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March 2013

The Rise of Connected Devices
Long Ellis, VP & GM, Direct Media
Time Spent in Mobile Apps Rising, Closing on TV

U.S. Web vs. Mobile App vs. TV Consumption, Minutes per Day
 180

 160

                       162                     168                                   168
 140

 120
                                                                          127
 100

  80
                                      94
  60
       70 66                  72                                 70
  40

  20

  -

            Dec 2010                Dec 2011                             Dec 2012

               Web Browsing         Mobile Applications                     Television

                              Sources: comScore, Alexa, U.S. Bureau of Labor Statistics, Flurry Analytics
Primetime All The Time for Apps

                      Daypart Comparison, People 15+ Using Medium in U.S.
                       70%
% of Audience Using




                                     TELEVISION            INTERNET                  iOS & ANDROID APPS
                       60%




                       50%




                       40%




                       30%




                       20%




                       10%




                       0%
                             5am   6am   7am   8am   9am   10am   11am     12pm    1pm    2pm     3pm     4pm    5pm     6pm    7pm     8pm     9pm    10pm   11pm    12am    1am     2am    3am     4am

                                                                                                                                                                                         Hour of Day
                                                                         Sources: TV & Internet dayparts from analysis by Michael Zimbalist (2/10); Nielsen National People Meter; comScore Media Metrix
                                                                                                                Mobile application daypart from analysis by Flurry (8/11); Flurry Analytics, n = 15.2M DAUs
Tablet More Concentrated During Primetime

                      Usage by Hour, Smartphones versus Tablets
                      9%
% of Audience Using




                                         Smartphones
                      8%
                                         Tablets
                      7%


                      6%


                      5%


                      4%


                      3%


                      2%


                      1%


                      0%
                           5am   6am   7am   8am   9am 10am 11am 12pm 1pm   2pm   3pm   4pm   5pm   6pm   7pm   8pm   9pm 10pm 11pm 12am 1am   2am   3am   4am

                                                                                                                                                  Hour of Day

                                                                                                                      Source: Flurry Analytics, September 2012
The Great Mobile Spending Gap

2011 U.S. Ad Spending vs. Consumer Time Spent

                                                              AD SPEND PER MEDIA
 43%                                                          TIME SPENT PER MEDIA
       40%


               29%
                                     22%                                             23%
                             16%
                                                   11%
                                                              9%
                      6%                                                     1%

     TV           Print          Web                    Radio                   Mobile
                               Sources: VSS, Mary Meeker (KPCB), comScore, Alexa, Flurry Analytics
The Super Bowl: America’s Top TV Media Event
Flurry Super Bowl Research Study

Some Super Bowl Stats

• 108m TV Viewers (Nielsen)

• 100m smartphones and tablets used in U.S. during Super Bowl

• Consumers launched 600M app sessions in U.S. during Super Bowl

• 42k app launches per second in U.S. during Super Bowl
Consumers Using Apps During the Super Bowl

                  U.S. App Session Starts per Second During Super Bowl 2013
                   160
App Usage Index




                                                                                      BEYONCE            POWER                        49ERS SCORE
                                NATIONAL                                              HALFTIME           OUTAGE                       ONLY TRAILING
                                 ANTHEM                        STAR TREK               SHOW                                              29 - 31
                   140                                       INTO DARKNESS
                                          1st ADS:
                                       BUDWEISER, M&M                                                                                                     CLOSE LAST
                                           s, AUDI                                                                                                     MINUTES OF GAME
                   120



                   100



                   80



                   60



                   40
                         3:00   3:15    3:30   3:45   4:00    4:15   4:30    4:45   5:00   5:15   5:30   5:45   6:00   6:15   6:30   6:45   7:00    7:15   7:30   7:45   8:00
                         PM     PM      PM     PM     PM      PM     PM      PM     PM     PM     PM     PM     PM     PM     PM     PM     PM      PM     PM     PM     PM


