). The 7Cs of Learning Design: A Pilot Workshop. Available:
http://www.slideshare.net/witthaus/7cs-learning-design-generic-workshopslides
46. Thank you
Greig Krull and Brenda Mallinson
greigk@saide.org.za / brendam@saide.org.za
This work is licensed under a
Creative Commons Attribution 3.0 Unported License.
Notas do Editor
This full-day, hands-on workshop draws on the latest thinking on learning design (Conole, 2012, Designing for learning in an open world, New York: Springer). It comprises a series of activities that will be carried out individually or in small groups, which will enable participants to reflect, in different ways, on a learning design project of their own (either an existing course you want to improve, or a new course you want to design). The workshop will help participants develop a balanced variety of teaching activities to address the wide range of expectations of adult learners in the 21st century, and to reuse Open Educational Resources (OER) where appropriate.
Give them a few minutes to think about this if necessary.
Use icebreaker to form groups
!
Mention horrible MOOC that OU ran …
Doc 5: Course Map Template (.doc and .xls)Doc 6: Activity Design Templatei.e. Missing steps – process flow – we will only focus on the 4 activitiesDiagram?
Doc 15: Evaluation / feedback ?????Reflection activity: write on cards – take home (provide)Evaluation : use eLA form – make sure we get this afterwards