SlideShare uma empresa Scribd logo
1 de 3
Salford City College
Eccles Sixth Form Centre
BTec Level 3
Extended Diploma in Creative Media Production

Games Design

Unit 78 – Digital Graphics for Computer Games
HA3 – Transformation
Task 7 Review – Guidance
Write an evaluation of your project. Use your blog posts to identify the strengths and weaknesses of your design process. This is best carried out by
producing a conclusion to your production log and schedule. Try to establish whether or not your finished product has achieved the aim of the
project. Take into consideration anything said by interested parties.
Remember that you are trying to create computer game graphics to a technical quality that reflects near-professional standards following industry
practice, showing creativity and flair and working independently to professional expectations.

Your production log that you have produced as evidence for Task 5, should have explained clearly what you
have done and how you have done it. Your evaluation should allow you to make conclusions about what
aspects of the project have been successful and what you have learnt.
You need to explain what you would have improved and how you would have made this happen. This
information can be useful to you in the future.
In order to do this you must remember what the aim of the project was. I.e. what job you were asked to carry
out in the first place:
Scenario
Games studio Lazy Eye Media are recruiting for trainee digital artists. As part of the recruitment process you have been asked to
reinvent yourself as the main character within a new game. You will devise the setting, genre, objectives and storyline for the
game. Following this, you will produce a profile for your character and produce screen and print-ready concept art and marketing
material. You will be using yourself as the model for your character.
In addition to the final artwork, Lazy Eye Media are very interested in how you have made the work; your design process. This
means that you will need to evidence each aspect of the assignment carefully and publish it to your blog. They will be interested in
finding out which types and styles of games you enjoy playing.
This is your chance to apply the traditional art and design and software skills you have learnt to date. You will be using Adobe
Photoshop and Illustrator to produce both raster and vector artwork.

Ask yourself the following questions:
Did you read the assignment carefully?
I understood the assignment but I didn’t follow it exactly because I didn’t put any of my sketches on because
the sketches I did wasn’t that good so I decided that I’d do more work on the character. I followed the
assignment as best that I could follow it but I wasn’t too keen on my drawings so I didn’t add the drawings
onto my coursework. I used myself as the main character, and I used myself as a model for the character I
didn’t use traditional art but I used the software to try to make up for that art.
Did you understand the way it was structured and the language used?
Are you clear about how the Unit is mapped to the assignment tasks?
I understood the way the assignment and how it was structured. Some of the language I was a little unsure
about but I overcame it with assistance of my tutor.
Did you use the Moodle materials connected to the assignment effectively?
Yes they connected a lot which helped me a lot because Harry put stuff on the Moodle which really helped
because sometimes they provided guidance and aid from when I needed it. Like in at the start of the
assignment Harry put an example blog to from a different unit or something which gave us the basic idea on
what we needed to do.
Were you aware of the timescale for the project?
Did you manage your time well?
Did you set yourself short-term goals?
Did you plan ahead or simply work from day to day?
Think about how you used the schedule for the project and your production log.
I was aware of the timescale of the project so I tried my best to spread my time between all the task, I think I
managed my time well because I set myself short-term goals which made it so that I’m not spending too long
on certain stuff because if I spent too long on character profile I wouldn’t of had enough time to work on the
character. I planned ahead and worked from day to day because I planned on what I was going to do but then
after a while I just worked from day to day with work during the study days and at the end of the day. I used
the schedule for the short term goals and it helped me manage my time, but I didn’t work on the production
log too much due to the fact of I thought it would have been better to be worked on when I have more time.
Did your research and ideas generation help you to create a strong concept?
I think that the idea generation really helped when making the character and then it helped when deciding
what game genre and setting. It also helped me in making my character because it helped me generate ideas
for my character profile (task 3). From the idea generation it helped me make the names for the areas for
which you visit.
Did you feel confident in using the Adobe software, Photoshop and Illustrator? Were you clear about the
differences between them? Did you carry out the theory homework promptly?
I felt really confident using the adobe software because I was used to using adobe software previously, I
wasn’t that used on using illustrator because I rarely used the program in the adobe software package. I am
not the clear on the differences between them all I know is that one of them is raster graphic and the other is
vector. Vector is for illustrator which means it looks cleaner than raster which is pixels, and raster is
Photoshop.
Did you feel comfortable producing initial sketches for your character?
Did you carry out additional research to help you do this?
I didn’t put the sketches on because I felt like they wouldn’t help me out that great due to the fact of them not
being that good, I carried out a lot of additional research due to the fact of me not being that good at drawing
I took a photograph of me posing in front of a camera and then added stuff onto my character
Were you confident in using the DSLR cameras to take source images?
I was not that confident with the DSLR cameras because I wasn’t that good at focusing the camera and making
it so it had the right shutter speed. I think if I was to have more practise with the cameras I could improve the
image quality which could help me in the long run
Did you experiment fully with your photographs and found imagery using Adobe Photoshop before coming up
with your final composition?
I experimented with Photoshop and illustrator by trying to make it look better by layering on Photoshop so I
looks like the sword doesn’t go over the cape and with the boots so that the boots don’t go over the cape, I
trimmed the bow image so it didn’t looks like it was an image behind my character. The original image I used
for my character was over exposed which means it was too bright, but luckily I another image which I got the
colours from and because I didn’t use the image exactly I drew over it using pen tool.
Do you feel that you were you able to improve on your tracing skills when producing the final artwork using
Adobe Illustrator?
I felt like I did my best with tracing in adobe illustrator, but honestly it wasn’t the best but I tried my best. If I
were to have spent more time on the tracing I felt like I could have improved my work. During the tracing part
I did encounter some problems like making sure that my hand goes over the sword so that it looks like that I
am carrying the sword
What is your overall impression/gut reaction to your completed artwork presented on the template?
I was kind of surprised because I didn’t think I was that good at tracing using illustrator, I felt like I could of
done better on the background for example I could of added more clouds and make sure they all didn’t look
identical but due to time I decided not to put more clouds in because of time.

