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@agatestudio                       @dwiperdana




          To Sell Your Games

               Agate Studio 2012
@agatestudio               @dwiperdana




SOME OF OUR FUN CREATION
@agatestudio                @dwiperdana




We will talk about:

HOW TO PUBLISH YOUR (MOBILE) GAME
@agatestudio           @dwiperdana




First thing first:

GAME DEVELOPMENT TEAM
@agatestudio                        @dwiperdana


  Roles in a Game Development Team
Programmer       Artist
                          Designer   Composer
@agatestudio        @dwiperdana




WHY MOBILE GAMES?
@agatestudio                               @dwiperdana


 Why people play games on mobile..?
• For Killing Time / Or spending Waiting Time
• Portable / Handy
  – You bring it everywhere, gaming everywhere
http://www.digitalbuzzblog.com/infographic-mobile-gaming-statistics-stats-2011/
55 Million Users
                                      1.3M users
30 Billion Chat Messages Monthly
20 Million Virtual Gifts Monthly
ARPU $ 2.20/month
42% of mig33 users are in Indonesia


                                       22K users




                       300K users
@agatestudio           @dwiperdana




MOBILE GAME INDUSTRY
BREAKDOWN
@agatestudio                   @dwiperdana


        Mobile Games Breakdown
• Single Player Game

• Online Game
  – Real Time Online Games

  – Asynchronous Games

  – Social Games
@agatestudio                                                   @dwiperdana


         Mobile Game Business Model
1.   Retail
        Price range $0.99 to $9.99, but usually $0.99
2.   Lite/Upgradable Version
        Depends on conversion rate
3.   Advertising
        Free, using Ad Networks (Admax, Admob, etc)
4.   Sponsorship/Partnership
        Advergames or Game for Brands (Pocari Futsal Online, etc)
5.   In-game Purchase
        Item Mall (swords, new armour, energy pack, etc..)
        Feature Updates (new skills, new quest, etc..)
6.   Pre-loaded on device
        Need connection to device manufacturer
@agatestudio                              @dwiperdana


             To publish your game
• Know your audience/market before creating
  the game
• Find the best business model for your team
• If needed, find a partner or publisher (so your
  team can focus on creating great games!)
• Make sure your game is perfect
@agatestudio                                    @dwiperdana


           To promote your game
• Create a PR division, at least promotion plan
• Promotion checklist:
  – Video trailer
  – Video gameplay
  – Press release
      • 5w1h (why, what, who, when, where, how)
• Contact media (online or offline)
@agatestudio                     @dwiperdana




        SO, WHAT IS YOUR GAME?
@agatestudio                           @dwiperdana


                 Want to play more?
• Our blog: http://www.agatestudio.com/blog
• General contact: contact@agatestudio.com
• Wanna start your career as game developer?
  Or want to learn from an Internship program?
  careers@agatestudio.com

• Courses information or Final project
  discussion: contact@agateacademy.com
Thank You!



Follow Me : @dwiperdana            dwiperdana@agatestudio.com

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To (sell) publish your games

  • 1. @agatestudio @dwiperdana To Sell Your Games Agate Studio 2012
  • 2.
  • 3.
  • 4. @agatestudio @dwiperdana SOME OF OUR FUN CREATION
  • 5.
  • 6.
  • 7.
  • 8.
  • 9.
  • 10.
  • 11.
  • 12. @agatestudio @dwiperdana We will talk about: HOW TO PUBLISH YOUR (MOBILE) GAME
  • 13. @agatestudio @dwiperdana First thing first: GAME DEVELOPMENT TEAM
  • 14. @agatestudio @dwiperdana Roles in a Game Development Team Programmer Artist Designer Composer
  • 15. @agatestudio @dwiperdana WHY MOBILE GAMES?
  • 16. @agatestudio @dwiperdana Why people play games on mobile..? • For Killing Time / Or spending Waiting Time • Portable / Handy – You bring it everywhere, gaming everywhere
  • 18. 55 Million Users 1.3M users 30 Billion Chat Messages Monthly 20 Million Virtual Gifts Monthly ARPU $ 2.20/month 42% of mig33 users are in Indonesia 22K users 300K users
  • 19. @agatestudio @dwiperdana MOBILE GAME INDUSTRY BREAKDOWN
  • 20. @agatestudio @dwiperdana Mobile Games Breakdown • Single Player Game • Online Game – Real Time Online Games – Asynchronous Games – Social Games
  • 21. @agatestudio @dwiperdana Mobile Game Business Model 1. Retail  Price range $0.99 to $9.99, but usually $0.99 2. Lite/Upgradable Version  Depends on conversion rate 3. Advertising  Free, using Ad Networks (Admax, Admob, etc) 4. Sponsorship/Partnership  Advergames or Game for Brands (Pocari Futsal Online, etc) 5. In-game Purchase  Item Mall (swords, new armour, energy pack, etc..)  Feature Updates (new skills, new quest, etc..) 6. Pre-loaded on device  Need connection to device manufacturer
  • 22. @agatestudio @dwiperdana To publish your game • Know your audience/market before creating the game • Find the best business model for your team • If needed, find a partner or publisher (so your team can focus on creating great games!) • Make sure your game is perfect
  • 23. @agatestudio @dwiperdana To promote your game • Create a PR division, at least promotion plan • Promotion checklist: – Video trailer – Video gameplay – Press release • 5w1h (why, what, who, when, where, how) • Contact media (online or offline)
  • 24. @agatestudio @dwiperdana SO, WHAT IS YOUR GAME?
  • 25.
  • 26. @agatestudio @dwiperdana Want to play more? • Our blog: http://www.agatestudio.com/blog • General contact: contact@agatestudio.com • Wanna start your career as game developer? Or want to learn from an Internship program? careers@agatestudio.com • Courses information or Final project discussion: contact@agateacademy.com
  • 27. Thank You! Follow Me : @dwiperdana dwiperdana@agatestudio.com