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Designing an iPad prototype
            for collaborative
             brainstorming

                                  Oleksandr Lobunets, Nils Jeners



                   Mensch & Computer 2010, WS Interaktive Displays im Kontext kollaborativer Arbeit
Sunday, September 12, 2010
Brainstorming




               ... a systematic effort and disciplined practice to produce ideas in
               a group (as formalized in 1941 by Alex Osborne)

               Michalko, M.: Thinkertoys. 2nd Edition. Ten Speed Press, Berkley, Toronto, 2006

Sunday, September 12, 2010
Brainstorming

               • Environment should encourage imaginative
                       thoughts and ideas
               • Discipline: no suppression, careful capturing
                       & further analysis
               • Fun factor as a moving force of imagination*

    *Blythe, M. et al.: Funology: from usability to enjoyment. Google Books, 2003


Sunday, September 12, 2010
Brainstorming




Sunday, September 12, 2010
Brainstorming

                But how to:

               • feel the encouraging environment?
               • generate ideas without conflicts?
               • have all ideas captured for the later review?
               • have fun collaborating?

Sunday, September 12, 2010
ideaPitch*




      *Jeners, N.; Prinz, W.: IdeaPitch – A tool for spatial notes. Proceedings of eCSCW, 2009


Sunday, September 12, 2010
ideaPitch




                             Extending devices infrastructure
Sunday, September 12, 2010
iPad
          • 9.7’’ Multi-Touch display
          • 0.68 - 0.73 kg weight
          • 1.0 Hz CPU
          • Connectivity (WiFI, 3G, BT)
          • Sensors (Compass,
                 Location, Accelerometer)
          • Familiar SDK
                             ...looks as a great platform for prototyping
Sunday, September 12, 2010
Design challenges




Sunday, September 12, 2010
Design challenges




Sunday, September 12, 2010
Design challenges




Sunday, September 12, 2010
Design challenges




Sunday, September 12, 2010
Sunday, September 12, 2010
Metaphors



                                   Idea Balls
                                                         Trash


                  Note book

                               User & services avatars
Sunday, September 12, 2010
Interaction Example




Sunday, September 12, 2010
Interaction Example




Sunday, September 12, 2010
ideaPitch for iPad in action




Sunday, September 12, 2010
Discussion / Future Work


               • Devices infrastructure allows various layouts
               • Current prototype evaluation with users
               • Alternative metaphors & interactions
               • Implementing gestural interface
               • “Tangible ideas”

Sunday, September 12, 2010
Thank you!


                                  Oleksandr Lobunets, Nils Jeners



                   Mensch & Computer 2010, WS Interaktive Displays im Kontext kollaborativer Arbeit
Sunday, September 12, 2010

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Designing an iPad prototype for collaborative brainstorming

  • 1. Designing an iPad prototype for collaborative brainstorming Oleksandr Lobunets, Nils Jeners Mensch & Computer 2010, WS Interaktive Displays im Kontext kollaborativer Arbeit Sunday, September 12, 2010
  • 2. Brainstorming ... a systematic effort and disciplined practice to produce ideas in a group (as formalized in 1941 by Alex Osborne) Michalko, M.: Thinkertoys. 2nd Edition. Ten Speed Press, Berkley, Toronto, 2006 Sunday, September 12, 2010
  • 3. Brainstorming • Environment should encourage imaginative thoughts and ideas • Discipline: no suppression, careful capturing & further analysis • Fun factor as a moving force of imagination* *Blythe, M. et al.: Funology: from usability to enjoyment. Google Books, 2003 Sunday, September 12, 2010
  • 5. Brainstorming But how to: • feel the encouraging environment? • generate ideas without conflicts? • have all ideas captured for the later review? • have fun collaborating? Sunday, September 12, 2010
  • 6. ideaPitch* *Jeners, N.; Prinz, W.: IdeaPitch – A tool for spatial notes. Proceedings of eCSCW, 2009 Sunday, September 12, 2010
  • 7. ideaPitch Extending devices infrastructure Sunday, September 12, 2010
  • 8. iPad • 9.7’’ Multi-Touch display • 0.68 - 0.73 kg weight • 1.0 Hz CPU • Connectivity (WiFI, 3G, BT) • Sensors (Compass, Location, Accelerometer) • Familiar SDK ...looks as a great platform for prototyping Sunday, September 12, 2010
  • 14. Metaphors Idea Balls Trash Note book User & services avatars Sunday, September 12, 2010
  • 17. ideaPitch for iPad in action Sunday, September 12, 2010
  • 18. Discussion / Future Work • Devices infrastructure allows various layouts • Current prototype evaluation with users • Alternative metaphors & interactions • Implementing gestural interface • “Tangible ideas” Sunday, September 12, 2010
  • 19. Thank you! Oleksandr Lobunets, Nils Jeners Mensch & Computer 2010, WS Interaktive Displays im Kontext kollaborativer Arbeit Sunday, September 12, 2010