Mais conteúdo relacionado

Mais procurados (19)

Jentry stoddard portfolio
Jentry stoddard portfolioJentry stoddard portfolio
Jentry stoddard portfolio
 
6. production reflection
6. production reflection6. production reflection
6. production reflection
 
1. initial plans mfp updated
1. initial plans mfp updated1. initial plans mfp updated
1. initial plans mfp updated
 
Evaluation 7
Evaluation 7Evaluation 7
Evaluation 7
 
Evaluation
EvaluationEvaluation
Evaluation
 
7. Production Reflection
7. Production Reflection7. Production Reflection
7. Production Reflection
 
13 a travislanhamportfolio
13 a travislanhamportfolio13 a travislanhamportfolio
13 a travislanhamportfolio
 
13 a travislanhamportfolio
13 a travislanhamportfolio13 a travislanhamportfolio
13 a travislanhamportfolio
 
Question 7
Question 7Question 7
Question 7
 
Summary Presentation: Place in Question
Summary Presentation: Place in QuestionSummary Presentation: Place in Question
Summary Presentation: Place in Question
 
3. fmp production experiments
3. fmp production experiments3. fmp production experiments
3. fmp production experiments
 
Evaluation question 7
Evaluation question 7Evaluation question 7
Evaluation question 7
 
Plzz work1
Plzz work1Plzz work1
Plzz work1
 
Evaluation
EvaluationEvaluation
Evaluation
 
Production experiments - print project
Production experiments - print projectProduction experiments - print project
Production experiments - print project
 
7. Evaluation
7. Evaluation7. Evaluation
7. Evaluation
 
Evaluation789789679
Evaluation789789679Evaluation789789679
Evaluation789789679
 
Question 7
Question  7Question  7
Question 7
 
Evaluation
EvaluationEvaluation
Evaluation
 

Semelhante a Ha3 evaluation 181213 (20)

Ha3 evaluation 161213
Ha3 evaluation 161213Ha3 evaluation 161213
Ha3 evaluation 161213
 
Development pro forma
Development pro formaDevelopment pro forma
Development pro forma
 
