1. Aadil Omar
U.S. Citizen (678)-602-5306
1302 Lake Washington Dr. aadilomar1@gmail.com
Lawrenceville, GA github.com/AadilOmar
OBJECTIVE
Full-time Software Engineering position beginning Fall 2017
EDUCATION
Georgia Institute of Technology, Atlanta, GA Aug 2014 - Present
Degree: Bachelor of Science in Computer Science
GPA: 3.42
Expected Graduation: May 2017
Relevant Coursework: Machine Learning, Intro to Artificial Intelligence, Robotics and Perception, Computer Networking,
Systems & Networks, Analysis of Algorithms
WORK EXPERIENCE
Software Developer Intern, OpenSpan, Alpharetta GA May 2016– July 2016
Evaluated and tested the OpenSpan Desktop Automation software to verify functionality and ideal performance
Managed multiple virtual environments to evaluate high performance with varying hardware and software environments
Associate IT Developer, Home Depot, Atlanta GA Sept 2015 – April 2016
Investigated ineffective processes in Home Depot stores and designed solutions to optimize them
Designed path planning algorithms in an Android application to help users efficiently navigate to locations in a store
Used OpenCV in Python to monitor and detect layout changes in various Home Depot stores
Developed on top of FastSLAM to begin an indoor navigation system for an LIDAR equipped autonomous car
Software Engineering Intern, Sideqik, Atlanta GA May 2015 – Aug 2015
Developed the Sideqik cloud-based marketing platform using Ruby-on-Rails
Analyzed and optimized database queries to speed up large-scale data transactions
Streamlined the process of collecting and displaying information using Mongoid, Ruby, and Coffeescript
Implemented a “news feed” feature that consolidates activity and displays and updates it on the product dashboard
PROJECTS
GT Free Food Jan 2016 – Present
Developing a cross-platform application to alert Georgia Tech students of free food on campus
Designing the back-end server using Flask, coupled with a MongoDB database
Utilizing the Facebook API to scrape relevant pages and send push notifications to students
Frogger Game for Gameboy Mar 2015 – April 2015
Created the game Frogger for a Gameboy emulator using C
Programmed all authentic features into the game, including collision detection, user navigation, and multiple end scenarios
Toucan Tutoring App Jan 2015 – April 2015
Started developing an android application to connect students with local tutors in real time
Integrated location-based match-making and secure, in-app payment services
Competed in Inventure 2015 for $20,000 grand prize and reached semifinals
Zabihah for Android Nov 2014 – May 2015
Started a re-design of Zabihah’s current Android application from scratch to allow users to find the nearby restaurants and shops
and see pricing, distance, reviews, and relevant information
Implemented location detection, creating and parsing HTTP requests, and displaying data
Remotely Controlled Car Oct 2013 – Dec 2013
Designed a remotely controlled using an Arduino micro-controller
Enabled a collision detection and prevention system using sonar and a headlight feature for low-light situations
SKILLS
Programming: Java, Python, Ruby, C, Assembly, HTML, CSS
Frameworks: Android, Rails, Git, OpenCV, Numpy, Matplotlib