                                                                                                                                                   Source: Flurry Analytics
Super Bowl 2012 versus Super Bowl 2013

                  U.S. App Session Starts During Super Bowls 2012 and 2013
                   160
App Usage Index




                                                                                         BEYONCE            POWER                          49ERS SCORE
                                 NATIONAL                                                HALFTIME           OUTAGE                         ONLY TRAILING
                                  ANTHEM                          STAR TREK               SHOW                                                29 - 31
                                                                                                                                                                       2013
                   140                                          INTO DARKNESS
                                            1st ADS:
                                         BUDWEISER, M&M                                                                                                        CLOSE LAST
                                             s, AUDI                                                                                                        MINUTES OF GAME
                   120



                   100



                   80

                                                                                                                     GIANTS DRIVE
                                                                                                                   (KEY FIELD GOAL)
                   60
                                                        BATTLESHIP      COKE           MADONNA                                        CLOSE LAST
                                NATIONAL                                                                                               MINUTES
                                 ANTHEM
                                                         MOVIE AD       POLAR
                                                                        BEARS
                                                                                       HALFTIME
                                                                                        SHOW                                           OF GAME                         2012
                   40
                         3:00     3:15    3:30   3:45    4:00    4:15   4:30    4:45   5:00   5:15   5:30   5:45     6:00   6:15   6:30   6:45   7:00    7:15   7:30    7:45   8:00
                         PM       PM      PM     PM      PM      PM     PM      PM     PM     PM     PM     PM       PM     PM     PM     PM     PM      PM     PM      PM     PM


                                                                                                                                                        Source: Flurry Analytics
How Consumer Attention Varied Year-Over-Year

Average Change in App Usage Relative to Usage During Gameplay


     SUPER BOWL 2012                                       17.8%
     SUPER BOWL 2013




    ADVERTISEMENTS             HALFTIME

               3.3%
   -0.2%                  -3.5%                    POWER OUTAGE



                                     -9.8%

                                                         Source: Flurry Analytics
Take Aways

• Mobile Apps usage concurrent with TV viewing

• Just because the TV is on doesn’t mean consumers are watching
   – 41% of consumers use tablets while watching TV daily (Nielsen)
   – 39% of consumers use smartphones while watching TV daily
     (Nielsen)

• Marketers need to think about effective reach vs. pure reach

• Marketers have an opportunity to make mobile a larger part of
  the media mix to extend effective reach.
March 2013

Thank you!
Long Ellis, VP & GM, Direct Media

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4A’s Transformation 2013 - March 12 - Flurry - Long Ellis