Lucozade Label Evaluation
Lucozade Label EvaluationLucozade Label Evaluation
Lucozade Label Evaluation
 
7. evaluation
7. evaluation7. evaluation
7. evaluation
 
Development pro forma(3)
Development pro forma(3)Development pro forma(3)
Development pro forma(3)
 
Presentation 7 New
Presentation 7   NewPresentation 7   New
Presentation 7 New
 
Presentation 7
Presentation 7Presentation 7
Presentation 7
 
Development pro forma
Development pro formaDevelopment pro forma
Development pro forma
 
Evaluation unit 9
Evaluation unit 9Evaluation unit 9
Evaluation unit 9
 
7. fmp evaluation
7. fmp evaluation7. fmp evaluation
7. fmp evaluation
 
8. Evaluation
8. Evaluation8. Evaluation
8. Evaluation
 
8. Evaluation
8. Evaluation8. Evaluation
8. Evaluation
 
Evaluation
EvaluationEvaluation
Evaluation
 
Development pro forma by james horbury
Development pro forma by james horbury Development pro forma by james horbury
Development pro forma by james horbury
 
Unit 78 review
Unit 78 reviewUnit 78 review
Unit 78 review
 
Self evaluation form ougd406 level 4
Self evaluation form ougd406 level 4Self evaluation form ougd406 level 4
Self evaluation form ougd406 level 4
 
Development pro forma by james horbury 3-2-2-3-2-5
Development pro forma by james horbury 3-2-2-3-2-5Development pro forma by james horbury 3-2-2-3-2-5
Development pro forma by james horbury 3-2-2-3-2-5
 
Development pro forma by james horbury 3-2-2-3-2-3
Development pro forma by james horbury 3-2-2-3-2-3Development pro forma by james horbury 3-2-2-3-2-3
Development pro forma by james horbury 3-2-2-3-2-3
 
Development pro forma(3) 2
Development pro forma(3) 2Development pro forma(3) 2
Development pro forma(3) 2
 
Resistance on Naboo Evaluation.pptx
Resistance on Naboo Evaluation.pptxResistance on Naboo Evaluation.pptx
Resistance on Naboo Evaluation.pptx
 

Mais de Adambailey-eccles

Mais de Adambailey-eccles (20)

Task 5 powerpoint iot
Task 5 powerpoint iotTask 5 powerpoint iot
Task 5 powerpoint iot
 
Storyboard
StoryboardStoryboard
Storyboard
 
HA12 Assignment Brief
HA12 Assignment BriefHA12 Assignment Brief
HA12 Assignment Brief
 
My game pitch
My game pitchMy game pitch
My game pitch
 
Production log (textures)
Production log (textures)Production log (textures)
Production log (textures)
 
)Production log (models)
)Production log (models))Production log (models)
)Production log (models)
 
Production log (game engine build)
Production log (game engine build)Production log (game engine build)
Production log (game engine build)
 
Production log for Unit 68 3D Environments
Production log for Unit 68 3D EnvironmentsProduction log for Unit 68 3D Environments
Production log for Unit 68 3D Environments
 
Research for game
Research for gameResearch for game
Research for game
 
Game idea
Game ideaGame idea
Game idea
 
IG5 assignment final major project 2014 to 2015
IG5 assignment final major project 2014 to 2015IG5 assignment final major project 2014 to 2015
IG5 assignment final major project 2014 to 2015
 
mood board for character 2
mood board for character 2mood board for character 2
mood board for character 2
 
mood board for character
mood board for charactermood board for character
mood board for character
 
HA11 Assignment Brief - Hidden Places
HA11 Assignment Brief - Hidden PlacesHA11 Assignment Brief - Hidden Places
HA11 Assignment Brief - Hidden Places
 
HA10 Assignment Brief
HA10 Assignment BriefHA10 Assignment Brief
HA10 Assignment Brief
 
HA9 Assignment Brief
HA9 Assignment BriefHA9 Assignment Brief
HA9 Assignment Brief
 
