1. Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games
Game Title Call of Duty Black Ops2: ZombiesOriginsDLC
Provide detailed descriptions from chosen examples that establish… Clearly state what production technique(s) you think have
been used to create specific soundtrack elements
Setting From the settingIget the feelingitwasbasedinthe 1918 from the soundsof guns,
it soundslike aFPSgame from the soundsof gunshotsas well,butinadditionit
soundslike apost-apocalypticfromthe soundsof zombies
I thinktheydidthisbyusingVSTi.Theyalsodid
thisby usingsoundsof gunsfromthe time of
1918, tryingto replicate the theme of aclassic
era.
Mood The mood fromthiscut scene isdark fromthe soundof the voice at the beginning
and at the end,a veryviolentfromthe soundsof the gunsand warfare alsoit gives
it an oldmoodfromthe soundsof the pickaxe hittingawall
I thinktheyachievedthisbyusingmusic. Alsothis
achievedthisbyusingapickaxe onstone and with
the soundsof the 1918 gunstheyhad.
Game genre From the soundof the cut scene itsoundslike aFPSand alsoa post-apocalyptic.
Theyhad soundsof zombieswhichsuggestsaPost-Apocalyptictype scene
I thinktheydidthisusingVSTi tomake the gun
soundrealistic.Alsobythe soundof the zombies
soundingveryrealistic.
Narrative The narrative isbasicallydescribingwhatthe storyof zombiesis andbasically
describinghowitbegan
For the voicesitsoundslike itwasdone bya live
recordingandthenediteditwithsome VSTto
make it sounddarkand grim