  • 1. March 2013 The Rise of Connected Devices Long Ellis, VP & GM, Direct Media
  • 2.
  • 3. Time Spent in Mobile Apps Rising, Closing on TV U.S. Web vs. Mobile App vs. TV Consumption, Minutes per Day 180 160 162 168 168 140 120 127 100 80 94 60 70 66 72 70 40 20 - Dec 2010 Dec 2011 Dec 2012 Web Browsing Mobile Applications Television Sources: comScore, Alexa, U.S. Bureau of Labor Statistics, Flurry Analytics
  • 4. Primetime All The Time for Apps Daypart Comparison, People 15+ Using Medium in U.S. 70% % of Audience Using TELEVISION INTERNET iOS & ANDROID APPS 60% 50% 40% 30% 20% 10% 0% 5am 6am 7am 8am 9am 10am 11am 12pm 1pm 2pm 3pm 4pm 5pm 6pm 7pm 8pm 9pm 10pm 11pm 12am 1am 2am 3am 4am Hour of Day Sources: TV & Internet dayparts from analysis by Michael Zimbalist (2/10); Nielsen National People Meter; comScore Media Metrix Mobile application daypart from analysis by Flurry (8/11); Flurry Analytics, n = 15.2M DAUs
  • 5. Tablet More Concentrated During Primetime Usage by Hour, Smartphones versus Tablets 9% % of Audience Using Smartphones 8% Tablets 7% 6% 5% 4% 3% 2% 1% 0% 5am 6am 7am 8am 9am 10am 11am 12pm 1pm 2pm 3pm 4pm 5pm 6pm 7pm 8pm 9pm 10pm 11pm 12am 1am 2am 3am 4am Hour of Day Source: Flurry Analytics, September 2012
  • 6. The Great Mobile Spending Gap 2011 U.S. Ad Spending vs. Consumer Time Spent AD SPEND PER MEDIA 43% TIME SPENT PER MEDIA 40% 29% 22% 23% 16% 11% 9% 6% 1% TV Print Web Radio Mobile Sources: VSS, Mary Meeker (KPCB), comScore, Alexa, Flurry Analytics
  • 7. The Super Bowl: America’s Top TV Media Event
  • 8. Flurry Super Bowl Research Study Some Super Bowl Stats • 108m TV Viewers (Nielsen) • 100m smartphones and tablets used in U.S. during Super Bowl • Consumers launched 600M app sessions in U.S. during Super Bowl • 42k app launches per second in U.S. during Super Bowl
  • 9. Consumers Using Apps During the Super Bowl U.S. App Session Starts per Second During Super Bowl 2013 160 App Usage Index BEYONCE POWER 49ERS SCORE NATIONAL HALFTIME OUTAGE ONLY TRAILING ANTHEM STAR TREK SHOW 29 - 31 140 INTO DARKNESS 1st ADS: BUDWEISER, M&M CLOSE LAST s, AUDI MINUTES OF GAME 120 100 80 60 40 3:00 3:15 3:30 3:45 4:00 4:15 4:30 4:45 5:00 5:15 5:30 5:45 6:00 6:15 6:30 6:45 7:00 7:15 7:30 7:45 8:00 PM PM PM PM PM PM PM PM PM PM PM PM PM PM PM PM PM PM PM PM PM Source: Flurry Analytics
  • 10. Super Bowl 2012 versus Super Bowl 2013 U.S. App Session Starts During Super Bowls 2012 and 2013 160 App Usage Index BEYONCE POWER 49ERS SCORE NATIONAL HALFTIME OUTAGE ONLY TRAILING ANTHEM STAR TREK SHOW 29 - 31 2013 140 INTO DARKNESS 1st ADS: BUDWEISER, M&M CLOSE LAST s, AUDI MINUTES OF GAME 120 100 80 GIANTS DRIVE (KEY FIELD GOAL) 60 BATTLESHIP COKE MADONNA CLOSE LAST NATIONAL MINUTES ANTHEM MOVIE AD POLAR BEARS HALFTIME SHOW OF GAME 2012 40 3:00 3:15 3:30 3:45 4:00 4:15 4:30 4:45 5:00 5:15 5:30 5:45 6:00 6:15 6:30 6:45 7:00 7:15 7:30 7:45 8:00 PM PM PM PM PM PM PM PM PM PM PM PM PM PM PM PM PM PM PM PM PM Source: Flurry Analytics
  • 11. How Consumer Attention Varied Year-Over-Year Average Change in App Usage Relative to Usage During Gameplay SUPER BOWL 2012 17.8% SUPER BOWL 2013 ADVERTISEMENTS HALFTIME 3.3% -0.2% -3.5% POWER OUTAGE -9.8% Source: Flurry Analytics
  • 12. Take Aways • Mobile Apps usage concurrent with TV viewing • Just because the TV is on doesn’t mean consumers are watching – 41% of consumers use tablets while watching TV daily (Nielsen) – 39% of consumers use smartphones while watching TV daily (Nielsen) • Marketers need to think about effective reach vs. pure reach • Marketers have an opportunity to make mobile a larger part of the media mix to extend effective reach.
  • 13. March 2013 Thank you! Long Ellis, VP & GM, Direct Media

Notas do Editor

  1. Advertising dollars have not followed the consumer to mobile. While we estimate 23% of media consumption is mobile, mobile only receives 1% of advertiser budgets.