Assignment Brief for unit 70
Assignment Brief for unit 70Assignment Brief for unit 70
Assignment Brief for unit 70
 
Work flow for game maker game
Work flow for game maker gameWork flow for game maker game
Work flow for game maker game
 
HA8 Assignment Brief
HA8 Assignment BriefHA8 Assignment Brief
HA8 Assignment Brief
 
Presentation of results
Presentation of resultsPresentation of results
Presentation of results
 

Último

CALL ON ➥8923113531 🔝Call Girls Takrohi Lucknow best Female service 👖
CALL ON ➥8923113531 🔝Call Girls Takrohi Lucknow best Female service  👖CALL ON ➥8923113531 🔝Call Girls Takrohi Lucknow best Female service  👖
CALL ON ➥8923113531 🔝Call Girls Takrohi Lucknow best Female service 👖
anilsa9823
 
Factors-on-Authenticity-and-Validity-of-Evidences-and-Information.pptx
Factors-on-Authenticity-and-Validity-of-Evidences-and-Information.pptxFactors-on-Authenticity-and-Validity-of-Evidences-and-Information.pptx
Factors-on-Authenticity-and-Validity-of-Evidences-and-Information.pptx
vemusae
 
Russian Call Girls Rohini Sector 35 💓 Delhi 9999965857 @Sabina Modi VVIP MODE...
Russian Call Girls Rohini Sector 35 💓 Delhi 9999965857 @Sabina Modi VVIP MODE...Russian Call Girls Rohini Sector 35 💓 Delhi 9999965857 @Sabina Modi VVIP MODE...
Russian Call Girls Rohini Sector 35 💓 Delhi 9999965857 @Sabina Modi VVIP MODE...
Call Girls In Delhi Whatsup 9873940964 Enjoy Unlimited Pleasure
 
9953056974 Young Call Girls In Kirti Nagar Indian Quality Escort service
9953056974 Young Call Girls In  Kirti Nagar Indian Quality Escort service9953056974 Young Call Girls In  Kirti Nagar Indian Quality Escort service
9953056974 Young Call Girls In Kirti Nagar Indian Quality Escort service
9953056974 Low Rate Call Girls In Saket, Delhi NCR
 
CALL ON ➥8923113531 🔝Call Girls Ashiyana Colony Lucknow best sexual service O...
CALL ON ➥8923113531 🔝Call Girls Ashiyana Colony Lucknow best sexual service O...CALL ON ➥8923113531 🔝Call Girls Ashiyana Colony Lucknow best sexual service O...
CALL ON ➥8923113531 🔝Call Girls Ashiyana Colony Lucknow best sexual service O...
anilsa9823
 
DickinsonSlides teeeeeeeeeeessssssssssst.pptx
DickinsonSlides teeeeeeeeeeessssssssssst.pptxDickinsonSlides teeeeeeeeeeessssssssssst.pptx
DickinsonSlides teeeeeeeeeeessssssssssst.pptx
ednyonat
 
Top Call Girls In Charbagh ( Lucknow ) 🔝 8923113531 🔝 Cash Payment
Top Call Girls In Charbagh ( Lucknow  ) 🔝 8923113531 🔝  Cash PaymentTop Call Girls In Charbagh ( Lucknow  ) 🔝 8923113531 🔝  Cash Payment
Top Call Girls In Charbagh ( Lucknow ) 🔝 8923113531 🔝 Cash Payment
anilsa9823
 
Top Call Girls In Telibagh ( Lucknow ) 🔝 8923113531 🔝 Cash Payment
Top Call Girls In Telibagh ( Lucknow  ) 🔝 8923113531 🔝  Cash PaymentTop Call Girls In Telibagh ( Lucknow  ) 🔝 8923113531 🔝  Cash Payment
Top Call Girls In Telibagh ( Lucknow ) 🔝 8923113531 🔝 Cash Payment
anilsa9823
 

Último (20)

Film show investigation powerpoint for the site
Film show investigation powerpoint for the siteFilm show investigation powerpoint for the site
Film show investigation powerpoint for the site
 
Film show pre-production powerpoint for site
Film show pre-production powerpoint for siteFilm show pre-production powerpoint for site
Film show pre-production powerpoint for site
 
CALL ON ➥8923113531 🔝Call Girls Takrohi Lucknow best Female service 👖
CALL ON ➥8923113531 🔝Call Girls Takrohi Lucknow best Female service  👖CALL ON ➥8923113531 🔝Call Girls Takrohi Lucknow best Female service  👖
CALL ON ➥8923113531 🔝Call Girls Takrohi Lucknow best Female service 👖
 
Factors-on-Authenticity-and-Validity-of-Evidences-and-Information.pptx
Factors-on-Authenticity-and-Validity-of-Evidences-and-Information.pptxFactors-on-Authenticity-and-Validity-of-Evidences-and-Information.pptx
Factors-on-Authenticity-and-Validity-of-Evidences-and-Information.pptx
 
Russian Call Girls Rohini Sector 35 💓 Delhi 9999965857 @Sabina Modi VVIP MODE...
Russian Call Girls Rohini Sector 35 💓 Delhi 9999965857 @Sabina Modi VVIP MODE...Russian Call Girls Rohini Sector 35 💓 Delhi 9999965857 @Sabina Modi VVIP MODE...
Russian Call Girls Rohini Sector 35 💓 Delhi 9999965857 @Sabina Modi VVIP MODE...
 
Website research Powerpoint for Bauer magazine
Website research Powerpoint for Bauer magazineWebsite research Powerpoint for Bauer magazine
Website research Powerpoint for Bauer magazine
 
This is a Powerpoint about research into the codes and conventions of a film ...
This is a Powerpoint about research into the codes and conventions of a film ...This is a Powerpoint about research into the codes and conventions of a film ...
This is a Powerpoint about research into the codes and conventions of a film ...
 
Night 7k Call Girls Noida New Ashok Nagar Escorts Call Me: 8448380779
Night 7k Call Girls Noida New Ashok Nagar Escorts Call Me: 8448380779Night 7k Call Girls Noida New Ashok Nagar Escorts Call Me: 8448380779
Night 7k Call Girls Noida New Ashok Nagar Escorts Call Me: 8448380779
 
9953056974 Young Call Girls In Kirti Nagar Indian Quality Escort service
9953056974 Young Call Girls In  Kirti Nagar Indian Quality Escort service9953056974 Young Call Girls In  Kirti Nagar Indian Quality Escort service
9953056974 Young Call Girls In Kirti Nagar Indian Quality Escort service
 
CALL ON ➥8923113531 🔝Call Girls Ashiyana Colony Lucknow best sexual service O...
CALL ON ➥8923113531 🔝Call Girls Ashiyana Colony Lucknow best sexual service O...CALL ON ➥8923113531 🔝Call Girls Ashiyana Colony Lucknow best sexual service O...
CALL ON ➥8923113531 🔝Call Girls Ashiyana Colony Lucknow best sexual service O...
 
Film show post-production powerpoint for site
Film show post-production powerpoint for siteFilm show post-production powerpoint for site
Film show post-production powerpoint for site
 
DickinsonSlides teeeeeeeeeeessssssssssst.pptx
DickinsonSlides teeeeeeeeeeessssssssssst.pptxDickinsonSlides teeeeeeeeeeessssssssssst.pptx
DickinsonSlides teeeeeeeeeeessssssssssst.pptx
 
Hire↠Young Call Girls in Hari Nagar (Delhi) ☎️ 9205541914 ☎️ Independent Esco...
Hire↠Young Call Girls in Hari Nagar (Delhi) ☎️ 9205541914 ☎️ Independent Esco...Hire↠Young Call Girls in Hari Nagar (Delhi) ☎️ 9205541914 ☎️ Independent Esco...
Hire↠Young Call Girls in Hari Nagar (Delhi) ☎️ 9205541914 ☎️ Independent Esco...
 
Top Call Girls In Charbagh ( Lucknow ) 🔝 8923113531 🔝 Cash Payment
Top Call Girls In Charbagh ( Lucknow  ) 🔝 8923113531 🔝  Cash PaymentTop Call Girls In Charbagh ( Lucknow  ) 🔝 8923113531 🔝  Cash Payment
Top Call Girls In Charbagh ( Lucknow ) 🔝 8923113531 🔝 Cash Payment
 
Ignite Your Online Influence: Sociocosmos - Where Social Media Magic Happens
Ignite Your Online Influence: Sociocosmos - Where Social Media Magic HappensIgnite Your Online Influence: Sociocosmos - Where Social Media Magic Happens
Ignite Your Online Influence: Sociocosmos - Where Social Media Magic Happens
 
Call Girls In Gurgaon Dlf pHACE 2 Women Delhi ncr
Call Girls In Gurgaon Dlf pHACE 2 Women Delhi ncrCall Girls In Gurgaon Dlf pHACE 2 Women Delhi ncr
Call Girls In Gurgaon Dlf pHACE 2 Women Delhi ncr
 
Top Call Girls In Telibagh ( Lucknow ) 🔝 8923113531 🔝 Cash Payment
Top Call Girls In Telibagh ( Lucknow  ) 🔝 8923113531 🔝  Cash PaymentTop Call Girls In Telibagh ( Lucknow  ) 🔝 8923113531 🔝  Cash Payment
Top Call Girls In Telibagh ( Lucknow ) 🔝 8923113531 🔝 Cash Payment
 
SELECTING A SOCIAL MEDIA MARKETING COMPANY
SELECTING A SOCIAL MEDIA MARKETING COMPANYSELECTING A SOCIAL MEDIA MARKETING COMPANY
SELECTING A SOCIAL MEDIA MARKETING COMPANY
 
Your LinkedIn Makeover: Sociocosmos Presence Package
Your LinkedIn Makeover: Sociocosmos Presence PackageYour LinkedIn Makeover: Sociocosmos Presence Package
Your LinkedIn Makeover: Sociocosmos Presence Package
 
CASH PAYMENT ON GIRL HAND TO HAND HOUSEWIFE
CASH PAYMENT ON GIRL HAND TO HAND HOUSEWIFECASH PAYMENT ON GIRL HAND TO HAND HOUSEWIFE
CASH PAYMENT ON GIRL HAND TO HAND HOUSEWIFE
 

Ha3 evaluation 181213

  • 1. Salford City College Eccles Sixth Form Centre BTec Level 3 Extended Diploma in Creative Media Production Games Design Unit 78 – Digital Graphics for Computer Games HA3 – Transformation Task 7 Review – Guidance Write an evaluation of your project. Use your blog posts to identify the strengths and weaknesses of your design process. This is best carried out by producing a conclusion to your production log and schedule. Try to establish whether or not your finished product has achieved the aim of the project. Take into consideration anything said by interested parties. Remember that you are trying to create computer game graphics to a technical quality that reflects near-professional standards following industry practice, showing creativity and flair and working independently to professional expectations. Your production log that you have produced as evidence for Task 5, should have explained clearly what you have done and how you have done it. Your evaluation should allow you to make conclusions about what aspects of the project have been successful and what you have learnt. You need to explain what you would have improved and how you would have made this happen. This information can be useful to you in the future. In order to do this you must remember what the aim of the project was. I.e. what job you were asked to carry out in the first place: Scenario Games studio Lazy Eye Media are recruiting for trainee digital artists. As part of the recruitment process you have been asked to reinvent yourself as the main character within a new game. You will devise the setting, genre, objectives and storyline for the game. Following this, you will produce a profile for your character and produce screen and print-ready concept art and marketing material. You will be using yourself as the model for your character. In addition to the final artwork, Lazy Eye Media are very interested in how you have made the work; your design process. This means that you will need to evidence each aspect of the assignment carefully and publish it to your blog. They will be interested in finding out which types and styles of games you enjoy playing. This is your chance to apply the traditional art and design and software skills you have learnt to date. You will be using Adobe Photoshop and Illustrator to produce both raster and vector artwork. Ask yourself the following questions: Did you read the assignment carefully? I understood the assignment but I didn’t follow it exactly because I didn’t put any of my sketches on because the sketches I did wasn’t that good so I decided that I’d do more work on the character. I followed the assignment as best that I could follow it but I wasn’t too keen on my drawings so I didn’t add the drawings onto my coursework. I used myself as the main character, and I used myself as a model for the character I didn’t use traditional art but I used the software to try to make up for that art. Did you understand the way it was structured and the language used? Are you clear about how the Unit is mapped to the assignment tasks? I understood the way the assignment and how it was structured. Some of the language I was a little unsure about but I overcame it with assistance of my tutor. Did you use the Moodle materials connected to the assignment effectively? Yes they connected a lot which helped me a lot because Harry put stuff on the Moodle which really helped because sometimes they provided guidance and aid from when I needed it. Like in at the start of the assignment Harry put an example blog to from a different unit or something which gave us the basic idea on what we needed to do.
  • 2. Were you aware of the timescale for the project? Did you manage your time well? Did you set yourself short-term goals? Did you plan ahead or simply work from day to day? Think about how you used the schedule for the project and your production log. I was aware of the timescale of the project so I tried my best to spread my time between all the task, I think I managed my time well because I set myself short-term goals which made it so that I’m not spending too long on certain stuff because if I spent too long on character profile I wouldn’t of had enough time to work on the character. I planned ahead and worked from day to day because I planned on what I was going to do but then after a while I just worked from day to day with work during the study days and at the end of the day. I used the schedule for the short term goals and it helped me manage my time, but I didn’t work on the production log too much due to the fact of I thought it would have been better to be worked on when I have more time. Did your research and ideas generation help you to create a strong concept? I think that the idea generation really helped when making the character and then it helped when deciding what game genre and setting. It also helped me in making my character because it helped me generate ideas for my character profile (task 3). From the idea generation it helped me make the names for the areas for which you visit. Did you feel confident in using the Adobe software, Photoshop and Illustrator? Were you clear about the differences between them? Did you carry out the theory homework promptly? I felt really confident using the adobe software because I was used to using adobe software previously, I wasn’t that used on using illustrator because I rarely used the program in the adobe software package. I am not the clear on the differences between them all I know is that one of them is raster graphic and the other is vector. Vector is for illustrator which means it looks cleaner than raster which is pixels, and raster is Photoshop. Did you feel comfortable producing initial sketches for your character? Did you carry out additional research to help you do this? I didn’t put the sketches on because I felt like they wouldn’t help me out that great due to the fact of them not being that good, I carried out a lot of additional research due to the fact of me not being that good at drawing I took a photograph of me posing in front of a camera and then added stuff onto my character Were you confident in using the DSLR cameras to take source images? I was not that confident with the DSLR cameras because I wasn’t that good at focusing the camera and making it so it had the right shutter speed. I think if I was to have more practise with the cameras I could improve the image quality which could help me in the long run Did you experiment fully with your photographs and found imagery using Adobe Photoshop before coming up with your final composition? I experimented with Photoshop and illustrator by trying to make it look better by layering on Photoshop so I looks like the sword doesn’t go over the cape and with the boots so that the boots don’t go over the cape, I trimmed the bow image so it didn’t looks like it was an image behind my character. The original image I used for my character was over exposed which means it was too bright, but luckily I another image which I got the colours from and because I didn’t use the image exactly I drew over it using pen tool. Do you feel that you were you able to improve on your tracing skills when producing the final artwork using Adobe Illustrator? I felt like I did my best with tracing in adobe illustrator, but honestly it wasn’t the best but I tried my best. If I were to have spent more time on the tracing I felt like I could have improved my work. During the tracing part I did encounter some problems like making sure that my hand goes over the sword so that it looks like that I am carrying the sword
  • 3. What is your overall impression/gut reaction to your completed artwork presented on the template? I was kind of surprised because I didn’t think I was that good at tracing using illustrator, I felt like I could of done better on the background for example I could of added more clouds and make sure they all didn’t look identical but due to time I decided not to put more clouds in because of time.